dscm the Dungeon [Shop] Kaocs' Gadget Emporium a wand of slowing (23) (205 gold) a stone of tremors (440 gold) a wand of polymorph (9) (121 gold) a wand of enslavement (5) (77 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) [Shop] Cearr's Book Shoppe a book of Hinderance (220 gold) a book of Flames (385 gold) a book of Party Tricks (550 gold) a book of the Sky (715 gold) a book of Enchantments (550 gold) a manual of Dodging (1214 gold) a book of Battle (440 gold) [Shop] Gitirph's Weapon Emporium a cursed -2 dagger (1 gold) 14 stones (14 gold) 4 javelins (32 gold) a +0 spear (30 gold) 4 large rocks (28 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) [Shop] Ehimn's General Store a +0 ring mail (48 gold) the Reference Book on the Arsonist (939 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Delayed Fireball Conjuration/Fire 7 a +0 robe (8 gold) a meat ration (60 gold) 22 stones (26 gold) a scroll of enchant armour (90 gold) a scroll of amnesia (42 gold) (0, 0, D) a cursed -3 club (-12, 5, D) an uncursed ring of see invisible (-12, 6, D) an uncursed ring of see invisible (0, 6, D) a +0 short sword (-12, 8, D) an uncursed ring of see invisible (-8, 8, D) a +0 scimitar a +0 plate armour (-8, 9, D) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 club a +0 leather armour (-4, 9, D) a scroll of random uselessness (-12, 10, D) a +1 giant spiked club (-8, 10, D) a +0 dagger a +0 robe (-12, 11, D) a +4 great mace of crushing (-8, 11, D) a +0 dagger a +0 robe (-12, 12, D) a +1 glaive (-8, 12, D) a +0 hand axe a +0 ring mail (-12, 13, D) a +3 quick blade (-8, 13, D) a +0 battleaxe a +0 chain mail a +0 short sword a +0 hand axe a cursed +0 ring mail a +0 club a +0 leather armour a +0 glaive 6 tomahawks a +0 chain mail (-12, 14, D) the +7 hand crossbow of the Snake Pit {elec, -Cast +Fly MR+ MP-9 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It enhances your eyesight. It lets you fly. It prevents spellcasting. (-12, 15, D) a +1 double sword (-10, 15, D) a +0 scimitar a +0 ring mail the human skeleton of Harold (-12, 16, D) a +3 broad axe (-12, 17, D) a +3 broad axe (-12, 19, D) a +0 ring mail (-12, 20, D) a +0 mottled dragon armour (-12, 21, D) a +1 fire dragon armour (-8, 21, D) a cursed +0 giant club (-12, 22, D) a +2 robe of magic resistance (-8, 22, D) a +0 arbalest 13 poisoned bolts (-12, 23, D) a +3 chain mail (-8, 23, D) a +1 hand axe of freezing a +0 plate armour a +0 flail a +0 plate armour a +0 scimitar a +0 leather armour a +2 short sword of electrocution a +0 chain mail (-8, 24, D) a +0 hand axe a +0 plate armour (-10, 25, D) a throwing net (-8, 25, D) a +0 club a +0 halberd a +0 chain mail (-8, 26, D) a +0 glaive a +0 chain mail (-8, 27, D) a +0 war axe a +0 chain mail a +0 trident a +0 chain mail (-8, 28, D) a +0 battleaxe of chopping a +0 plate armour (-10, 29, D) a +0 rapier a +0 leather armour (-8, 34, D) a +0 robe (-8, 35, D) a +0 flail a +0 chain mail a cursed -1 giant club (-12, 36, D) an arrow (0, 37, D) an uncursed staff of energy (0, 38, D) a +2 scimitar of holy wrath the +4 quarterstaff of Prudence {freeze, +Inv rElec rF+ rC- rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. a +2 halberd of venom a +3 war axe of freezing a +2 rapier of draining (-12, 39, D) a +0 shortbow 18 arrows (-12, 40, D) 3 large rocks (-12, 41, D) a +0 longbow (unseen) (-8, 43, D) a +0 giant club a +0 giant spiked club (-8, 44, D) a +0 giant spiked club (0, 45, D) a +0 glaive (-8, 49, D) a centaur corpse (0, 51, D) a +0 long sword (-4, 54, D) a +0 cloak