dricus Level 1 of the Dungeon (1, 14, D:1) a +0 short sword (14, 14, D:1) a +0 club (19, 5, D:1) a +0 dagger (20, -14, D:1) a +0 club (31, -12, D:1) a +0 dagger (34, 13, D:1) a +0 cloak (34, 25, D:1) a cursed -2 club (38, 34, D:1) a +0 short sword (39, 4, D:1) a cursed -2 club (49, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -3, D:2) a +0 robe (17, 32, D:2) a +0 war axe (21, 15, D:2) a +0 club a +0 club a +0 whip a +0 club (21, 28, D:2) a +0 whip a cursed +0 leather armour (22, 28, D:2) a +0 dagger (24, 15, D:2) a +0 spear (28, -2, D:2) a +0 spear (31, 23, D:2) a +0 club (31, 25, D:2) a +0 robe (32, 6, D:2) a +0 pair of boots (33, 31, D:2) a -2 hunting sling (34, 26, D:2) a +0 dagger (38, 4, D:2) a +0 scale mail (38, 32, D:2) 4 large rocks (40, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 1, D:3) a +0 short sword (1, 11, D:3) a +0 ring mail (3, -19, D:3) a +0 robe (7, 17, D:3) a +0 club (11, 1, D:3) a +0 dagger a +0 dagger (12, 0, D:3) a +0 club a +2 animal skin a +2 helmet a +0 club a +0 club (12, 7, D:3) a +0 club (13, 9, D:3) a +0 club (16, 18, D:3) a +0 club (17, -28, D:3) a +0 large shield (24, -22, D:3) a +0 dagger (29, -10, D:3) a +0 ring mail (31, 10, D:3) a +0 robe a +1 scythe of pain (33, -10, D:3) a +0 dagger (35, -29, D:3) 6 tomahawks (42, -6, D:3) a +0 hand axe (47, 6, D:3) a +0 club (52, -21, D:3) 3 exploding tomahawks Level 4 of the Dungeon (0, 0, D:4) 25 bolts (7, 36, D:4) 26 sling bullets (8, 12, D:4) a +0 ring mail (10, 9, D:4) a +0 trident (10, 14, D:4) 3 tomahawks the +5 dagger of Exoneration {pierce, *Rage Int+4 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+8). It may make you go berserk in combat. (12, 12, D:4) a +0 flail (13, 13, D:4) a +0 flail (14, 23, D:4) a +0 hand axe (21, 28, D:4) a +0 flail a +0 chain mail (22, 10, D:4) a +0 giant club (28, -1, D:4) a +0 leather armour (29, 12, D:4) a +0 giant club (30, 11, D:4) a +0 leather armour (37, 30, D:4) a scroll of noise {!r} (38, 23, D:4) a potion of degeneration {!q} (45, -3, D:4) a +0 pair of gloves (47, -6, D:4) 23 bolts Level 5 of the Dungeon [Shop] Zinawifa's Jewellery Boutique an uncursed ring of protection from fire (275 gold) an uncursed ring of protection from cold (275 gold) a cursed ring of attention (49 gold) an uncursed ring of resist corrosion (220 gold) a cursed ring of teleportation (49 gold) a cursed -3 ring of strength (22 gold) an uncursed amulet of rage (440 gold) an uncursed ring of positive energy (220 gold) [Shop] Vesosh's Antique Weapon Shop a +0 whip (72 gold) a +0 long sword (101 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 falchion (87 gold) a cursed -3 mace (2 gold) a +0 flail (101 gold) a +1 dagger of venom (272 gold) a +0 morningstar (116 gold) a cursed -2 dagger (2 gold) a +0 dagger (58 gold) the cursed +13 scythe of Curses {drain, *Curse} (2320 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. [Shop] Ynimom's Antique Armour Shop a +0 scale mail (104 gold) a +0 plate armour (598 gold) the +1 robe "Gagyzxe" {MR++ Int-2} (439 gold) It affects your intelligence (-2). It affects your resistance to hostile enchantments. a +2 scale mail of magic resistance (546 gold) a +0 robe (18 gold) a +2 leather armour of poison resistance (416 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) [Shop] Lidd's Antique Weapon Boutique a +1 dagger of venom (235 gold) a +0 club (25 gold) a +0 morningstar of protection (170 gold) a +2 vampiric rapier (600 gold) the +6 spear "Iqetzaoj" {pierce, rPois rF+ Str+4} (1527 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It protects you from poison. a +0 longbow of freezing (252 gold) a +0 war axe (87 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) the +3 dagger "Beastbane" {distort, *Slow +Fly rPois Dex+3} (850 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). It protects you from poison. It lets you fly. It may slow you when you take damage. [Shop] Vedysm's Antique Weapon Shoppe a +0 mace (84 gold) a +0 rapier (112 gold) a +0 trident of flaming (232 gold) a +0 rapier (112 gold) a +0 dagger (56 gold) a +0 arbalest of flaming (282 gold) a +0 quarterstaff (112 gold) a +0 hand axe (84 gold) the cursed +1 rapier "Xurian" {pierce, Int+2} (537 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. a +0 whip (70 gold) a +0 dagger (56 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) a +0 hand axe (84 gold) a +0 quarterstaff (112 gold) (0, 0, D:5) a potion of degeneration {!q} (4, 17, D:5) a +0 pair of gloves (5, 8, D:5) a +0 club (9, 6, D:5) a scroll of amnesia (20, 13, D:5) a +0 quarterstaff (27, -15, D:5) a +0 chain mail (29, 