drjones Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (15, 21, D:1) a +0 mace (18, 28, D:1) 20 bolts (20, 31, D:1) a cursed +0 club (21, 31, D:1) a +0 dagger (29, 14, D:1) a +0 dagger (29, 15, D:1) a +0 short sword (31, -5, D:1) 13 stones (36, 33, D:1) 3 stones (36, 34, D:1) a +0 dagger (36, 36, D:1) a stone (40, -2, D:1) a +0 club (43, 49, D:1) 21 stones (45, 25, D:1) a +0 robe (47, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (6, 21, D:2) a +0 club (7, -6, D:2) a +0 leather armour (11, 23, D:2) 15 stones (20, 21, D:2) a +0 club (20, 33, D:2) 20 sling bullets (21, 4, D:2) a cursed -1 hand axe 4 stones a +0 robe (22, -6, D:2) a +0 club (28, 24, D:2) a +3 short sword of venom (40, -8, D:2) a +0 club (40, -4, D:2) a +0 spear (41, -7, D:2) a +0 dagger (46, -9, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 34, D:3) a +0 ring mail (7, 16, D:3) a +0 club (14, 8, D:3) a +0 short sword (16, 19, D:3) 25 arrows (37, -5, D:3) a +0 whip (39, 10, D:3) a +0 club (40, 10, D:3) a +0 club (43, -2, D:3) a +0 club (44, 23, D:3) a +0 club (45, 14, D:3) a potion of degeneration (50, 50, D:3) a cursed -2 club a +0 ring mail Level 4 of the Dungeon [Shop] Houtyom's Antique Armour Shoppe the cursed +0 leather armour of the Forest {MR- Str+4 Int+6} (638 gold) It affects your strength (+4). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 ring mail (112 gold) the +2 ring mail "Cyfim" {+Inv Dex+2} (901 gold) It affects your dexterity (+2). It lets you turn invisible. the +1 leather armour of Ethank {rElec rC+ Int+3} (960 gold) It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. a +0 chain mail (126 gold) +1 shadow dragon scales (2436 gold) a +1 leather armour of fire resistance (392 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 shield (126 gold) a +0 ring mail (112 gold) (0, 0, D:4) 21 bolts (10, -28, D:4) a +0 whip a +0 leather armour a +0 club a +0 ring mail a +0 war axe a +0 ring mail a +0 club a cursed +0 chain mail a +0 hand axe (20, -7, D:4) a +0 giant spiked club (27, -7, D:4) a +0 naga barding (28, -43, D:4) a +0 shortbow 15 arrows (32, -42, D:4) an arrow (32, 0, D:4) a +0 chain mail (33, -42, D:4) an arrow (41, -36, D:4) 19 arrows (42, -14, D:4) 2 potions of mutation (48, -37, D:4) a +0 scythe (51, -11, D:4) a +0 ring mail (52, -14, D:4) a +0 hunting sling (56, -43, D:4) the cursed +1 mace of the Rattle-Snake {protect, +Rage} It protects the one who uses it against injury (+AC on strike). It lets you go berserk. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (18, 3, D:5) 17 bolts (20, 11, D:5) a +0 leather armour a +0 robe a +2 vampiric scythe (37, -8, D:5) a +0 leather armour a +0 robe a +0 dagger a +0 flail a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (38, -5, D:5) a +0 chain mail (38, 18, D:5) a +0 giant spiked club (44, 0, D:5) 13 arrows (45, 1, D:5) 2 potions of mutation (49, 1, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (7, 17, D:6) a +0 buckler (13, 15, D:6) a +0 leather armour (16, 1, D:6) a cursed +0 leather armour (17, -12, D:6) a +0 whip (18, -12, D:6) a +0 spear (18, 14, D:6) a cursed +0 giant spiked club (23, 32, D:6) a +0 giant club (26, -2, D:6) 10 sling bullets (26, 1, D:6) a +1 leather armour of cold resistance a +0 hand axe (26, 2, D:6) an arrow (27, -2, D:6) 3 tomahawks (27, -1, D:6) an arrow (27, 1, D:6) 2 tomahawks (27, 3, D:6) an arrow (27, 4, D:6) a +0 plate armour a +0 scimitar (28, -2, D:6) an arrow (28, 0, D:6) a +0 club (28, 2, D:6) 6 arrows a +0 shortbow (38, 32, D:6) 15 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (4, -13, D:7) a cursed -1 broad axe (11, 40, D:7) 20 bolts (13, -4, D:7) a +0 flail a +0 ring mail (13, -3, D:7) a +0 dagger a +0 robe (13, -2, D:7) a +0 club a +0 leather armour (14, -3, D:7) a cursed -1 flail (27, -6, D:7) a +0 plate armour (34, -1, D:7) a cursed +0 dagger a +0 robe (35, -2, D:7) a cursed +3 spear of freezing a +0 robe (39, -16, D:7) a +0 dagger a +0 robe (40, -16, D:7) a cursed +3 long sword a +0 robe a +0 battleaxe a +0 robe (42, 41, D:7) a cursed +0 giant club (45, 29, D:7) a +0 ring mail (61, -16, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Ryorr's Jewellery Emporium a cursed ring of attention (54 gold) a +2 ring of strength (90 gold) an uncursed amulet of the gourmand (360 gold) an uncursed amulet of the acrobat (360 gold) a +2 amulet of reflection (90 gold) an uncursed ring of wizardry (360 gold) a cursed