Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 17252421434613565644 1 dricus the Skirmisher (level 1, -2/20 HPs) Began as a Djinni Cinder Acolyte on Sept 18, 2021. Was a High Priest of Ignis. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (76 turns). dricus the Skirmisher (Djinni Cinder Acolyte) Turns: 76, Time: 00:00:50 Health: -2/20 AC: 2 Str: 13 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 falchion (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.0 Fighting - Level 2.6 Long Blades * Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A hobgoblin opens the large door. The jackal barks! There is an open door here. There is a staircase leading out of the dungeon here. You start waiting. A jackal is nearby! You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. You burn the jackal. You kill the jackal! You hit the hobgoblin. You burn the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You completely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. As you open the door, it creaks loudly! The hobgoblin barely misses you. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an escape hatch in the floor here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an escape hatch in the floor here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You reach down and close the door. You start resting. A hobgoblin is nearby! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You reach down and open the door. The hobgoblin hits you. You die... ##++## ##....## #......# ##....#.## #........# #...gh.#.# #...##...# #..####..# +..'@gh..+ #..####..# #...##...# #.#......# #........# ##.#....## #......# ##....## ##hh## You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring Action || total -------------------------++------- Melee: Falchion || 12 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 9 | 11 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 9 | 11 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts