dricus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (17, 12, D:1) a +0 dagger (19, 17, D:1) a book of Weapons (45, 20, D:1) 3 stones (60, 30, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, -35, D:2) a +0 leather armour (12, -28, D:2) a +0 spear (32, 6, D:2) a +0 short sword (32, 19, D:2) a +0 scale mail (39, 17, D:2) a +0 dagger (40, 18, D:2) a +0 club (43, -40, D:2) a +0 leather armour (45, -27, D:2) a staff of fire (47, 18, D:2) a +0 spear (48, 3, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 club a +0 club (1, 0, D:3) a +0 war axe (5, -10, D:3) a +0 dagger a +0 short sword (9, -10, D:3) a +0 leather armour (10, -20, D:3) a +0 scale mail (12, 0, D:3) 5 stones a +0 dagger (31, -10, D:3) a +0 club a +0 ring mail (37, -4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, -3, D:4) a +4 quarterstaff of chaos (6, -16, D:4) a +0 giant club (16, -16, D:4) a +0 halberd a +0 robe (23, -15, D:4) a +0 ring mail (28, -12, D:4) a +0 giant spiked club a +0 giant club (30, -24, D:4) a +0 leather armour (33, -16, D:4) a +0 club (34, -16, D:4) a +0 flail a +0 hand axe (34, -15, D:4) a +0 scale mail a +0 whip a +0 hand axe (41, -25, D:4) a +0 leather armour (43, -33, D:4) 6 atropa-tipped darts (47, -28, D:4) 3 stones (48, -38, D:4) 6 stones (48, -24, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 6, D:5) a +0 whip (4, 17, D:5) a +0 short sword a +0 trident a +0 ring mail (4, 18, D:5) a +0 club a +0 flail (7, -20, D:5) a +0 leather armour (7, -10, D:5) a +0 leather armour a +0 rapier (30, 15, D:5) a staff of death (35, 24, D:5) a +0 chain mail (35, 28, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (29, -23, D:6) a +2 robe of positive energy (39, -16, D:6) a +0 mace (41, -25, D:6) a +0 club (42, -26, D:6) a +0 flail a +0 flail (57, -39, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 2 potions of brilliance (1, 0, D:7) a +0 club (2, -1, D:7) a +0 ring mail a +0 flail (2, 0, D:7) a +0 robe a +0 dagger (5, -2, D:7) a +0 dagger (6, -2, D:7) a +0 war axe (9, -9, D:7) a Young Poisoner's Handbook (17, 14, D:7) 3 stones (18, -2, D:7) 5 stones (22, 24, D:7) a scroll of amnesia (25, 29, D:7) a +0 shortbow (29, 26, D:7) a +0 club (34, 28, D:7) a +0 war axe (34, 29, D:7) a +0 hand axe a boomerang a +0 leather armour a +0 dagger a +0 ring mail (35, 28, D:7) a +1 dagger of venom a +0 robe (36, 28, D:7) a +0 glaive a +0 plate armour (39, 21, D:7) a +0 flail (41, 4, D:7) a potion of degeneration {!q} (46, -10, D:7) a +0 ring mail (49, -4, D:7) a +0 scale mail (53, -3, D:7) a scroll of amnesia (54, -6, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) a scroll of poison (1, -13, D:8) a +0 hand axe (1, 0, D:8) a +0 quarterstaff (5, -22, D:8) a +0 great sword (14, -10, D:8) a +0 whip 5 stones (37, -26, D:8) a +0 short sword (38, -26, D:8) a +0 whip 12 stones a +0 short sword a +0 short sword a curare-tipped dart {!f} a +0 dagger (38, -25, D:8) a +0 dagger (40, 5, D:8) a +0 leather armour (43, 9, D:8) 2 stones (53, -12, D:8) a scroll of torment {!r} Level 9 of the Dungeon [Shop] Eco Ulas's Distillery a potion of curing (30 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of mutation (80 gold) a potion of flight (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of cancellation (80 gold) [Shop] Jiecei's Armour Boutique a +1 crystal plate armour (1131 gold) a +0 helmet (58 gold) a +0 robe (9 gold) the +1 pair of gloves of Sehadur {*Slow rF+ rCorr Str+3} (387 gold) Str: It affects your strength (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 cloak (58 gold) a +0 robe (9 gold) a +1 pair of boots of stealth (214 gold) the +0 leather armour of Ynwado {rC++ rCorr} (417 gold) rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Moaj's Distillery