dscm the Dungeon (0, 0, D) 2 stones (unseen) (0, 4, D) a +0 plate armour (0, 5, D) a +0 pair of gloves (0, 6, D) a +0 pair of gloves (0, 7, D) an arrow (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) the +2 dire flail "Dyorr" {flame, rC++ MP-9 Str+3 Stlth+} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It greatly protects you from cold. It affects your magic capacity (-9). It makes you more stealthy. a +3 war axe of chopping (still there?) a +2 rapier of distortion (still there?) (0, 8, D) an uncursed staff of energy (0, 38, D) a +0 trident a +0 leather armour an orc corpse (0, 39, D) an adder corpse (0, 45, D) a +0 club a +0 dagger a giant gecko corpse a giant cockroach corpse a kobold corpse