5, D:5) a +0 club (29, 7, D:5) a +3 flail a +1 flail of crushing (38, -15, D:5) a +0 ring mail (45, 13, D:5) a +1 flail of protection a +0 leather armour (51, 15, D:5) a +0 ring mail (61, 7, D:5) a +0 blowgun Level 6 of the Dungeon (0, 0, D:6) a +0 spear (29, -9, D:6) a +4 shortbow (39, 13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 27, D:7) an uncursed ring of see invisible (9, -6, D:7) a +0 robe a cursed -2 dagger (11, -7, D:7) a +0 ring mail a +0 club (11, -5, D:7) a +0 ring mail (30, 24, D:7) a +0 giant club (34, -11, D:7) a +0 blowgun Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (7, -16, D:8) a cursed amulet of inaccuracy a cursed amulet of inaccuracy (12, -12, D:8) a +0 hand axe (21, -2, D:8) a potion of degeneration {!q} (22, -8, D:8) a +0 chain mail (31, -13, D:8) a +0 long sword (32, -7, D:8) a cursed -1 short sword (36, -10, D:8) a +0 chain mail a +0 whip of holy wrath (36, 3, D:8) a +0 helmet (38, -10, D:8) a -1 halberd of protection a +0 animal skin (47, 0, D:8) a +0 hand axe (48, -3, D:8) a cursed +0 robe a +0 dagger a +0 hand axe (49, -3, D:8) a +0 ring mail a +0 club (49, -2, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail (7, 19, D:9) an uncursed staff of wizardry {!a} (9, 6, D:9) 14 bolts (18, 12, D:9) a +0 robe (19, 8, D:9) a +0 flail (20, 0, D:9) a +0 spear (20, 4, D:9) a +0 club a +2 antimagic spear (20, 5, D:9) a +2 whip of electrocution a +0 halberd a +0 flail (21, 0, D:9) a +0 dagger a +0 scale mail a +0 spear (33, 27, D:9) a +0 scale mail (34, 17, D:9) a +1 flail of holy wrath (34, 28, D:9) a +0 naga barding (38, -10, D:9) a +0 quarterstaff a +0 shortbow (59, 31, D:9) a +0 short sword (61, -4, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +3 morningstar (4, 11, D:10) a +0 giant club (13, 3, D:10) a +0 giant club (25, 20, D:10) a +0 war axe (29, 17, D:10) 17 bolts (33, 6, D:10) a +0 battleaxe (34, 20, D:10) a +0 flail (36, 18, D:10) a +0 leather armour a +2 short sword of electrocution (47, 6, D:10) a cursed +0 ring mail (49, 15, D:10) a scroll of noise {!r} (64, 13, D:10) a scroll of noise (69, 12, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (3, -4, D:11) a large rock (3, -3, D:11) a large rock (3, 10, D:11) a +0 giant club (6, 13, D:11) a +0 club (8, 4, D:11) a +0 war axe (9, 0, D:11) a +0 giant spiked club a +0 giant club (13, -24, D:11) the amulet of Vyubb {Gourm *Slow MP+9 Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your magic capacity (+9). It may slow you when you take damage. (19, 8, D:11) 2 potions of degeneration (22, 25, D:11) a +0 hunting sling (24, 8, D:11) a cursed -2 hand axe (31, -13, D:11) a +0 flail (31, -12, D:11) a +0 falchion a +0 ring mail a +0 club (31, 5, D:11) a +0 club (31, 10, D:11) a +0 giant spiked club a +1 great mace of protection (32, 5, D:11) a +0 ring mail a +1 whip of draining (34, -22, D:11) a +2 troll leather armour {Snorg} (34, -5, D:11) a +0 arbalest (46, -17, D:11) a +4 triple sword of electrocution (47, -16, D:11) +0 steam dragon scales the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (1, 21, Lair:1) a lightning rod (4/4) {!a} (4, 7, Lair:1) a book of Callings (5, 7, Lair:1) a potion of haste (6, 7, Lair:1) a potion of invisibility (34, 40, Lair:1) a +0 robe (45, 2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 javelins (6, 25, Lair:2) a cursed -3 trident (9, 6, Lair:2) a +0 quarterstaff (11, 31, Lair:2) a crystal ball of energy (12, 16, Lair:2) a scroll of amnesia (22, 6, Lair:2) a +0 ring mail (23, 1, Lair:2) a +1 hat (24, 3, Lair:2) 29 bolts (29, 26, Lair:2) an uncursed staff of summoning (30, 20, Lair:2) a +0 scale mail (46, -20, Lair:2) a +0 pair of boots (50, -13, Lair:2) a +0 mace (52, -13, Lair:2) 25 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (3, -8, Lair:3) the +2 executioner's axe of Anxiety {chaos, rElec} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. (13, -28, Lair:3) a +2 rapier of protection (43, -48, Lair:3) a +0 flail (44, -21, Lair:3) a cursed +0 pair of gloves Level 4 of the Lair of Beasts (10, 6, Lair:4) a +0 pair of gloves (22, -26, Lair:4) 17 bolts (24, -2, Lair:4) the +4 morningstar of Defiance {crush, +Fly Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you fly. (37, -2, Lair:4) an uncursed staff of cold Level 5 of the Lair of Beasts (0, 0, Lair:5) a black mamba corpse (skeletalised by now) (6, -1, Lair:5) an elephant skeleton (9, 6, Lair:5) a +2 hand crossbow of freezing (16, -25, Lair:5) 12 gold pieces (18, -2, Lair:5) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (21, -4, Lair:5) a death yak skeleton (23, -8, Lair:5) a water moccasin corpse