a potion of lignification (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of curing (36 gold) [Shop] Mupsiem's Jewellery Boutique a ring of magical power (280 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (504 gold) the amulet "Suopogg" {Faith rElec Dex+3 Slay-6 Stlth+} (560 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a ring of magical power (280 gold) a ring of wizardry (420 gold) an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) [Shop] Ynaaluawk's Distillery a potion of flight (45 gold) a potion of cancellation (120 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) a potion of cancellation (120 gold) a potion of attraction (45 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) (0, 0, D:9) a +0 falchion (8, 7, D:9) 3 stones (9, 40, D:9) a +0 whip of pain a +0 flail (10, 40, D:9) a +0 club a +0 scale mail a +0 spear (11, 40, D:9) a +0 flail (12, 19, D:9) a +0 ring mail (14, 49, D:9) a +0 club (16, 24, D:9) a +0 shortbow (17, 45, D:9) a +0 ring mail a +0 dagger (18, 44, D:9) a +0 flail (18, 45, D:9) a +0 flail (31, 49, D:9) a +0 club (32, 44, D:9) a scroll of poison {!r} (37, 8, D:9) a +0 club (40, 12, D:9) a +0 short sword a +0 whip 2 stones a +0 club a curare-tipped dart {!f} (41, 12, D:9) a +0 dagger a stone (41, 13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 5 stones (0, 4, D:10) a scroll of amnesia (6, -1, D:10) a +0 robe (6, 4, D:10) a scroll of amnesia (9, -2, D:10) a +0 leather armour (11, 3, D:10) a +0 troll leather armour (12, -13, D:10) 4 stones (16, -8, D:10) a +0 robe a +0 dagger a +0 plate armour a boomerang a +0 hand axe (16, -7, D:10) a +0 mace a +0 whip (23, -24, D:10) a +0 scale mail (45, -4, D:10) a stone (49, -17, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, -16, D:10) a +0 whip (49, -9, D:10) a +0 robe of fire resistance a +0 dagger (49, -8, D:10) a +0 giant spiked club a +0 robe a +0 dagger (49, -7, D:10) a +0 plate armour a +0 great mace (50, -8, D:10) a +0 leather armour a +0 hand axe (50, -7, D:10) a +1 dagger of flaming a +0 giant club a +0 whip (50, -6, D:10) a +0 chain mail a silver boomerang a +0 war axe (51, -9, D:10) a +0 plate armour a +0 mace (51, -8, D:10) a +0 giant club a +0 whip of venom (51, -7, D:10) a +0 robe a +0 dagger a +0 hand axe (52, -8, D:10) a +0 falchion (53, -1, D:10) a +0 dagger of speed (53, 0, D:10) the +6 hand axe "Duryuwee" {protect, rC- Int+8 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (54, -5, D:10) a +0 chain mail a +0 short sword (54, -4, D:10) a +0 leather armour a +0 club (54, -3, D:10) a +0 robe a +0 dagger a +0 club (54, 0, D:10) a silver boomerang a +0 dagger (54, 1, D:10) a +0 short sword (55, 0, D:10) a +0 plate armour a +0 short sword (55, 4, D:10) a +0 quarterstaff (56, -5, D:10) a +0 war axe (56, 0, D:10) a +0 scale mail a boomerang a +0 flail (58, 2, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, -15, D:11) a +3 short sword of venom a +0 whip (1, -14, D:11) a +0 dagger a +0 robe a +1 antimagic dagger a +0 robe a +0 dagger a +0 robe (1, -12, D:11) a +0 dagger a +0 robe (1, -11, D:11) a +0 falchion a +0 whip a +0 leather armour (5, -19, D:11) the +1 scale mail "Zisid" {rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. (5, -11, D:11) a +0 leather armour (12, -7, D:11) a +0 scale mail (18, 7, D:11) a +0 chain mail (30, -4, D:11) a +0 shortbow (33, 2, D:11) 4 stones (35, 3, D:11) a +0 dagger (35, 4, D:11) a +3 antimagic flail Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (3, -34, D:12) a +0 morningstar (8, -37, D:12) a +0 giant club a +0 giant spiked club (8, -29, D:12) 2 stones (19, -39, D:12) a +0 flail (33, -9, D:12) a +0 short sword a +0 ring mail (35, -40, D:12) a +0 morningstar (46, -17, D:12) a book of