Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 3052878397428350036 46 dricus the Magician (level 3, -7/27 HPs) Began as a Djinni Air Elementalist on Apr 14, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1658 turns). dricus the Magician (Djinni Air Elementalist) Turns: 1658, Time: 00:01:58 Health: -7/27 AC: 3 Str: 8 XL: 3 Next: 68% Gold: 81 EV: 15 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn h - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles f - 2 throwing nets {!f} Armour e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery h - a +4 ring of evasion (left hand) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} d - a scroll of fog {unknown} i - a scroll of enchant weapon {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 6% 1 b - Airstrike Air 7% N/A 50% 4 c - Lightning Bolt Conj/Air 7% 1d19 85% 5 d - Static Discharge Conj/Air 14% N/A 17% 3 s - Swiftness Air 14% N/A 9% 2 u - Animate Skeleton Necr 28% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The frilled lizard hisses angrily. Aim: a frilled lizard (52% to evade) The zap hits the frilled lizard. You kill the frilled lizard! An adder comes into view. Your magical contamination has completely faded away. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An adder is nearby! Aim: an adder (wandering, hasn't noticed you, 47% to evade) The zap hits the adder. The adder hisses angrily. Aim: an adder (lightly wounded, 47% to evade) The zap hits the adder. Aim: an adder (severely wounded, 47% to evade) The zap hits the adder. Aim: an adder (almost dead, 47% to evade) The zap misses the adder. Aim: an adder (almost dead, 47% to evade) The zap hits the adder. You kill the adder! You start resting. An orc priest is nearby! Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (wandering, hasn't noticed you, 29% to evade) The zap misses the orc priest. The orc priest shouts! The orc priest casts a cantrip, but nothing happens. Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (29% to evade) The zap hits the orc priest. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (moderately wounded, 29% to evade) The zap hits the orc priest but does no damage. Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (moderately wounded, 29% to evade) The zap hits the orc priest. The orc priest shouts! Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (moderately wounded, 29% to evade) The zap hits the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel more buoyant. Aim: an orc priest, wielding a +0 vorpal war axe and wearing a +0 leather armour (severely wounded, 29% to evade) The zap misses the orc priest. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# ####.# ..##.# # #.##.###.# # #.##.....##.# #.##..#.....# ####.##..#...S.# ###...@...>)...... #.....o###.#.....# ###########......###.#...... .................#.......... ###########.....o..######### .................)## ###########.####..# #.# #..# #.# #..#o You could see 2 orc priests. Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) 2 orcs (D:2) 5 ball pythons A bat (D:1) 2 endoplasms 2 hobgoblins (D:1) 3 kobolds (D:2) A quokka (D:1) 2 frilled lizards (D:2) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 540 | D:1 | Reached skill level 3 in Spellcasting 540 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 671 | D:1 | Reached skill level 1 in Fighting 1238 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1238 | D:2 | Learned a level 1 spell: Animate Skeleton 1658 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: cheibrodos_pilgrimage, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Shock || 68 Use: Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1656 | 1629 | 27 | 362 | 1097 | 2 | 828.0 | Dungeon | 1656 | 1629 | 27 | 362 | 1097 | 2 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 627 daAuts