dscm the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (20, 1, D) a book of Spatial Translocations (22, 1, D) a scroll of recharging (23, 1, D) Cloonyxa's Compendium of Enhancements Spells Type Level a - Sure Blade Hexes/Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Control Teleport Charms/Translocation 4 d - Deflect Missiles Charms/Air 6 (25, 1, D) an uncursed staff of fire (26, 1, D) the +6 long sword of Meoffaips {venom, Contam rPois MR+ Str+2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (27, 1, D) an uncursed staff of poison (28, 1, D) a scroll of fog (29, 1, D) an uncursed staff of death (35, 1, D) a +0 ring mail of poison resistance (36, 1, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (37, 1, D) a +2 lajatang of electrocution (38, 1, D) a +4 rod of clouds (14/14) (40, 1, D) a +0 broad axe of venom (41, 1, D) an uncursed ring of positive energy (42, 1, D) a +0 hand axe of freezing (49, 1, D) a +4 blowgun (50, 1, D) a +2 executioner's axe of venom (51, 1, D) an uncursed staff of earth (52, 1, D) the +5 blowgun of Guqas {evade, Int+4} It affects your evasion (+5 to EV). It affects your intelligence (+4). (53, 1, D) a +2 battleaxe of electrocution (54, 1, D) a cursed -2 ring of dexterity (55, 1, D) a +3 shortbow of flaming (61, 1, D) a +4 scale mail of magic resistance (63, 1, D) an uncursed ring of magical power (67, 1, D) a +3 plate armour of poison resistance (68, 1, D) a +0 dagger (69, 1, D) a +0 hunting sling of freezing (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +3 leather armour of fire resistance (21, 2, D) an uncursed staff of earth (23, 2, D) a +1 great sword of electrocution (25, 2, D) an uncursed staff of cold (27, 2, D) the +1 robe of Honour {-Tele rC+ rN+ Int+2} It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (29, 2, D) the cursed +0 battleaxe of Battle {chop, rF+ rN+ MR- Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (36, 2, D) an ornate deck of summoning (37, 2, D) an uncursed staff of death (38, 2, D) a book of the Tempests (39, 2, D) an uncursed staff of earth (41, 2, D) an uncursed staff of death (42, 2, D) an uncursed staff of air (49, 2, D) an uncursed staff of fire (50, 2, D) a +6 flail of protection (51, 2, D) an uncursed amulet of stasis (52, 2, D) an uncursed staff of cold (54, 2, D) a +1 leather armour of fire resistance (55, 2, D) the +8 greatsling "Uwuniw" {velocity, +Blink rN+ MR+ MP-9 Dex+3} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you blink. (73, 2, D) an uncursed ring of protection from magic (75, 2, D) a scroll of brand weapon (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a +0 scythe a +0 robe (68, 3, D) an uncursed staff of fire a +0 leather armour a +0 short sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (39, 4, D) 5 large rocks a +0 giant club (61, 4, D) a +4 morningstar of draining a +0 robe (62, 4, D) a +4 quarterstaff of chaos a +0 cloak a wand of random effects (20) (63, 4, D) a +0 mace a cursed +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (37, 5, D) a cursed +0 giant club (unseen) (38, 5, D) 3 large rocks (unseen) (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog a scroll of holy word 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (10, 6, D) a crystal ball of energy (37, 6, D) a large rock (unseen) (38, 6, D) a large rock (39, 6, D) a +0 giant spiked club (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 7, D) a wand of disintegration (7) (unseen) (38, 7, D) a +0 giant club (unseen) (39, 7, D) a +0 giant spiked club (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 8, D) 2 large rocks (unseen) (39, 8, D) 4 large rocks (40, 8, D) a +0 giant club (39, 9, D) 5 large rocks (61, 9, D) the -7 scale mail "Serronli" {rElec Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It