Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 538882338679261063 687 dricus the Magician (level 7, -19/53 HPs) Began as a Gnoll Wanderer on Apr 10, 2022. Was a Follower of Okawaru. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:08:13 (6260 turns). dricus the Magician (Gnoll Wanderer) Turns: 6260, Time: 00:08:13 Health: -19/53 AC: 9 Str: 13 XL: 7 Next: 62% Magic: 10/18 EV: 10 Int: 14 God: Okawaru [*.....] Gold: 322 SH: 5 Dex: 9 Spells: 18/21 levels left rFire . . . SeeInvis . a - +1 short sword (elec) rCold . . . Faith . p - +0 buckler rNeg . . . Spirit . r - +0 ring mail rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... m - +2 pair of boots Stlth +......... (no amulet) HPRegen 0.17/turn k - ring of willpower MPRegen 0.16/turn (no ring) @: lethally poisoned (-19 -> -25) A: fangs 1, strong nose, distributed training a: Renounce Religion, Heroism You were on level 5 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour f - a +0 helmet (worn) (You found it on level 1 of the Dungeon) h - a +0 kite shield (You found it on level 5 of the Dungeon) m - a +2 pair of boots (worn) (You found it on level 4 of the Dungeon) p - a +0 buckler (worn) r - a +0 ring mail (worn) (You found it on level 3 of the Dungeon) Jewellery k - a ring of willpower (left hand) (You found it on level 4 of the Dungeon) v - a ring of fire (You found it on level 2 of the Dungeon) Wands d - a wand of iceblast (13) (You found it on level 2 of the Dungeon) t - a wand of flame (4) (You took it off Ijyb on level 4 of the Dungeon) Scrolls c - a scroll of fear i - 5 scrolls of teleportation {@r4} j - a scroll of fog Potions b - a potion of curing {@q1} e - a potion of ambrosia {unknown} g - a potion of attraction {!q} l - a potion of heal wounds {@q2} s - a potion of might u - a potion of flight x - 2 potions of lignification {unknown} z - a potion of haste {@q3} Skills: + Level 3.7 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Slings + Level 2.6 Bows + Level 2.6 Crossbows + Level 2.6 Throwing + Level 2.6 Armour + Level 3.7 Dodging + Level 2.6 Stealth + Level 7.1 Shields + Level 2.6 Unarmed Combat + Level 7.6 Spellcasting + Level 4.4 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Poison Magic + Level 2.9 Invocations + Level 2.6 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 9% 1 s - Searing Ray Conj 34% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 22% N/A 14% 1 Wereblood Tmut 11% N/A 22% 2 Spider Form Tmut/Pois 11% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Gozag Okawaru Zin Shops: D:2 [= Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin bites you but does no damage. Aim: a water moccasin (heavily wounded, 53% to hit) The zap hits the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin bites you. x2 You closely miss the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin closely misses you. You completely miss the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. The water moccasin attacks as you move away! You block the water moccasin's attack. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. You feel very sick. You hit the water moccasin. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. Aim: a water moccasin (severely wounded, 53% to hit) The zap misses the water moccasin. You feel sick. You block the water moccasin's attack. Aim: a water moccasin (severely wounded, 53% to hit) The zap hits the water moccasin. You feel sick. You block the water moccasin's attack. The water moccasin bites you but does no damage. Aim: a water moccasin (severely wounded, 53% to hit) The zap hits the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Aim: an ogre, wielding a +0 giant club (86% to hit) The zap misses the water moccasin. The zap hits the ogre. You feel very sick. The water moccasin closely misses you. x2 Aim: an ogre, wielding a +0 giant club (lightly wounded, 86% to hit) The zap hits the water moccasin. The zap hits the ogre. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) The zap hits the water moccasin. You kill the water moccasin! Okawaru is honoured by your kill. You can now gain great but temporary skills. The zap hits the ogre. You feel sick. You hit the ogre. You bite the ogre, but do no damage. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..# #.###. #.. ##..... #.. .....##########.# # .....#...##...#.# #.####. ................### ....#.. .....†............##......# ..........................# ................@.......... ....#..........##O##..$.... ######...##...###.......... ########## #.........# #.#.....### #...$#.$.# #_.#.###.## #...#.# ..# ...#.#.