dricus Level 1 of the Dungeon (0, 0, D:1) 21 arrows (0, 14, D:1) a +0 club (2, 5, D:1) a +0 club (14, 24, D:1) a +0 whip (19, 19, D:1) a +0 dagger a +0 robe (26, 24, D:1) a +0 short sword (30, -14, D:1) a +0 whip (30, -12, D:1) a +0 dagger (31, 20, D:1) a +0 cloak (32, 21, D:1) a +0 dagger (39, -14, D:1) a +0 club (39, -7, D:1) a +0 club (40, 12, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -9, D:2) a +0 club (12, -24, D:2) a +0 club (13, -28, D:2) a +0 dagger (28, -19, D:2) a ration (29, -28, D:2) a +0 short sword (44, -25, D:2) a +0 club (48, -12, D:2) a +0 club (48, -9, D:2) a +0 club (50, -3, D:2) a +0 dagger (62, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ration {!d} (3, 3, D:3) a cursed -2 dagger (6, 10, D:3) 33 arrows (10, -1, D:3) a +0 short sword (11, -10, D:3) a ration {!d} (13, -10, D:3) an uncursed amulet of rage (18, -2, D:3) a +0 centaur barding (20, 29, D:3) a stone (20, 33, D:3) 7 large rocks (21, 31, D:3) a stone (22, 29, D:3) a stone (23, 30, D:3) 3 gold pieces (24, 30, D:3) a stone (25, 31, D:3) a ration (25, 33, D:3) a stone (30, 7, D:3) a +0 ring mail (31, 4, D:3) a +0 club (36, 20, D:3) a +0 dagger a tomahawk (37, 20, D:3) a +0 dagger a +0 robe (38, 19, D:3) a tomahawk (38, 20, D:3) a +0 short sword (45, 33, D:3) a -3 ring of protection (48, 2, D:3) a +0 hunting sling (60, 24, D:3) a +0 mace (61, 2, D:3) a +0 quarterstaff (61, 8, D:3) a +0 leather armour (61, 24, D:3) a +2 quarterstaff of chaos a +0 cloak (62, 9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (4, -13, D:4) a +0 robe (4, -2, D:4) a ration {!d} (6, -12, D:4) a +0 chain mail (7, -11, D:4) a +0 hand axe (7, 15, D:4) a ration (11, -4, D:4) a +0 chain mail (11, 3, D:4) a +0 robe (15, 21, D:4) 2 potions of degeneration {!q} (19, 14, D:4) a +0 scale mail (23, -2, D:4) a +3 quarterstaff (35, 13, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 20 bolts (5, 18, D:5) 17 arrows (9, -11, D:5) a +0 cloak (13, 12, D:5) a ration (37, 32, D:5) a +0 hand axe (49, 1, D:5) a +0 whip of flaming a +0 robe (53, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 17 arrows (3, -16, D:6) a -3 ring of protection (7, -12, D:6) a +0 ring mail (7, 11, D:6) a +0 plate armour (13, 8, D:6) a +0 chain mail (19, 6, D:6) 17 arrows (24, 4, D:6) 16 sling bullets (36, 4, D:6) a +0 robe (36, 5, D:6) a +2 dire flail of crushing (36, 7, D:6) a +0 ring mail (49, 14, D:6) 20 bolts Level 7 of the Dungeon [Shop] Gezunen's Book Emporium a book of Clouds (630 gold) a book of Burglary (1050 gold) a book of Fire (910 gold) a book of Power (630 gold) a book of Spatial Translocations (910 gold) a book of Dreams (1050 gold) a book of Frost (490 gold) a book of Summonings (980 gold) a book of Debilitation (560 gold) a book of Necromancy (420 gold) a book of Conjurations (420 gold) a book of Callings (420 gold) a book of Power (630 gold) a book of Changes (350 gold) a book of Cantrips (280 gold) (9, 26, D:7) a +0 giant spiked club (12, 18, D:7) a potion of berserk rage (29, 34, D:7) a +0 mace (35, -12, D:7) a +0 ring mail (35, 3, D:7) a +0 falchion (41, -9, D:7) a +0 leather armour (47, 0, D:7) a +0 club a +0 leather armour a +0 flail a +0 hand axe a +0 dagger (48, 0, D:7) 2 tomahawks (48, 29, D:7) 2 rations (49, 28, D:7) a ration (49, 29, D:7) 2 rations (50, 23, D:7) a +0 hand axe a +0 animal skin (53, 7, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Duashre's Assorted Antiques a +0 great sword (175 gold) a +0 spear (81 gold) the +2 Maxwell's thermic engine {flame, freeze} (1188 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 long sword (94 gold) a wand of digging (6) (540 gold) a +0 whip (67 gold) the +12 hunting sling "Beastbane" {freeze, rC++ Str-4 SInv} (2241 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It greatly protects you from cold. It lets you see invisible. (0, 0, D:8) a +0 robe a +0 robe a +0 mace a cursed +0 robe a +0 war axe (1, 5, D:8) an arrow (2, 3, D:8) 18 arrows a +0 shortbow (8, 35, D:8) a +0 falchion (15, 18, D:8) 2 potions of lignification {!q} (24, 12, D:8) a +0 giant spiked club (31, 35, D:8) a potion of degeneration {!q} (34, 25, D:8) 2 scrolls of random uselessness (46, 27, D:8) a +0 chain mail (49, 1, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (15, 17, D:9) 21 bolts (19, 20, D:9) a ration (28, 5, D:9) a +0 giant club (32, 9, D:9) a +0 club (57, 17, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (5, 10, D:10) a +0 giant spiked club (6, -1, D:10) a +0 dagger (7, -1, D:10) a +0 short sword (8, -4, D:10) a +3 whip (8, -3, D:10) a +0 dagger a +0 blowgun (11, -19, D:10) 18 arrows (12, -17, D:10) a +0 morningstar (14, -18, D:10) a +0 war axe a +0 leather armour (14, -17, D:10) a +0 dagger a +0 robe (16, 10, D:10) a +0 scale mail 4 javelins of returning a +2 eveningstar (18, -37, D:10) a +0 mace (18, -8, D:10) 20 arrows (20, -1, D:10) 10 arrows a +0 shortbow (21, 9, D:10) an uncursed amulet of the acrobat an uncursed ring of flight a +4 ring of slaying (22, -22, D:10) a +0 mace (22, 4, D:10) a ration (36, -13, D:10) a cursed +0 morningstar (42, -26, D:10) a +0 robe a +2 robe of cold resistance a +0 flail a +0 ring mail a +0 dagger a +0 dagger (44, 7, D:10) a +0 battleaxe (49, -18, D:10) 24 arrows (53, -16, D:10) a ration Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 2, Lair:1) a +0 ring mail (3, 12, Lair:1) a +0 robe (8, -4, Lair:1) a +0 plate armour (16, -34, Lair:1) a +0 buckler (24, -1, Lair:1) a +0 dagger (28, -27, Lair:1) a +0 club (28, 14, Lair:1) a ration (32, -23, Lair:1) a ration (34, -22, Lair:1) a ration (35, -15, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (6, 10, Lair:2) a +0 hand axe (26, -14, Lair:2) a +0 plate armour (28, 3, Lair:2) 24 arrows (31, 7, Lair:2) a +0 flail (38, -1, Lair:2) 7 bolts (41, 24, Lair:2) a +0 chain mail (46, 24, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (4, 25, Lair:3) a +0 robe (26, 21, Lair:3) a +0 plate armour (32, 29, Lair:3) a ration (36, 0, Lair:3) a scroll of torment {!r} (41, 28, Lair:3) a ration (49, -7, Lair:3) a scroll of random uselessness (56, 21, Lair:3) 15 arrows (56, 24, Lair:3) 13 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (14, 29, Lair:4) a cursed -1 flail (28, -13, Lair:4) a scroll of noise (53, -10, Lair:4) 23 arrows (57, 8, Lair:4) a ration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (18, -43, Lair:5) a +0 plate armour (24, -13, Lair:5) a +0 war axe (45, -39, Lair:5) a scarf of cloud immunity (46, -11, Lair:5) a +0 long sword (54, 2, Lair:5) a +0 cloak (55, 3, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 large shield (23, 2, Lair:6) a stone (25, -4, Lair:6) 6 poisoned tomahawks (26, -4, Lair:6) a ration {!d} (26, -3, Lair:6) a +2 scale mail of magic resistance (27, -4, Lair:6) a +4 quarterstaff of protection (27, -3, Lair:6) a ration (30, 22, Lair:6) a +4 glaive of freezing (30, 25, Lair:6) 13 bolts (31, 25, Lair:6) a +0 hunting sling (32, 22, Lair:6) 12 gold pieces (33, 23, Lair:6) a ration (33, 25, Lair:6) the +0 scale mail of Dulur {rPois rN+ MP+9} It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (34, 21, Lair:6) 38 gold pieces (34, 23, Lair:6) 19 stones (49, 1, Lair:6) 11 arrows (53, 15, Lair:6) a cursed -3 mace (59, -6, Lair:6) a +0 plate armour (64, -27, Lair:6) 25 arrows