dricus Level 1 of the Dungeon (0, 0, D:1) a +0 lajatang (2, 3, D:1) a +0 robe (7, -5, D:1) a +0 club (37, -6, D:1) a +0 club (39, -32, D:1) 15 bolts (51, -2, D:1) a +0 falchion (55, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (4, -25, D:2) a +3 dagger (13, -24, D:2) a +0 glaive (13, -22, D:2) a +0 leather armour (33, -29, D:2) a +0 spear (42, -2, D:2) a +0 short sword a stone (45, -36, D:2) 9 stones (49, -19, D:2) a +0 scale mail a +0 flail (52, -56, D:2) 18 poisoned darts (53, -22, D:2) a +0 falchion a +0 leather armour (60, -23, D:2) a +0 mace Level 3 of the Dungeon [Shop] Ruq Ihunu's Armour Boutique a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +2 scale mail of positive energy (180 gold) the +2 plate armour of the Morning Star {Slay+3} (526 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (20 gold) a +0 ring mail (40 gold) the -5 cloak of Summer {rF+} (1 gold) rF: It protects you from fire. a +2 pair of boots (165 gold) [Shop] Ciklocir's Magic Scroll Shop a scroll of fear (38 gold) a scroll of brand weapon (220 gold) 3 scrolls of teleportation (99 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of amnesia (38 gold) a scroll of silence (82 gold) 3 scrolls of teleportation (99 gold) a scroll of identify (22 gold) [Shop] Ozeof's Antique Armour Shoppe a scarf of shadows (240 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 pair of gloves (90 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) the +4 robe of Folly {Brilliance Will-∞ Int+8} (890 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). a +0 buckler of cold resistance (230 gold) [Shop] Moir's Antique Weapon Shoppe a +0 short sword (78 gold) a +0 short sword (78 gold) a +0 club (26 gold) a +0 rapier (104 gold) a +0 club (26 gold) a +0 trident (91 gold) the +6 hand crossbow of Kidghik {flame, rElec rF+ rN+ Dex-2} (1489 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. the +3 Elemental Staff {rElec rF++ rC++ AC+5} (2249 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. the +3 trident of Amortisation {holy, Str+3} (899 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). a +0 flail (91 gold) (3, 1, D:3) a +0 robe (15, 2, D:3) a +0 robe (20, -44, D:3) a +0 halberd (20, -43, D:3) a +0 spear (31, -5, D:3) a +2 halberd of venom (31, -3, D:3) a +0 leather armour a +0 flail (32, -3, D:3) a +0 club (48, -1, D:3) a +0 club (51, -16, D:3) a +0 quarterstaff a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, -8, D:4) a +0 leather armour (10, -4, D:4) a +0 club (11, -6, D:4) 3 scrolls of noise {!r} (11, -5, D:4) a +0 dagger (19, -5, D:4) a +0 short sword (22, 35, D:4) a hobgoblin corpse (skeletalised by now) (35, 0, D:4) an iguana corpse (skeletalised by now) (36, 24, D:4) a +0 whip (37, 17, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (0, 3, D:5) an iguana corpse (12, 8, D:5) 16 arrows