dricus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 26, D:1) a +0 club (4, 22, D:1) a +0 short sword a +0 dagger (19, 7, D:1) a +0 club (21, 37, D:1) a +0 dagger a +0 club (26, 3, D:1) 24 bolts (27, 15, D:1) a +0 dagger (28, 5, D:1) a +0 scale mail (28, 13, D:1) a +0 dagger (28, 40, D:1) a cursed -2 club (32, 6, D:1) a +0 ring mail (34, 10, D:1) 19 sling bullets (38, 15, D:1) a +0 short sword (39, 15, D:1) a +0 robe (45, 36, D:1) 19 sling bullets (52, 0, D:1) a +0 short sword (54, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 2, D:2) a cursed -3 dagger (11, 1, D:2) a +0 leather armour (19, 16, D:2) a +0 dagger (34, 28, D:2) a +0 scythe (35, 35, D:2) a +0 club (37, 36, D:2) a +0 leather armour (37, 38, D:2) a +0 dagger (48, 46, D:2) a +0 trident (51, 15, D:2) a +0 club (52, 15, D:2) a +0 club (56, 29, D:2) a +0 ring mail (68, 0, D:2) a +0 club (72, 1, D:2) a +0 ring mail (74, 1, D:2) 16 arrows (75, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 17 bolts (0, 5, D:3) a +0 club (5, -22, D:3) a +0 ring mail (6, 0, D:3) a +0 leather armour (7, -26, D:3) a cursed +0 dagger (10, -15, D:3) a +0 club (27, -23, D:3) a +0 dagger a +0 scale mail (28, -19, D:3) a +0 trident a +0 robe (29, -19, D:3) a +0 short sword a +0 dagger (29, -8, D:3) a +0 dagger (31, 18, D:3) a +0 leather armour (35, 11, D:3) a +0 leather armour a +0 club (38, 11, D:3) a +0 war axe (40, -5, D:3) a scroll of remove curse (50, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (5, 7, D:4) a scroll of immolation (8, -24, D:4) a +0 robe (22, -22, D:4) a +0 giant spiked club (27, 14, D:4) a +0 club (29, -18, D:4) a +2 helmet (29, 18, D:4) a +0 giant spiked club (30, 3, D:4) a +0 dagger (30, 15, D:4) a +0 club (31, -15, D:4) a +0 flail (32, 10, D:4) a +0 flail (32, 11, D:4) an arrow (33, -12, D:4) a +0 robe a +0 dagger (33, 15, D:4) a +0 hunting sling (34, -10, D:4) a +0 giant spiked club (35, 9, D:4) an arrow (36, 9, D:4) a +0 flail a +0 dagger a +0 helmet a +0 animal skin a +0 whip (37, 9, D:4) 6 arrows a +0 shortbow (38, -8, D:4) a +0 flail (38, 9, D:4) a +0 club (43, -18, D:4) a +0 flail (43, -16, D:4) a +1 flail of holy wrath a +0 ring mail (57, -24, D:4) a +0 ring mail a +0 dagger (58, -23, D:4) a +0 chain mail a +0 falchion a +0 leather armour a +0 morningstar (59, -20, D:4) a +0 club (62, -18, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -13, D:5) a +0 spear (3, 3, D:5) a +2 vorpal trident (6, -16, D:5) a +0 dagger a +0 robe (7, -26, D:5) 2 arrows (8, -28, D:5) an arrow (12, -22, D:5) a +0 ring mail (16, 12, D:5) a +0 robe (20, -6, D:5) a +0 hand axe (26, -7, D:5) a +0 shortbow 11 arrows (28, -15, D:5) an arrow (28, -9, D:5) an arrow (29, -15, D:5) an arrow (33, -6, D:5) a +0 giant spiked club a +0 dire flail (33, 3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of venom (9, 7, D:6) a +0 chain mail a +0 dagger a +0 robe (10, 3, D:6) a +0 quarterstaff a +0 leather armour (10, 4, D:6) a +6 short sword a +0 leather armour (12, -11, D:6) a +1 vampiric long sword (15, -13, D:6) a +0 hunting sling (15, -11, D:6) a +0 rapier a +0 leather armour (15, -9, D:6) a cursed +1 morningstar a +0 robe (19, -8, D:6) a +4 morningstar a +0 robe a +0 kite shield (19, -5, D:6) a +0 battleaxe a +0 robe a +0 hand axe a +0 robe a +0 long sword a +0 ring mail (19, 0, D:6) a +0 long sword a +0 ring mail a +0 trident a +0 scale mail a +0 kite shield (19, 1, D:6) a +0 trident a +0 scale mail a +0 kite shield (19, 3, D:6) a +0 falchion a +0 ring mail (22, 14, D:6) a +1 trident of venom a +0 scale mail (23, 14, D:6) a +0 flail a +0 scale mail (30, 15, D:6) a +0 falchion (30, 16, D:6) a +0 short sword (30, 17, D:6) a +0 war axe (42, 33, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Tempest {rPois rF++ AC+4 Str-5 Dex+4} (6260 gold) [ring of protection] It affects your AC (+4). It affects your strength (-5). It affects your dexterity (+4). It greatly protects you from fire. It protects you from poison. the cursed +3 dagger "Undertaker" {flame, Dex+3} (2890 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. the +3 leather armour of Protective Custody {rElec Dex+2} (3520 gold) It affects your dexterity (+2). It insulates you from electricity. the ring "Yroumoph" {*Tele +Fly} (1660 gold) [ring of teleportation] It may teleport you next to monsters. It lets you fly. (14, 13, D:7) a +0 leather armour (25, 15, D:7) a cursed -1 pair of boots (28, 15, D:7) a scroll of random uselessness (28, 28, D:7) a +0 plate armour (28, 35, D:7) a +0 dagger a +0 club a +0 whip (43, -4, D:7) a +0 dagger a +0 robe (47, 2, D:7) a +0 dagger a +0 robe (50, 5, D:7) a +0 war axe a +0 shortbow 14 arrows (52, 4, D:7) a +0 mace (53, 3, D:7) a +0 glaive a +0 chain mail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 24 arrows (6, -12, D:8) 4 gold pieces (8, -4, D:8) a +0 trident (10, -13, D:8) 3 gold pieces (12, -13, D:8) 7 gold pieces (14, -12, D:8) 7 gold pieces (unseen) (14, -10, D:8) 6 gold pieces (16, -12, D:8) 4 gold pieces (18, -8, D:8) 4 gold pieces (19, -6, D:8) 5 gold pieces (20, -6, D:8) 6 gold pieces (25, -16, D:8) a +0 war axe (27, -1, D:8) a +0 club (31, -3, D:8) 8 gold pieces (42, -1, D:8) 8 gold pieces