dricus Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (26, 20, D:1) 10 stones (40, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 1, D:2) a +0 dagger (5, -19, D:2) 32 stones (7, -24, D:2) a +0 leather armour (16, -4, D:2) a +0 short sword 30 stones a +6 ring of dexterity (19, 5, D:2) a +0 spear (27, -20, D:2) 31 stones (31, -30, D:2) a +0 spear (32, -37, D:2) a +0 dagger 5 stones (33, 4, D:2) a +0 club (39, 3, D:2) 19 stones (56, 8, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Zolaim's Weapon Shoppe the +5 trident of Peadghes {vorpal, *Slow rElec Str+2 Int+2} (470 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 flail (35 gold) a +0 dagger (20 gold) 17 stones (17 gold) 23 stones (23 gold) a +0 quarterstaff (40 gold) a +2 spear of venom (156 gold) a +0 quarterstaff (40 gold) 21 stones (21 gold) (3, 3, D:3) a +0 club a +0 dagger a +0 robe (11, -9, D:3) a +0 leather armour (12, -11, D:3) a +0 dagger 3 stones (22, -1, D:3) a +0 dagger (25, 29, D:3) a +0 buckler (34, 21, D:3) a +0 whip (35, -11, D:3) a +0 halberd a +0 whip (35, 22, D:3) a +0 quarterstaff (39, 11, D:3) a +0 leather armour (45, 28, D:3) a +0 club (56, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar a +0 dagger a +0 robe a +0 flail (4, -44, D:4) a +0 trident (5, -23, D:4) a +0 hand axe (24, -26, D:4) a +0 great mace (28, -4, D:4) a +0 dagger (28, 2, D:4) a +0 leather armour a +0 short sword (33, -19, D:4) a +0 cloak (38, -45, D:4) a +0 dagger (39, -29, D:4) a +0 hand axe (40, -41, D:4) a +0 giant club (47, -13, D:4) a +0 whip (53, -12, D:4) a +0 spear (54, -27, D:4) 34 stones (54, -9, D:4) 12 stones (55, -24, D:4) a +0 ring mail Level 5 of the Dungeon (3, -21, D:5) a +0 scale mail (15, 11, D:5) a potion of degeneration {!q} (19, 10, D:5) a +0 flail (23, -17, D:5) an orb of mayhem (27, -25, D:5) a +0 dagger (31, -20, D:5) a +0 giant spiked club (33, -13, D:5) the ring "Basm" {Contam MP+9 Str+4} [ring of magical power] Str: It affects your strength (+4). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (39, -13, D:5) 2 javelins (51, -16, D:5) a +0 robe a +0 scythe (53, -16, D:5) a +0 spear Level 6 of the Dungeon (3, -1, D:6) a +0 ring mail (18, 0, D:6) a +0 ring mail (31, 31, D:6) a scroll of torment {!r} (33, 14, D:6) a +0 dagger the Ecumenical Temple