Dungeon Crawl Stone Soup version 0.23-a0-33-g1e3a2e4e2f (webtiles) character file. 57 dricus the Shooter (level 3, -1/30 HPs) Began as a Centaur Hunter on Aug 5, 2018. Killed from afar by Sigmund (3 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:51 (2076 turns). dricus the Shooter (Centaur Hunter) Turns: 2076, Time: 00:04:51 Health: -1/30 AC: 4 Str: 14 XL: 3 Next: 73% Magic: 3/3 EV: 9 Int: 10 God: Gold: 87 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword Missiles d - 42 arrows (quivered) i - 13 stones m - 42 sling bullets Armour c - a +0 leather armour (worn) Scrolls f - 2 scrolls of remove curse {unknown} h - a scroll of enchant armour {unknown} j - a scroll of magic mapping {unknown} k - 3 scrolls of identify {unknown} o - a scroll of immolation {unknown} q - a scroll of blinking {unknown} r - a scroll of fog {unknown} Potions g - a potion of haste {unknown} l - 2 potions of curing {unknown} n - a potion of brilliance {unknown} Comestibles e - 4 rations {!d} Skills: + Level 2.8 Fighting * Level 6.7 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Sigmund points at you and mumbles some strange words. The magic dart hits you! You are feeling hungry. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. Firing (i - inventory. (/) - cycle) d - 50 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You shoot an arrow. The arrow barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 49 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You shoot an arrow. The arrow hits Sigmund! Firing (i - inventory. (/) - cycle) d - 48 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You shoot an arrow. The arrow hits Sigmund but does no damage. Firing (i - inventory. (/) - cycle) d - 47 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. You are confused. Okay, then. Unknown command. You bump into the rock wall. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Firing (i - inventory. (/) - cycle) d - 46 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You shoot an arrow. The arrow barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 45 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You shoot an arrow. The arrow hits Sigmund. Firing (i - inventory. (/) - cycle) d - 44 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 43 arrows (quivered) Aim: Sigmund, wielding a scythe and wearing a robe (almost dead) You shoot an arrow. The arrow closely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... ............+...............'.... .......######...............#.... ......## ##.......###....#.### ......# #.......# #....#(# ......# #.......# ##...#(# ......# #.......# #.###(# ......########.......# #.# #@# ......#..............# #.# #.# ......#.........@....# #.###.# ......#..........##### #..##[# ......#..........# ###'##(##. #######..........# #..(((..+. #.........@# #.......#. #..........#######..^....<. #..........(...@........... #........................## #########..............).# You could see Sigmund. Vanquished Creatures 2 adders 2 leopard geckos (D:1) 2 ball pythons (D:1) 3 giant cockroaches A goblin (D:1) 6 hobgoblins 12 bats A frilled lizard (D:2) 2 kobolds (D:2) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 396 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 787 | D:1 | Reached skill level 6 in Bows 1403 | D:1 | Reached XP level 3. HP: 28/30 MP: 3/3 2009 | D:2 | Noticed Sigmund 2065 | D:2 | HP: 1/30 [Sigmund/puff of flame (8)] 2076 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: dpeg_arrival_water_temple_mockup, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal D:2: first_ration, minmay_split_cup_large, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Bows | 6 | 6.7 Fighting | | 2.8 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Melee: Short sword || 105 Kick || 15 Fire: Shortbow || 32 Throw: Stone || 21 Eat: Chunk || 2 Armor: Leather armour || 50 Dodge: Dodged || 63 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 82 | 0.0 | 0 | 37 | 0.0 | 2076 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 19 | 0.0 | 1479 D:2 | 0 | 38 | 0.0 | 0 | 18 | 0.0 | 597 +---------+---------+-------+---------+---------+-------+---------