dscm the Dungeon (0, 5, D) an arrow (0, 7, D) a +0 short sword a +0 shortbow 18 arrows (4, 9, D) a +1 falchion of slicing (4, 15, D) an elephant corpse (4, 16, D) a hydra corpse (4, 26, D) a crocodile corpse (0, 37, D) an uncursed staff of energy (0, 38, D) the +4 quarterstaff of Untruth {venom, rElec Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It insulates you from electricity. The Shining One disapproves of the use of such an item. a +2 halberd of venom a +3 war axe of chopping the +2 rapier of True Grit {venom, rElec rF+ MP-9 Dex-3} It poisons the flesh of those it strikes. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). The Shining One disapproves of the use of such an item. (0, 45, D) a +0 club (0, 46, D) a +0 trident a +0 chain mail (0, 50, D) a stone (0, 51, D) a +0 giant club (0, 52, D) a cursed -3 club a +0 giant club a +0 dagger a +0 scale mail 4 stones