Scorching the Ecumenical Temple Level 1 of the Orcish Mines (7, 0, Orc:1) a +0 giant club (10, -4, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -4, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (13, -8, Orc:1) a +0 dagger (14, -9, Orc:1) a +0 leather armour a +0 club (15, -8, Orc:1) a +0 leather armour a +0 club (17, -5, Orc:1) a +0 giant spiked club (47, -12, Orc:1) a +0 dagger a +0 robe an orc corpse (48, -1, Orc:1) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 chain mail a +0 scimitar (0, 11, Orc:2) a +0 flail a +0 robe a +0 dagger an orc skeleton (0, 12, Orc:2) a +0 robe a +2 dagger of venom (1, -1, Orc:2) a +0 flail (1, 12, Orc:2) a +0 robe a +0 dagger an orc skeleton (3, 11, Orc:2) a +0 dagger an orc skeleton (5, 8, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 short sword (6, 6, Orc:2) a +0 flail a +0 leather armour an orc corpse (7, 4, Orc:2) a +0 hand axe an orc corpse (7, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (7, 6, Orc:2) a +0 trident a +0 arbalest a +0 plate armour an orc corpse (7, 7, Orc:2) a +0 flail (9, 8, Orc:2) 2 boomerangs a +0 club (9, 9, Orc:2) a +0 short sword an orc skeleton (10, 8, Orc:2) a +0 club (10, 9, Orc:2) a +0 club (11, 10, Orc:2) a +0 giant spiked club an ogre skeleton (11, 11, Orc:2) a +0 leather armour a +0 club an orc skeleton (12, 12, Orc:2) a +0 hand axe (14, 10, Orc:2) a +0 dagger (14, 11, Orc:2) a +0 plate armour a +0 trident an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (2, -25, Lair:1) a scroll of vulnerability (8, -33, Lair:1) a book of Winter (11, -11, Lair:1) 4 stones (14, -12, Lair:1) a +0 great mace (21, -5, Lair:1) a +0 leather armour (21, 14, Lair:1) the +5 war axe of the Lusting Lamprey {vorpal, rElec rN++ Dex-4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (26, 11, Lair:1) a book of the Spheres (44, -14, Lair:1) a book of Geomancy (44, 14, Lair:1) a +0 club (53, -26, Lair:1) the +1 ring mail "Riwuaczi" {MP+9 Str+2 Dex-3 Slay+2} Str: It affects your strength (+2). Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). Level 2 of the Lair of Beasts (4, 34, Lair:2) a +0 ring mail (12, 36, Lair:2) a +0 plate armour (15, 15, Lair:2) a +3 trident of venom (16, 14, Lair:2) a +0 trident a +0 robe (31, -4, Lair:2) a condenser vane (31, 14, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (22, 39, Lair:3) a book of Dangerous Friends (23, 12, Lair:3) a +1 long sword of protection (25, 46, Lair:3) a +0 leather armour (26, 24, Lair:3) a +0 cloak (31, 47, Lair:3) 5 stones (41, 27, Lair:3) a +0 robe (45, 55, Lair:3) a +0 leather armour (49, 23, Lair:3) a +0 double sword (50, 12, Lair:3) a scroll of vulnerability (56, 38, Lair:3) a +0 shortbow (57, 38, Lair:3) a +0 shortbow (58, 38, Lair:3) a +0 shortbow (58, 40, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (2, -13, Lair:4) a scroll of noise (26, -13, Lair:4) a +0 robe (26, 3, Lair:4) 7 stones (31, 5, Lair:4) a +0 chain mail (51, 13, Lair:4) a +0 dire flail (55, 5, Lair:4) a +0 bardiche (62, 30, Lair:4) a +0 chain mail (63, 7, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (1, -44, Lair:5) a +0 vorpal spear (2, -45, Lair:5) a potion of degeneration {!q} (3, -46, Lair:5) a +0 short sword (3, -45, Lair:5) a +0 hand axe (3, -13, Lair:5) a +0 long sword (6, -49, Lair:5) the +4 great sword "Pacal" {flame, rPois Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rPois: It protects you from poison. (11, -34, Lair:5) a +0 vampiric dagger a +0 robe of willpower (20, -7, Lair:5) 4 stones (22, -40, Lair:5) a +0 giant spiked club (27, -28, Lair:5) a +0 rapier (31, -9, Lair:5) a +0 cloak (36, -35, Lair:5) a +0 short sword (42, -19, Lair:5) 8 stones (53, -24, Lair:5) 5 stones (57, -18, Lair:5) a potion of brilliance