dscm the Dungeon (0, 0, D) a +0 plate armour (1, 0, D) a +0 centaur barding (2, 0, D) a +0 pair of boots (3, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of chopping the +2 rapier "Ytwy" {freeze, MR+ MP-9 Str+9 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (4, 0, D) an uncursed staff of energy (35, 0, D) a +0 club a jackal corpse (41, 0, D) a +0 dagger of venom a goblin corpse