dricus Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 10, D:1) a +0 short sword 3 stones (16, 16, D:1) 7 arrows (29, -9, D:1) a +0 club (35, 0, D:1) a +0 club a +0 club (44, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, 24, D:2) a +0 war axe (12, 19, D:2) a +0 club (12, 24, D:2) a +0 whip (14, 28, D:2) a +0 dagger (15, 5, D:2) a +0 scale mail (15, 14, D:2) a +0 spear a +0 animal skin a +0 helmet (15, 15, D:2) a +0 leather armour (16, -5, D:2) 15 stones (17, 17, D:2) a +0 club (29, 5, D:2) 19 arrows (29, 26, D:2) a +0 club (34, 26, D:2) a +0 club (37, 14, D:2) a +0 dagger (38, 12, D:2) 14 poisoned darts a +0 club (42, 17, D:2) 10 stones (44, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 23, D:3) 17 sling bullets (7, 1, D:3) a +0 hand axe (10, 3, D:3) a +0 leather armour (12, 1, D:3) a +0 mace (13, 1, D:3) a +0 club (19, 28, D:3) 25 arrows (28, 29, D:3) 17 sling bullets (37, 42, D:3) a +0 hand axe (41, 42, D:3) 18 sling bullets (47, 10, D:3) a +0 leather armour (47, 12, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Fegita's Mass Market a +0 great mace (91 gold) a +0 giant club (23 gold) a +0 bardiche (126 gold) a +0 tower shield (63 gold) a +0 tower shield of reflection (119 gold) a +0 giant club (23 gold) a +0 tower shield (63 gold) a +0 great mace (91 gold) a +0 giant club (23 gold) a +0 tower shield (63 gold) a +0 plate armour (322 gold) a +0 great mace of draining (191 gold) (0, 0, D:4) 19 arrows (11, 0, D:4) a +0 whip (19, 21, D:4) a +0 robe (20, 16, D:4) 16 stones (27, 16, D:4) 12 stones (29, 37, D:4) 15 stones (36, 21, D:4) a +0 leather armour (37, 20, D:4) a +0 chain mail 4 boomerangs a +0 short sword (40, 34, D:4) a +0 hand axe a +0 robe a +0 dagger (40, 35, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Beot's Book Shoppe a book of Geomancy (455 gold) a book of Necromancy (390 gold) a book of the Dragon (1170 gold) a book of Minor Magic (260 gold) a book of Fire (845 gold) a book of Maledictions (325 gold) a book of Maledictions (325 gold) a Young Poisoner's Handbook (520 gold) a book of Geomancy (455 gold) a Young Poisoner's Handbook (520 gold) (0, 0, D:5) an amulet of guardian spirit (2, 13, D:5) 22 stones (34, -6, D:5) a +4 quarterstaff of chaos a +0 cloak (36, -15, D:5) a +0 mace (38, -4, D:5) 13 stones (47, -14, D:5) a +0 mace (47, -12, D:5) a +0 mace (48, -15, D:5) a +0 mace (49, -15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, 6, D:6) a +0 plate armour (17, -8, D:6) a +0 scale mail (28, 7, D:6) a +0 giant club (42, -19, D:6) a +0 quarterstaff (43, -7, D:6) a +0 robe (44, -10, D:6) an amulet of magic regeneration (57, -21, D:6) a worm corpse