Dungeon Crawl Stone Soup version 0.24-a0-189-g5d897e9104 (webtiles) character file. Game seed: 11742111207521181591 0 dricus the Vexing (level 1, 0/19 HPs) Began as an Ogre Arcane Marksman on Mar 16, 2019. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (156 turns). dricus the Vexing (Ogre Arcane Marksman) Turns: 156, Time: 00:00:42 Health: 0/19 AC: 3 Str: 13 XL: 1 Next: 10% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 large rocks (quivered) d - 2 throwing nets {!f} f - 17 stones Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Comestibles e - a ration {!d} Skills: + Level 1.4 Fighting - Level 2.0 Throwing + Level 1.8 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 13% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 65% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You open the large door. There is a large open door here. There is a stone staircase leading down here. You open the door. The hobgoblin shouts! Found a dagger. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the large door, it creaks loudly! There is a large open door here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! A frilled lizard comes into view. You barely miss the hobgoblin. The frilled lizard hisses angrily. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. Throwing (i - inventory. (/) - cycle) c - 4 large rocks (quivered) Aim: a hobgoblin You throw a large rock. The large rock barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! The rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The rat bites you. You die... ....≈≈≈≈≈'...#...#...#≈≈≈≈..... #...≈≈≈#'###.#####.#'#'#≈≈≈...# ....≈≈≈'...#.......#...'≈≈≈...# ....≈≈≈'>..##+###'##...'≈≈≈...# ....≈≈≈#'#+#≈≈≈≈≈≈≈#+#'#≈≈≈...# #...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# #...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# #...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# .........g....@r............### .r.............g...........?# #.#.#....#............###### #.#.#.).....#.######.## ....#.#.# #.# #.......# #.# #.####### #.# #. #.# You could see 2 hobgoblins and a rat. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 156 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners, xom_teletrap_fun Action || total -------------------------++------- Melee: Unarmed || 5 Throw: Large rock || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------