increases your rate of regeneration. (62, 9, D) a +0 dagger (63, 9, D) a +3 hunting sling of flaming (71, 9, D) an uncursed staff of cold (62, 10, D) a +1 battleaxe of venom (70, 10, D) a Grand Grimoire (72, 10, D) a +2 whip of venom (38, 11, D) a large rock (39, 11, D) a large rock (4, 13, D) the Collected Works on Curses Spells Type Level a - Sure Blade Hexes/Charms 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Inner Flame Hexes/Fire 3 d - Gell's Gravitas Hexes/Translocation 5 e - Invisibility Hexes 6 (5, 13, D) a +5 antimagic war axe (6, 13, D) a disc of storms (10, 13, D) a scroll of brand weapon (12, 13, D) a +0 leather armour (49, 13, D) an uncursed ring of protection from cold (50, 13, D) an uncursed ring of protection from magic (51, 13, D) a +2 scimitar of venom (52, 13, D) an uncursed staff of conjuration (53, 13, D) the ring of Royalty {+Blink rC+ rN+} [ring of protection from cold] It protects you from cold. It protects you from negative energy. It lets you blink. (55, 13, D) an uncursed staff of death (63, 13, D) an uncursed staff of fire a +0 robe (72, 13, D) an uncursed staff of earth a +3 chain mail of poison resistance (2, 14, D) a +0 shield of positive energy (3, 14, D) a +4 blowgun (4, 14, D) an uncursed staff of power (6, 14, D) a +1 morningstar of holy wrath (7, 14, D) a +0 leather armour (9, 14, D) a box of beasts (11, 14, D) a book of Conjurations (12, 14, D) A Thorough Guide to Spellcraft Spells Type Level a - Delayed Fireball Conjuration/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (50, 14, D) a +1 plate armour of positive energy (51, 14, D) a box of beasts (52, 14, D) an uncursed staff of power (53, 14, D) an uncursed ring of protection from magic (54, 14, D) a +2 robe (55, 14, D) a lantern of shadows (61, 14, D) a +0 dagger (unseen) (2, 15, D) a +0 leather armour (3, 15, D) a Grand Grimoire (4, 15, D) a +0 shortbow (5, 15, D) a +2 chain mail of magic resistance (7, 15, D) a +0 spear of flaming (36, 15, D) Ympiu's Disquisition on Boosts Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 (37, 15, D) an uncursed staff of conjuration (38, 15, D) the Disquisition on Flamy Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Inner Flame Hexes/Fire 3 e - Poisonous Cloud Conjuration/Poison/Air 6 f - Delayed Fireball Conjuration/Fire 7 (40, 15, D) the cursed +0 plate armour "Duihum" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (41, 15, D) a fan of gales (43, 15, D) a +0 halberd of freezing (6, 16, D) 3 large rocks (36, 16, D) an uncursed ring of stealth (38, 16, D) a book of the Sky (39, 16, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (40, 16, D) a +3 ring mail of fire resistance (41, 16, D) the +8 hand axe "Sousagiv" {chop, -Cast rN++ MR+} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. (42, 16, D) a cursed staff of power (43, 16, D) a +4 falchion of slicing (6, 17, D) a +0 longbow 46 arrows a +0 leather armour a +0 arbalest 29 bolts (8, 17, D) 4 large rocks (unseen) (10, 17, D) a +0 spear (unseen) (19, 17, D) a phial of floods (20, 17, D) the Catalogue of the Three Curses Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Sticks to Snakes Transmutation 2 d - Ozocubu's Armour Charms/Ice 3 e - Ignite Poison Fire/Transmutation 5 (21, 17, D) an ornate deck of wonders (22, 17, D) an uncursed ring of stealth (23, 17, D) a +1 dagger of electrocution (24, 17, D) a +0 chain mail of magic resistance (25, 17, D) an uncursed staff of earth (26, 17, D) a +2 giant club (27, 17, D) the cursed ring "Ohottugg" {rC++ Str+3 Int-2 Dex-3} [ring of dexterity] It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (-3). It greatly protects you from cold. It has a curse placed upon it. (28, 17, D) a lamp of fire (29, 17, D) the