dscm the Dungeon (0, 0, D) a +0 club a hobgoblin corpse (skeletalised by now) a giant newt corpse (skeletalised by now) (1, 0, D) a bat corpse (skeletalised by now) (6, 0, D) a jackal corpse (skeletalised by now) (37, 0, D) an uncursed staff of energy (38, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (44, 0, D) a +0 club a +0 giant club a rat corpse (50, 0, D) an arrow