Dungeon Sprint DCSS version 0.17-a0-1504-gb7d9117 (webtiles) character file. 5 dscm the Skirmisher (level 1, -6/15 HPs) Began as a Gargoyle Fighter on July 9, 2015. Mangled by an ogre ... wielding a +0 giant club (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (37 turns). dscm the Skirmisher (Gargoyle Fighter) Turns: 37, Time: 00:00:06 Health: -6/15 AC: 9 Str: 19 XL: 1 Next: 80% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg + . . SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: + Level 3.9 Fighting + Level 2.3 Maces & Flails + Level 3.7 Armour + Level 0.1 Dodging + Level 3.8 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal bites you but does no damage. You block the jackal's attack. You miss the jackal. The jackal is almost dead. You block the jackal's attack. The jackal barely misses you. You hit the jackal. You kill the jackal! You thump the ogre! The ogre is heavily wounded. You block the ogre's attack. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. You block the ogre's attack. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....)....@OggZ..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a bat zombie and 2 goblins. Vanquished Creatures 2 goblins (D) A jackal (D) A bat (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 21 | D | Noticed an ogre 37 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Flail || 26