dricus Level 1 of the Dungeon (3, 24, D:1) a +0 club (5, 18, D:1) a +0 dagger (15, 35, D:1) a +0 leather armour (18, 32, D:1) a book of Alchemy (22, 47, D:1) a +0 dagger (23, 12, D:1) 19 stones (31, 36, D:1) a +0 club (36, 24, D:1) a +0 barding (42, 23, D:1) 22 stones (46, 10, D:1) a +0 leather armour (50, 41, D:1) a +0 leather armour a +0 whip (51, 5, D:1) 14 stones Level 2 of the Dungeon (26, 6, D:2) a +0 club (27, 13, D:2) a +0 club (42, 12, D:2) a +0 hand axe (44, 1, D:2) a +0 giant club (47, 7, D:2) a +0 club (47, 8, D:2) a +0 club (47, 9, D:2) a +0 club (47, 17, D:2) a +0 dagger (52, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 21 stones (1, 26, D:3) 4 large rocks (2, 26, D:3) 6 large rocks (6, 27, D:3) a +0 club (7, -2, D:3) a +0 ring mail a +0 dagger (7, 27, D:3) a +0 club a +0 dagger a +0 club (9, 25, D:3) a +0 scale mail a +1 vampiric hand axe (23, 14, D:3) a +0 hunting sling a +0 club (23, 15, D:3) a +0 hunting sling a +0 club (24, 13, D:3) a +0 club a +0 mace a +0 leather armour a +0 mace a +0 club (24, 14, D:3) a +0 club (30, 13, D:3) a +0 mace (31, -5, D:3) a +0 dagger (31, 2, D:3) a +0 trident (31, 25, D:3) 5 stones (39, 25, D:3) 4 stones a +0 dagger (39, 30, D:3) a +0 short sword a +0 short sword a +0 short sword a stone a +0 short sword of draining a +0 short sword a +0 club (46, 3, D:3) a +0 quarterstaff (49, 21, D:3) a +1 dagger of electrocution (59, 32, D:3) 25 stones (62, 3, D:3) a +2 quarterstaff of chaos (64, 2, D:3) the +3 mace of Anenuruv {pain, rC+ Int+3 Dex+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. Level 4 of the Dungeon (10, 7, D:4) a book of Hexes (13, -19, D:4) 18 stones (15, -14, D:4) a +0 dagger a +0 club (16, -14, D:4) a +0 dagger (17, 12, D:4) a +0 leather armour (21, -5, D:4) a +0 ring mail 3 boomerangs a +0 short sword a +0 whip (21, 3, D:4) a +0 short sword 25 stones (34, -12, D:4) a +0 dagger (36, 1, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (37, 1, D:4) a +0 hand axe a +0 scale mail (38, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, -1, D:5) a +0 pair of gloves (3, 21, D:5) a +0 club (14, 21, D:5) a +0 robe (21, 13, D:5) a +0 falchion a +0 hand axe a +0 club a +0 robe a +1 dagger of speed (37, 12, D:5) a +0 dagger (39, 20, D:5) a +0 hunting sling (42, 10, D:5) 13 stones a +0 whip (50, 13, D:5) a +0 club (52, 31, D:5) 4 large rocks (59, 35, D:5) a +0 chain mail Level 6 of the Dungeon (2, 15, D:6) 19 stones (11, 38, D:6) a +0 dagger (14, 7, D:6) a staff of fire (15, 9, D:6) the +7 mace "Apoets" {spect, rPois rF+ Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rF: It protects you from fire. rPois: It protects you from poison. (16, 8, D:6) a +0 scale mail (16, 12, D:6) 31 stones (18, -3, D:6) a +0 robe a +0 dagger (20, -3, D:6) a staff of air a +0 giant spiked club a +0 robe (20, -2, D:6) a +0 leather armour a +0 dagger (30, 4, D:6) a +0 dagger (30, 24, D:6) a wand of charming (9) (31, 30, D:6) a +0 dagger a +0 robe a +0 trident a +0 plate armour (32, 10, D:6) 3 large rocks (32, 30, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 12 stones (3, 1, D:7) a +0 halberd (4, 2, D:7) a +0 flail a +0 club a +0 robe a +0 flail (22, 1, D:7) a +0 robe (23, 16, D:7) 16 stones (24, 19, D:7) a +0 short sword a +0 flail a +0 whip a +0 robe a +0 club a +0 flail (25, 17, D:7) a +0 leather armour a +0 hand axe (25, 19, D:7) a +1 flail of protection a +0 club (26, 11, D:7) a +0 robe a +0 dagger (26, 15, D:7) a +0 short sword (28, 11, D:7) 19 stones (31, 17, D:7) a +0 glaive (33, 16, D:7) a +0 club a +0 leather armour (35, 13, D:7) a +0 trident (38, -4, D:7) a +0 dagger (40, 19, D:7) a +0 trident (48, 3, D:7) a +0 club a +0 leather armour (50, 1, D:7) a +0 whip a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 16 stones (2, 2, D:8) a +0 flail a +0 war axe a +0 ring mail (4, -2, D:8) a +0 dagger of venom a +0 robe (4, 1, D:8) a +0 short sword a +0 ring mail (5, -4, D:8) 2 boomerangs (5, -1, D:8) a +0 flail of venom a +0 leather armour (13, -42, D:8) a +0 club (13, -40, D:8) a boomerang a +0 club (15, -38, D:8) a +0 hand axe (17, -19, D:8) a +0 leather armour (20, -38, D:8) a +0 chain mail a +0 flail (22, -34, D:8) a +0 whip (22, -33, D:8) a +1 short sword of venom 2 stones a +0 short sword a +0 whip a +0 hand crossbow (25, -50, D:8) a +0 dagger (25, -48, D:8) a +0 flail a +0 scale mail (25, 4, D:8) a +1 glaive a +0 animal skin (30, -14, D:8) a +0 quarterstaff (30, -3, D:8) a +0 chain mail (33, -28, D:8) a +0 robe a +3 dagger of chaos (35, -26, D:8) a +0 ring mail (37, -14, D:8) a scroll of amnesia (40, -15, D:8) a +0 ring mail (41, -32, D:8) a +0 leather armour (42, 11, D:8) a +0 battleaxe a +0 robe (43, 11, D:8) a +1 spear a +0 robe a +5 dagger a +0 robe (46, 10, D:8) a +4 scimitar a +0 robe (54, -15, D:8) 10 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 3, D:9) a +0 giant spiked club a +0 giant spiked club (5, -8, D:9) 16 stones (7, 18, D:9) a +0 hunting sling (8, -15, D:9) a +0 chain mail a +0 mace (8, -14, D:9) a +0 mace (9, -15, D:9) a +0 whip (10, -15, D:9) a +0 robe a +0 dagger (11, 12, D:9) a +0 dagger a +0 club (13, 9, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 11, D:9) a +0 whip a +0 scale mail (14, 9, D:9) a +0 flail (14, 10, D:9) a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger (15, 11, D:9) a +0 flail a +0 scale mail (18, 40, D:9) a +0 bardiche (22, -14, D:9) a +0 flail a +0 giant club a +0 dire flail (22, 34, D:9) 6 boomerangs (23, 35, D:9) a +0 shortbow (24, 0, D:9) a +0 robe (33, 3, D:9) a +0 dagger a +0 robe (34, 5, D:9) a +1 vorpal hand axe (36, 29, D:9) a +0 dagger (36, 30, D:9) a +0 flail a +0 hand axe a +0 flail (37, 28, D:9) a +0 dire flail a +3 chain mail (42, -2, D:9) a +0 robe a +0 battleaxe a +0 robe a +0 long sword (47, 29, D:9) 2 boomerangs (55, -3, D:9) a +0 robe (65, 4, D:9) 27 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (2, -1, D:10) 4 boomerangs of dispersal {!f} (17, -2, D:10) a +0 chain mail (20, -6, D:10) a +0 robe a +0 hand axe a +0 robe a +0 mace a +0 robe a +0 great sword (28, 9, D:10) 5 atropa-tipped darts (28, 10, D:10) a yak skeleton (29, 10, D:10) a yak skeleton a yak skeleton (30, -8, D:10) a +0 falchion (33, 21, D:10) a +0 chain mail a +0 mace a +0 chain mail a +1 trident of flaming an orc corpse an orc corpse (33, 22, D:10) a +0 leather armour a +0 whip an orc corpse (40, 19, D:10) 29 stones (41, -7, D:10) a +0 chain mail (41, 8, D:10) a +0 dagger (42, 8, D:10) a +0 whip a +0 whip a kobold corpse (skeletalised by now) (44, 18, D:10) a +0 vorpal spear a +0 shortbow (45, 10, D:10) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (46, 3, D:10) an acid dragon corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of ambrosia