Dungeon Crawl Stone Soup version 0.25-a0-860-gf695395b5c (webtiles) character file. Game seed: 10235824141306492459, levelgen mode: deterministic 9 dricus the Shield-Bearer (level 2, 0/21 HPs) Began as an Octopode Fighter on Apr 27, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (194 turns). dricus the Shield-Bearer (Octopode Fighter) Turns: 194, Time: 00:00:54 Health: 0/21 AC: 1 Str: 15 XL: 2 Next: 16% Magic: 2/2 EV: 11 Int: 10 God: Gold: 22 SH: 8 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 kite shield (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} Potions c - a potion of might d - a potion of haste {unknown} Comestibles e - a ration {!d} h - 5 chunks of flesh Skills: + Level 3.1 Fighting * Level 2.2 Polearms + Level 3.1 Dodging * Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 22 gold pieces (gained 12). h - 5 chunks of flesh (gained 1) You see here a rat skeleton. The kobold is too close now for your liking. You see here a stone. You see here a rat skeleton. A jackal comes into view. Attack whom? Aim: a jackal (hasn't noticed you) You reach to attack! The jackal barks! x3 You hit the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. You see here a jackal skeleton. You block the jackal's attack. Attack whom? Aim: a jackal (moderately wounded) You reach to attack! You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. You block the jackal's attack. You closely miss the jackal. You grab the jackal. You constrict the jackal. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your squeeze misses the jackal. You constrict the jackal, but do no damage. You block the jackal's attack. The jackal closely misses you. Unknown command. You hit the jackal but do no damage. You constrict the jackal. The jackal bites you. You die... #...........## #####''## #............. #......# .. ##.....(....# ##.###### #.##........... ####..# .#..........#..# ##....## ....>))(÷...##.# #.†#### ......##(....#.# #.## ....## #.....#.#####.# ... #......hh@..#.# .. #.(÷...####.#(# # #...........##.#.# #.##......#.##.#[###### .. #......#...........# # ######.....##......... .......#.......... ##................ ..h.#..#.......... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached XP level 2. HP: 10/21 MP: 2/2 192 | D:1 | HP: 1/21 [jackal (1)] 194 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, chequers_jeans Action || total -------------------------++------- Melee: Trident || 27 Constrict || 8 Tentacles || 4 Armor: Skin || 3 Dodge: Dodged || 12 Block: Kite shield || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------