dscm the Dungeon (0, 0, D) a +0 plate armour (0, 1, D) a +0 pair of boots (0, 2, D) a +0 pair of boots (0, 3, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +3 war axe of freezing a +2 rapier of distortion (0, 4, D) an uncursed staff of energy (0, 28, D) a +0 club (0, 34, D) a cursed -2 halberd a gnoll corpse (0, 35, D) a hound corpse