ring of teleportation (54 gold) a +4 amulet of reflection (324 gold) a +6 ring of evasion (936 gold) the ring of Fragile Peace {*Tele MR+ SInv} (291 gold) [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of protection from cold (300 gold) a +4 ring of strength (324 gold) (13, 8, D:8) a +0 robe (13, 21, D:8) a potion of degeneration (14, -16, D:8) a +0 hand axe a +0 leather armour (15, -13, D:8) a +0 flail (15, 17, D:8) a +0 shortbow 21 arrows (16, -12, D:8) 2 tomahawks (16, -11, D:8) a tomahawk a +0 dagger a +0 robe (16, -10, D:8) a tomahawk (16, -7, D:8) a +0 war axe (17, -15, D:8) a +0 falchion (20, 28, D:8) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (20, 29, D:8) a +0 flail (21, 16, D:8) a +0 flail (21, 29, D:8) a +0 dagger (34, -15, D:8) a +0 dagger a +0 leather armour (35, -14, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (41, 27, D:8) a +0 dagger a +0 leather armour (42, -3, D:8) Sif Muna's Collected Works on the Oath Spells Type Level a - Confusing Touch Hexes 1 (51, 22, D:8) a +0 short sword (52, 20, D:8) 19 poisoned needles (52, 23, D:8) a +0 short sword (56, 30, D:8) a +0 war axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 chain mail a +0 giant club a +0 giant spiked club (2, -12, D:9) a +0 robe (5, -42, D:9) a +0 giant club (6, -8, D:9) a +0 quarterstaff (8, -3, D:9) a +0 shortbow 31 arrows (17, 9, D:9) 18 bolts (18, -2, D:9) a +0 dagger a +0 robe (18, 8, D:9) a +0 shortbow 27 arrows (19, -6, D:9) a +0 leather armour (19, -4, D:9) a cursed -3 giant club (19, 7, D:9) a potion of mutation (19, 9, D:9) 5 tomahawks (21, -11, D:9) a +0 spear (22, -18, D:9) 24 bolts (28, -13, D:9) a +0 long sword (38, -20, D:9) 3 tomahawks (41, -27, D:9) a +0 scimitar (47, -32, D:9) a cursed +0 falchion a +0 robe (48, -19, D:9) a cursed -3 giant club (50, -30, D:9) a +0 flail a cursed +0 trident a cursed +0 robe (51, -30, D:9) a +0 club 3 tomahawks a +2 spear a +0 robe (52, -31, D:9) a +0 short sword (52, -29, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 flail (13, -22, D:10) a +0 ring mail (15, -15, D:10) a +0 mace a +0 ring mail a +0 hand axe a +0 shortbow 18 arrows a +0 short sword a +0 plate armour a +0 giant spiked club a +0 giant club (15, -14, D:10) an arrow (15, -2, D:10) a +0 hand axe (16, -16, D:10) a +0 flail a +0 leather armour an arrow (17, -16, D:10) a cursed -2 club (17, 0, D:10) a +0 mace a +0 leather armour (18, 0, D:10) a +0 dagger a +0 leather armour (18, 1, D:10) a +0 dagger a +0 scale mail (19, -18, D:10) a +0 dagger (19, -1, D:10) a +0 club a +0 ring mail (19, 0, D:10) a +0 glaive a +0 chain mail (25, -11, D:10) a cursed +0 plate armour a +0 scimitar (25, -10, D:10) a +0 shortbow a +0 hand axe (29, -18, D:10) a +0 robe a +0 dagger (48, -6, D:10) a cursed -2 mace (49, -3, D:10) a +0 robe a +0 dagger (50, -3, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (20, -12, D:11) a +0 hand axe a +2 chain mail of fire resistance (20, -3, D:11) a +0 ring mail (20, -2, D:11) a +0 whip a +2 hand axe of electrocution (21, -2, D:11) a +0 leather armour a +0 mace (24, 0, D:11) a +0 whip (25, -1, D:11) a +0 chain mail a +0 battleaxe (26, 1, D:11) a +0 ring mail a +0 hand axe (28, 3, D:11) a +0 dagger (31, 2, D:11) a +0 chain mail a +0 long sword (36, -2, D:11) a +0 hand axe (54, -10, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 arbalest (11, -4, D:12) 26 arrows (23, 13, D:12) a +0 club a +0 leather armour (27, 14, D:12) a potion of mutation (29, 14, D:12) 13 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a curare-tipped needle (3, -4, Orc:1) a large rock (3, 0, Orc:1) 2 large rocks 2 curare-tipped needles (4, 0, Orc:1) a +0 war axe (6, -7, Orc:1) 23 gold pieces (7, -2, Orc:1) a +0 trident (unseen) (9, 0, Orc:1) 15 gold pieces (10, -3, Orc:1) a stone (10, 0, Orc:1) a stone (10, 2, Orc:1) 2 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of inaccuracy (0, 27, Lair:1) a javelin (1, 26, Lair:1) 18 arrows (3, 33, Lair:1) a +6 demon trident 4 javelins a +0 scale mail (18, -8, Lair:1) a +0 ring mail (18, -4, Lair:1) a potion of degeneration (19, 23, Lair:1) a +0 morningstar (19, 50, Lair:1) a +0 shortbow (26, 19, Lair:1) a +0 robe (30, 11, Lair:1) a -3 ring of strength (30, 49, Lair:1) 10 bolts (33, 12, Lair:1) a +0 quarterstaff (38, 15, Lair:1) a +0 leather armour (38, 20, Lair:1) 10 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (1, -1, Lair:2) a +0 war axe a +0 robe