Dungeon Sprint DCSS version 0.16.1-51-g6203257 (webtiles) character file. 10 dscm the Charmwright (level 2, 0/18 HPs) Began as a Gargoyle Skald on July 7, 2015. Slain by an adder (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:47 (246 turns). dscm the Charmwright (Gargoyle Skald) Turns: 246, Time: 00:00:47 Health: 0/18 AC: 6 Str: 15 XL: 2 Next: 20% Magic: 1/5 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: * Level 2.8 Fighting - Level 2.0 Maces & Flails * Level 2.1 Armour * Level 1.7 Dodging * Level 2.4 Spellcasting + Level 3.3 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The adder bites you but does no damage. x2 Your magical contamination has completely faded away. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder closely misses you. The adder misses you. You miss the adder. The adder is severely wounded. The adder closely misses you. The adder barely misses you. You miss the adder. The adder is severely wounded. The adder bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....ZS@....)....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an adder and a bat zombie. Vanquished Creatures An adder skeleton (D) A bat skeleton (D) A hobgoblin (D) 4 bats (D) A giant cockroach zombie (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm, the Gargoyle Skald, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 3/3 30 | D | Reached skill level 1 in Dodging 37 | D | Reached skill level 3 in Charms 233 | D | Reached XP level 2. HP: 11/18 MP: 0/5 246 | D | Slain by an adder Action || total -------------------------++------- Melee: Mace || 53 Cast: Infusion || 4