Dungeon Crawl Stone Soup version 0.25-a0-339-gb37b713d4c (webtiles) character file. Game seed: 18299170630921466430, levelgen mode: deterministic 11 dricus the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Dec 29, 2019. Slain by a goblin ... wielding a +0 mace (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (362 turns). dricus the Grave Robber (Mummy Necromancer) Turns: 362, Time: 00:01:31 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 0/6 EV: 12 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 5/7 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles e - 24 stones (quivered) Armour d - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of random uselessness {unknown} Skills: + Level 0.6 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A u - Animate Skeleton Necr N/A 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 11% 3 N/A Animate Dead Necr N/A 36% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found a black potion. Found 24 stones. Found a club. You see here 24 stones. e - 24 stones A bat comes into view. A goblin comes into view. It is wielding a +0 mace. There are monsters nearby! Aim: a bat (chance to defeat MR: 83%) The bat barely resists. The goblin shouts! A jackal comes into view. x2 Aim: a bat (chance to defeat MR: 83%) The bat barely resists. The jackal barks! x2 The bat misses you. Aim: a bat (chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! You have reached level 2! A jackal comes into view. The jackal moves out of view. The jackal barks! Found a ration. Aim: a jackal (chance to defeat MR: 83%) The jackal writhes in agony. The jackal barely misses you. You don't have enough magic to cast that spell. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal writhes in agony. You kill the jackal! Your Spellcasting skill increases to level 3! You closely miss the goblin. The goblin hits you with a +0 mace! You die... .######## ########## ........###......... % ...................##. ...#######........♣..##. .....###..........P..... .....hg@.####.###.)..... .....##### #.# #.#..... ..# #.###.##.##. #.##........ #.##........ #.##........ #.....!..... #.###....... #♣# #♣...... You could see a jackal and a goblin. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 347 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 362 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, minmay_pentomino_w2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.6 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Dagger || 12 Cast: Pain || 16 Armor: Robe || 6 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 2 | 12.5 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 14 | 2 | 12.5 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------