dscm the Dungeon (0, 0, D) a water moccasin corpse (10, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +2 rapier of distortion (11, 0, D) an uncursed staff of energy (42, 0, D) a hound corpse (46, 0, D) a cursed -3 whip a stone a rat corpse (47, 0, D) a +0 dagger 2 stones a goblin corpse a kobold corpse (48, 0, D) a +0 club (49, 0, D) a stone (53, 0, D) a stone