dscm the Dungeon (0, 0, D) a +0 shortbow 16 arrows a giant frog corpse an orc corpse (3, 0, D) a +0 plate armour (4, 0, D) a +0 cloak (5, 0, D) a +0 centaur barding (6, 0, D) an arrow (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of draining (still there?) a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +1 broad axe of freezing (still there?) the +2 rapier "Zump" {drain, rElec MR+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (7, 0, D) an uncursed staff of energy (38, 0, D) a +0 whip a +0 robe a +0 club a hound corpse an iguana corpse a hobgoblin corpse (43, 0, D) a +0 dagger 3 stones (44, 0, D) a +0 club a +0 club a hobgoblin corpse a hobgoblin corpse (45, 0, D) a stone