Dungeon Crawl Stone Soup version 0.24-a0-290-gbb66a672fa (webtiles) character file. Game seed: 17113725542519344140 7 dricus the Grave Robber (level 1, 0/14 HPs) Began as a Mummy Necromancer on May 8, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (232 turns). dricus the Grave Robber (Mummy Necromancer) Turns: 232, Time: 00:00:58 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A u - Animate Skeleton Necr N/A 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal stops to sniff the ground. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. x2 You miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal completely misses you. The jackal barely misses you. Aim: a giant cockroach (chance to defeat MR: 83%) The jackal writhes in agony. You kill the jackal! You open the door. The giant cockroach barely misses you. Your magical contamination has completely faded away. The giant cockroach completely misses you. There is an open door here. You open the door. The giant cockroach barely misses you. There is an open door here. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * A bat and a kobold come into view. A goblin comes into view. The giant cockroach closely misses you. The bat hits you but does no damage. Found a ration. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Aim: a giant cockroach (chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! The giant cockroach waves its antennae. A hobgoblin comes into view. The hobgoblin shouts! The giant cockroach barely misses you. The jackal barely misses you. x2 The giant cockroach bites you but does no damage. The jackal misses you. The jackal bites you. You die... ####...... ####........ . .......... .. ..g..... #+# ... #).... #.# .#..#.... ##'## ........#####...### #....)@.'.h!<.'.+ #....h#####.).### ....#..g....##'##. ..#........###.#.### .......##....#'#...### .####........#.#.....### #.#.#....#'#........ #.#....#.#....# #....#.#.####.# .. You could see 2 jackals, a hobgoblin and a goblin (wandering). Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 185 | D:1 | Learned a level 1 spell: Animate Skeleton 232 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Pain || 10 Animate Skeleton || 1 Armor: Robe || 9 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------