dricus the Dungeon (1, 0, D) 4 stones (8, 0, D) a jackal skeleton (10, 0, D) a +0 club a gnoll skeleton (38, 0, D) 2 potions of magic (39, 0, D) 2 scrolls of amnesia (40, 0, D) a +0 dagger the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +2 halberd of venom a +2 dire flail of protection a +3 vorpal war axe a +2 rapier of draining (43, 0, D) a +0 pair of boots