Dungeon Crawl Stone Soup version 0.27-a0-607-g1ad3dbde53 (webtiles) character file. Game seed: 11793697079944432787 119 dricus the Gusty (level 4, -10/35 HPs) Began as a Demigod Air Elementalist on Mar 13, 2021. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... on level 3 of the Dungeon. The game lasted 00:05:23 (4170 turns). dricus the Gusty (Demigod Air Elementalist) Turns: 4170, Time: 00:05:23 Health: -10/35 AC: 6 Str: 13 XL: 4 Next: 47% Magic: 10/10 EV: 10 Int: 17 God: Gold: 124 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 trident (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 trident of venom (weapon) (You found it on level 3 of the Dungeon) b - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Missiles p - 15 poisoned darts Armour c - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) g - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - a scroll of magic mapping {unknown} l - a scroll of fear {unknown} o - 5 scrolls of identify {unknown} Potions e - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} k - 5 potions of curing {unknown} m - a potion of might {unknown} n - a potion of degeneration {unknown} Skills: + Level 1.2 Fighting * Level 0.6 Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 3.5 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 14% N/A 14% 2 Static Discharge Conj/Air 12% N/A 36% 3 Animate Skeleton Necr 4% N/A 38% 1 Apportation Tloc 4% N/A 38% 1 Corona Hex 2% N/A 38% 1 Summon Small Mammal Summ 8% N/A 38% 1 Airstrike Air 7% N/A 67% 4 Lightning Bolt Conj/Air 6% 1d18 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:2 Purgy Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The zap hits the jackal. Aim: a jackal (severely wounded, 40% to evade) The zap hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! Aim: a leopard gecko (48% to evade) The zap misses the leopard gecko. The leopard gecko barely misses you. Aim: a leopard gecko (48% to evade) The zap hits the leopard gecko. You kill the leopard gecko! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 29 stones. You see here 29 stones. An ogre is nearby! An ogre is nearby! Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 15% to evade) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre shouts! You hear a bark! Aim: an ogre, wielding a +0 giant club (15% to evade) The zap hits the ogre. Your magical contamination has completely faded away. Aim: an ogre, wielding a +0 giant club (lightly wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (lightly wounded, 15% to evade) The zap misses the ogre. Aim: an ogre, wielding a +0 giant club (lightly wounded, 15% to evade) The zap hits the ogre. Aim: an ogre, wielding a +0 giant club (lightly wounded, 15% to evade) The zap hits the ogre. The ogre hits you with a +0 giant club. You hit the ogre but do no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +0 dagger; a +0 robe; a +0 club Reach: a) +0 trident (venom) Aim: an ogre, wielding a +0 giant club (lightly wounded, about 28% to evade your +0 trident of venom) You reach to attack! You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##..........# ###..........# #............# #...>........# #....).......# ####........)# #.#######.# ############.# # #......O@..#.# #.########.#.# #.#........#.# #.#.########.# #............# ##########.########## #..........# #.########## #.# You could see an ogre. Vanquished Creatures An orc wizard (D:3) An adder (D:3) A worm (D:2) 3 dart slugs 3 leopard geckos 2 orcs (D:3) 4 ball pythons 12 bats 7 goblins 5 hobgoblins 3 jackals 7 kobolds 2 quokkas (D:2) 3 frilled lizards 15 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 61 | D:1 | Reached skill level 1 in Conjurations 398 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 480 | D:1 | Reached skill level 3 in Air Magic 1628 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/8 1978 | D:2 | Reached skill level 1 in Fighting 2876 | D:3 | Noticed Purgy 3250 | D:3 | Noticed an ogre 3650 | D:3 | Reached XP level 4. HP: 15/35 MP: 8/10 4170 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_loops_ring, minmay_misc_feat_square D:3: layout_basic, uniq_purgy Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.3 Air Magic | 3 | 3.5 Spellcasting | 2 | 2.3 Fighting | 1 | 1.2 Polearms | | 0.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 7 | || 7 Trident | 8 | 3 || 11 Cast: Shock | 144 | 16 || 160 Armor: Robe | 1 | || 1 Ring mail | 40 | || 40 Dodge: Dodged | 60 | 2 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4175 | 4054 | 121 | 808 | 2583 | 3 | 1391.7 | Dungeon | 4175 | 4054 | 121 | 808 | 2583 | 3 | 1391.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1740 daAuts D:2: 1605 daAuts D:3: 830 daAuts