Dungeon Sprint DCSS version 0.17-a0-1504-gb7d9117 (webtiles) character file. 5 dscm the Skirmisher (level 1, -1/15 HPs) Began as a Gargoyle Fighter on July 9, 2015. Slain by a water moccasin (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (142 turns). dscm the Skirmisher (Gargoyle Fighter) Turns: 142, Time: 00:00:14 Health: -1/15 AC: 9 Str: 19 XL: 1 Next: 80% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg + . . SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: * Level 4.2 Fighting - Level 2.0 Maces & Flails * Level 4.1 Armour * Level 0.4 Dodging - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You completely miss the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. You closely miss the water moccasin. The water moccasin barely misses you. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. x2 You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. You block the water moccasin's attack. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓K▓ ▓S▓ ▓S▓ ▓g▓ ▓.▓ ▓+▓ You could see a water moccasin, an adder, a hobgoblin, a ball python and a kobold. Vanquished Creatures A giant cockroach (D) 2 hobgoblins (D) A giant newt (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dscm the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 7 | D | Reached skill level 4 in Fighting 135 | D | Noticed a water moccasin 142 | D | Slain by a water moccasin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Flail || 36