dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -6, D:1) 17 stones (8, 12, D:1) 30 stones (12, -3, D:1) 22 bolts (20, 10, D:1) a +0 club (29, 23, D:1) a +0 club (39, 40, D:1) a +1 robe of resistance (42, 5, D:1) 13 bolts (42, 10, D:1) a +0 club (42, 33, D:1) a +2 mace of holy wrath (46, 26, D:1) 26 stones (47, 19, D:1) 19 bolts (57, 3, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 7, D:2) a +0 dagger (9, 9, D:2) a stone (9, 13, D:2) a +0 dagger (18, -5, D:2) a +0 dagger a +0 chain mail (20, -16, D:2) 18 arrows (22, 22, D:2) 11 sling bullets (26, -24, D:2) a +0 hand axe (27, 22, D:2) a +0 ring mail (28, -23, D:2) a +0 club (30, -4, D:2) 27 arrows (32, -8, D:2) 23 stones (35, 3, D:2) 16 sling bullets (47, -9, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 2, D:3) 15 stones (15, -1, D:3) 15 stones (18, 13, D:3) a +0 short sword of protection (19, 12, D:3) a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 whip (21, -12, D:3) a stone (23, -12, D:3) 3 stones (27, -8, D:3) 26 bolts (35, 13, D:3) a +0 war axe (42, -13, D:3) a stone (47, -10, D:3) a +0 club 2 stones (52, -13, D:3) a +0 dagger (53, -1, D:3) a +0 mace (54, 1, D:3) a +4 quarterstaff of chaos a +0 cloak Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (8, -25, D:4) 13 stones (26, -12, D:4) a +0 club (33, 12, D:4) a cursed +2 dire flail a cursed +0 robe (38, -1, D:4) 22 stones (41, 12, D:4) 22 sling bullets (48, -21, D:4) a +0 leather armour (52, -21, D:4) 24 stones Level 5 of the Dungeon [Shop] Heew's General Store a potion of mutation (80 gold) a scroll of magic mapping (35 gold) 16 poisoned darts (64 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a +0 helmet (45 gold) the +7 trident "Nomich" {venom, +Fly rN++} (588 gold) It poisons the flesh of those it strikes. It greatly protects you from negative energy. It lets you fly. a +0 robe (7 gold) a scroll of remove curse (30 gold) 15 stones (15 gold) a +0 pair of boots of running (315 gold) a scroll of identify (20 gold) (0, 0, D:5) a +0 hand crossbow (2, -7, D:5) a +0 chain mail a +0 dagger of venom a +0 club (2, -6, D:5) a +0 robe a cursed -3 dagger (2, -5, D:5) a +1 flail of holy wrath (5, -17, D:5) 18 sling bullets (6, 8, D:5) a +0 robe (10, -14, D:5) a +0 quarterstaff (12, -19, D:5) 17 arrows (12, 2, D:5) a +0 whip (14, -18, D:5) 7 bolts (20, -16, D:5) a +0 ring mail (21, -13, D:5) a +0 dagger (22, -14, D:5) a +0 short sword (24, -13, D:5) a +0 robe a +0 dagger (25, -12, D:5) a +0 short sword (26, -13, D:5) a +0 leather armour a +0 hand axe (29, 25, D:5) a +0 ring mail a +0 dagger (29, 28, D:5) 4 javelins (32, 26, D:5) a +0 robe a +0 dagger (35, 23, D:5) a cursed +0 dagger a +0 robe (37, -1, D:5) a cursed +0 club (37, 0, D:5) a +0 flail a +0 scale mail a +0 hand axe (37, 2, D:5) a +0 robe a +0 dagger (41, -17, D:5) a cursed +0 robe a cursed +0 great sword (46, -18, D:5) 12 bolts (46, -14, D:5) a +0 robe a +0 dagger a +0 robe a +2 halberd of freezing (48, -7, D:5) a +0 robe a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (skeletalised by now) (9, 12, D:6) a +0 ring mail (12, 24, D:6) a +0 scale mail (13, 8, D:6) a +0 plate armour a +0 flail (13, 9, D:6) a +0 robe a +0 dagger (17, 20, D:6) an orc corpse (skeletalised by now) (19, 7, D:6) a +0 robe (still there?) a +0 dagger (still there?) (24, 32, D:6) 12 bolts (32, -7, D:6) 17 sling bullets (35, -8, D:6) a +0 shortbow 14 arrows (40, 3, D:6) a +0 rapier of draining (48, 12, D:6) a +0 leather armour