# ... You could see an ogre. Vanquished Creatures A water moccasin (D:5) A black bear (D:4) An ogre (D:3) 2 scorpions (D:4) A howler monkey (D:4) A jelly (D:3) Ijyb (D:4) An iguana (D:5) 8 adders 3 dart slugs 4 orcs 8 endoplasms 6 giant cockroaches 9 goblins 7 hobgoblins A jackal (D:2) 12 kobolds 5 quokkas 10 ball pythons 8 bats 8 frilled lizards 8 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dricus the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dricus set off with the following items: a +0 club, a | potion of curing {@q1}, a +0 robe, a +0 buckler; and the | following spells available to memorise: Searing Ray, Shock, | Beastly Appendage, Spider Form, Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 2 | D:1 | Learned a level 1 spell: Shock 171 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/10 834 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/11 1329 | D:2 | Found Volapsum's Jewellery Shoppe. 1444 | D:2 | Reached skill level 1 in Invocations 1670 | D:2 | You fall into a shaft and drop 2 floors! 1774 | D:4 | Reached skill level 1 in Short Blades 1774 | D:4 | Reached skill level 1 in Long Blades 1774 | D:4 | Reached skill level 1 in Axes 1774 | D:4 | Reached skill level 1 in Maces & Flails 1774 | D:4 | Reached skill level 1 in Polearms 1774 | D:4 | Reached skill level 1 in Staves 1774 | D:4 | Reached skill level 1 in Slings 1774 | D:4 | Reached skill level 1 in Bows 1774 | D:4 | Reached skill level 1 in Crossbows 1774 | D:4 | Reached skill level 1 in Throwing 1774 | D:4 | Reached skill level 1 in Armour 1774 | D:4 | Reached skill level 1 in Stealth 1774 | D:4 | Reached skill level 1 in Unarmed Combat 1774 | D:4 | Reached skill level 1 in Evocations 1998 | D:4 | Reached skill level 1 in Hexes 1998 | D:4 | Reached skill level 1 in Summonings 1998 | D:4 | Reached skill level 1 in Necromancy 1998 | D:4 | Reached skill level 1 in Translocations 1998 | D:4 | Reached skill level 1 in Transmutations 1998 | D:4 | Reached skill level 1 in Fire Magic 1998 | D:4 | Reached skill level 1 in Ice Magic 1998 | D:4 | Reached skill level 1 in Air Magic 1998 | D:4 | Reached skill level 1 in Earth Magic 1998 | D:4 | Reached skill level 1 in Poison Magic 1998 | D:4 | Reached XP level 4. HP: 31/34 MP: 8/13 2106 | D:4 | Noticed a scorpion 2125 | D:4 | Killed a scorpion 2126 | D:4 | Reached XP level 5. HP: 34/41 MP: 5/14 2343 | D:3 | Found an iron altar of Okawaru. 2349 | D:3 | Found a faded altar of an unknown god. 2357 | D:3 | Became a worshipper of Warmaster Okawaru 2374 | D:3 | Noticed an ogre 2381 | D:3 | Killed an ogre 2382 | D:3 | Reached XP level 6. HP: 36/47 MP: 10/16 2705 | D:2 | Found Isuwor's Armour Boutique. 4608 | D:3 | Found an opulent altar of Gozag. 4686 | D:3 | Learned a level 2 spell: Searing Ray 4785 | D:4 | Found a staircase to the Ecumenical Temple. 4796 | D:4 | Noticed Ijyb 5220 | D:4 | Killed Ijyb 5351 | D:4 | Reached * piety under Okawaru 5352 | D:4 | Reached XP level 7. HP: 23/52 MP: 3/18 6185 | D:5 | Entered Level 5 of the Dungeon 6237 | D:5 | Found a glowing silver altar of Zin. 6260 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, minmay_misc_feat_plants, minmay_tetromino_l4 D:2: minmay_thinvault, layout_rooms, serial_shops, shop, nicolae_diamond_shop, corner_web_ring, minmay_fountain_box D:3: layout_basic, lemuel_coloured_pillars_altar, old_standard_altar, ebering_ecumenical_altar_rust, minmay_misc_feat_chi, grunt_ministairs_1 D:4: minmay_diamond_boxcup, layout_basic, minmay_temple_entry_grid, uniq_ijyb D:5: layout_rooms, lemuel_crystal_altar, overflow_temple_1_default, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 | 2.9 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Slings | 1 2 | 2.6 Bows | 1 2 | 2.6 Crossbows | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Stealth | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Evocations | 1 2 | 2.6 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Fighting | 3 | 3.7 Dodging | 3 | 3.7 Conjurations | 4 | 4.4 Shields | 7 | 7.1 Spellcasting | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 5 | | || 5 Short sword | | 1 | 6 || 7 Bite | | | 1 || 1 Cast: Shock | 101 | 164 | 37 || 302 Evoke: Wand | | 2 | || 2 Use: Scroll | | 16 | || 16 Armor: Robe | 6 | 3 | || 9 Ring mail | | 24 | 21 || 45 Dodge: Dodged | 24 | 48 | 12 || 84 Block: Buckler | 10 | 19 | 11 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6296 | 6181 | 115 | 1227 | 4025 | 5 | 1259.2 | Dungeon | 6296 | 6181 | 115 | 1227 | 4025 | 5 | 1259.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1674 daAuts D:2: 1599 daAuts D:3: 1589 daAuts D:1: 1358 daAuts D:5: 74 daAuts