Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 610691927648960108 151 dricus the Gusty (level 4, -15/35 HPs) Began as a Demigod Air Elementalist on Mar 5, 2021. Demolished by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (3591 turns). dricus the Gusty (Demigod Air Elementalist) Turns: 3591, Time: 00:04:28 Health: -15/35 AC: 5 Str: 13 XL: 4 Next: 85% Magic: 0/10 EV: 10 Int: 14 (17) God: Gold: 133 SH: 0 Dex: 13 (14) Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour k - a +0 ring mail (worn) (You took it off an orc on level 3 of the Dungeon) Wands f - a wand of polymorph (2) (You took it off Natasha on level 2 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions d - a potion of might {unknown} e - a potion of degeneration {!q} i - 2 potions of haste {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 2.6 Conjurations * Level 3.7 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 17% 2 Static Discharge Conj/Air 10% N/A 38% 3 Airstrike Air 6% N/A 73% 4 Lightning Bolt Conj/Air 5% 1d17 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You hit the worm. You hit the worm but do no damage. The worm barely misses you. You hit the worm. Aim: a worm (almost dead, 11% to evade) The zap hits the worm. You kill the worm! You start resting. Your magical contamination has completely faded away. You start resting. You now have 133 gold pieces (gained 12). Found 17 bolts. Found a stone staircase leading down. There is a stone staircase leading down here. Found a metallic pink potion. Found 9 arrows. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Aim: an ogre, wielding a +0 giant club (15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (lightly wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (moderately wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (moderately wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (moderately wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (heavily wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (heavily wounded, 15% to evade) The zap hits the ogre. The ogre closely misses you. Aim: an ogre, wielding a +0 giant club (heavily wounded, 15% to evade) The zap misses the ogre. The ogre barely misses you. Aim: an ogre, wielding a +0 giant club (heavily wounded, 15% to evade) The zap hits the ogre. The ogre hits you with a +0 giant club. Aim: an ogre, wielding a +0 giant club (severely wounded, 15% to evade) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: an ogre, wielding a +0 giant club (severely wounded, 15% to evade) The zap hits the ogre. The ogre hits you with a +0 giant club! You don't have enough magic to cast this spell. You barely miss the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Aim: an ogre, wielding a +0 giant club (almost dead, 15% to evade) The zap misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...!.....#####..###.#### #.........# #....#....... #.........# #............ #.#..#....# #....#....... (......#.## #....######## #.######.# #....# #........######..# #######.O#.>.....# #....@#.###...# #.###.#.###...# # #.......#..(.. #.#.#.#.#..###.# #.#.....#... # # ###...#.##. ....#.. . ##### You could see an ogre. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) An ooze (D:1) 2 worms A leopard gecko (D:2) An orc (D:3) 2 giant cockroaches 4 goblins 6 hobgoblins 10 jackals 2 quokkas (D:2) A ball python (D:1) 4 bats 3 frilled lizards 5 kobolds 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 37 | D:1 | Reached skill level 1 in Conjurations 543 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1048 | D:1 | Reached skill level 3 in Air Magic 1605 | D:2 | Noticed Natasha 1627 | D:2 | Killed Natasha 1628 | D:2 | Reached XP level 3. HP: 12/27 MP: 0/8 1659 | D:2 | Noticed Natasha 1668 | D:2 | Killed Natasha 1669 | D:2 | Reached skill level 1 in Fighting 2089 | D:2 | Reached XP level 4. HP: 32/35 MP: 6/10 2123 | D:2 | Noticed Natasha 2139 | D:2 | Killed Natasha 3571 | D:3 | Noticed an ogre 3591 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic D:2: layout_loops_ring, minmay_small_reverse_x, uniq_natasha D:3: layout_basic, grunt_ministairs_9, minmay_fractal_squares_5 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.6 Spellcasting | 2 | 2.4 Air Magic | 3 | 3.7 Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 32 || 46 Cast: Shock | 71 | 94 || 165 Use: Potion | 3 | || 3 Armor: Robe | 5 | 3 || 8 Skin | | 17 || 17 Dodge: Dodged | 18 | 31 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3612 | 3551 | 61 | 927 | 2200 | 3 | 1204.0 | Dungeon | 3612 | 3551 | 61 | 927 | 2200 | 3 | 1204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1669 daAuts D:2: 1566 daAuts D:3: 376 daAuts