Catalogue of Harmful Flight Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (39, 17, D) a +0 dire flail (unseen) (61, 17, D) a +0 centaur barding of cold resistance (62, 17, D) a book of Necromancy (63, 17, D) the cursed +2 scimitar of Fedhas' Generosity {flame, rF+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (64, 17, D) an uncursed staff of summoning (72, 17, D) a +0 hand axe the +10 arbalest of the Four Wonders {penet, +Inv +Fly rPois rF++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from fire. It protects you from poison. It lets you turn invisible. It lets you fly. 4 scrolls of enchant weapon (73, 17, D) the cursed +0 buckler of Amelioration {rElec rCorr Dex-3} It affects your dexterity (-3). It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. (4, 18, D) a +0 longbow (unseen) (5, 18, D) a +0 longbow (unseen) (6, 18, D) a +0 arbalest 15 silver bolts (7, 18, D) 4 large rocks (unseen) (8, 18, D) a +0 arbalest (unseen) (19, 18, D) the Incunabulum of Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Dazzling Spray Conjuration/Hexes 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Iron Shot Conjuration/Earth 6 (20, 18, D) a book of Battle (21, 18, D) the cursed ring "Bisoosui" {Str-4 Int+2} [ring of strength] It affects your strength (-4). It affects your intelligence (+2). It has a curse placed upon it. (23, 18, D) an ornate deck of defence (24, 18, D) a +2 pair of boots of stealth (25, 18, D) a lamp of fire (26, 18, D) an uncursed ring of stealth (27, 18, D) the Reference Book on Envenoming Spells Type Level a - Cure Poison Poison 2 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 (28, 18, D) a +2 cloak of magic resistance (29, 18, D) a +2 whip of venom (61, 18, D) a +0 shortbow (unseen) (62, 18, D) a cursed -2 shortbow the +3 morningstar "Lorghote" {flame, Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+3). 25 arrows (63, 18, D) a +0 trident (64, 18, D) a +0 trident (70, 18, D) the +3 long sword "Ratut" {drain, -Tele MP+9 Str-5 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+6). It affects your magic capacity (+9). It prevents most forms of teleportation. (71, 18, D) a +0 club (still there?) a +0 pair of gloves of dexterity (still there?) (72, 18, D) a +0 scimitar (unseen) (73, 18, D) a cursed ring of wizardry (4, 19, D) a +0 longbow (unseen) (5, 19, D) 3 large rocks (unseen) (6, 19, D) a +0 arbalest 6 bolts of flame an uncursed staff of poison a +0 shortbow 12 arrows (7, 19, D) the +6 short sword "Orb Guardian's Peril" {drain, rPois Int-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from poison. It makes you more stealthy. (unseen) (8, 19, D) a +0 longbow (unseen) (9, 19, D) a +0 longbow (unseen) (23, 19, D) an uncursed staff of summoning (24, 19, D) a +0 quarterstaff of protection (25, 19, D) a +1 ring mail of magic resistance (43, 19, D) a +0 quarterstaff of crushing (51, 19, D) a +1 battleaxe of freezing a +0 robe (53, 19, D) a +3 short sword a +0 robe (62, 19, D) a +2 vampiric hand axe 5 tomahawks (73, 19, D) a +0 short sword a +0 leather armour (4, 20, D) 3 large rocks (unseen) (6, 20, D) a large rock 6 arrows a bolt 2 silver bolts (7, 20, D) the +2 spear "Donokofe" {pierce, rPois rN+ Dex+3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. a large rock (still there?) (8, 20, D) a +0 longbow (unseen) (9, 20, D) an arrow (5, 21, D) a +0 arbalest (unseen) (6, 21, D) a +0 shortbow (unseen) (7, 21, D) a +0 longbow (still there?) the +3 falchion of Tacuiw {slice, rF+ MP+9 Int+7} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from fire. It affects your magic capacity (+9). a bolt (still there?) an arrow of frost (still there?) (40, 21, D) a +2 scythe of venom (63, 21, D) a +3 falchion of slicing (7, 22, D) a javelin 7 arrows (22, 22, D) a +0 trident (unseen) (72, 22, D) a +0 scimitar a +0 plate armour (7, 23, D) a bolt (6, 24, D) a bolt (8, 24, D) a bolt (unseen) (10, 24, D) a large rock (63, 24, D) a tomahawk a throwing net 5 arrows (6, 25, D) an arrow (9, 25, D) a javelin (25, 25, D) a +0 scimitar (unseen) (50, 25, D) an uncursed staff of air (52, 25, D) a book of the Warp (53, 25, D) a +1 dagger of speed (54, 25, D) a book of Burglary (55, 25, D) an uncursed ring of fire (50, 26, D) an uncursed staff of poison (51, 26, D) an uncursed staff of conjuration (52, 26, D) a plain deck of wonders (53, 26, D) a legendary deck of changes (54, 26, D) a book of Fire (7, 27, D) an arrow (61, 27, D) the cursed -10 scale mail "Agiqof" {MR+ rCorr Int+2 Slay-4 SInv} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It enhances your eyesight. It protects you from acid and corrosion. It has a curse placed upon it. (62, 27, D) a +0 dagger (63, 27, D) an uncursed staff of death (64, 27, D) a +4 shortbow of evasion (65, 27, D) a +0 short sword of venom (71, 27, D) a box of beasts (72, 27, D) the +6 long sword "Ubupneugho" {drain, rC- Str+5 Int+2 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (-3). It makes you vulnerable to cold. (73, 27, D) a disc of storms (62, 28, D) a +0 flail (63, 28, D) a +0 short sword a +0 leather armour (64, 28, D) a +2 shortbow of freezing (71, 28, D) the Catalogue of Attacks and Dark Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Conjure Ball Lightning Conjuration/Air 6 (73, 28, D) a +0 leather armour of cold resistance (35, 29, D) a book of Necromancy (36, 29, D) a lantern of shadows (37, 29, D) an uncursed staff of poison (38, 29, D) a +4 ring mail of cold resistance (39, 29, D) the +9 dagger "Bofo" {freeze, rN+ Int+3 Dex-2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from negative energy. It makes you more stealthy. (40, 29, D) the ring "Hykyrrer" {rElec Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It insulates you from electricity. It makes you less stealthy. (43, 29, D) a book of Flames (44, 29, D) an uncursed staff of conjuration (51, 29, D) a +3 arbalest of flaming a +4 glaive of venom 9 bolts a +2 chain mail of poison resistance (52, 29, D) a +0 demon whip of draining (61, 29, D) an uncursed staff of fire (unseen) (62, 29, D) a +0 mace (unseen) (63, 29, D) a +0 dagger 3 tomahawks of dispersal a +0 leather armour (35, 30, D) a book of Callings (36, 30, D) the Guide on Confrontation and the Birds Spells Type Level a - Searing Ray Conjuration 2 b - Lightning Bolt Conjuration/Air 5 c - Deflect Missiles Charms/Air 6 d - Orb of Destruction Conjuration 7 (38, 30, D) a +4 spear of venom (40, 30, D) the +7 war axe "Paofid" {flame, rElec rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It insulates you from electricity. (42, 30, D) a crystal ball of energy (43, 30, D) a cursed staff of poison (63, 30, D) a +1 shortbow of flaming (64, 30, D) a cursed +0 dagger (unseen) (63, 31, D) a +0 dagger (2, 32, D) a scroll of brand weapon (3, 32, D) a +2 mace of crushing (4, 32, D) a +2 mace of protection (6, 32, D) a lamp of fire (7, 32, D) an uncursed staff of air (9, 32, D) a +0 scale mail of fire resistance (10, 32, D) a +1 rapier of holy wrath (11, 32, D) a +4 quick blade (13, 32, D) a +1 plate armour of fire resistance (35, 32, D) an uncursed ring of fire (53, 32, D) a +2 longbow of evasion 26 arrows a +0 plate armour of magic resistance (1, 33, D) the ring of Paatogudgh {Fire MP-9 Int+5 Dex+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+5). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (-9). (2, 33, D) a +0 robe (3, 33, D) a +0 glaive (5, 33, D) a +2 flail of protection (6, 33, D) a phial of floods (8, 33, D) the cursed -1 helmet "Niraprea" {rElec rN+ Int+7 SInv Stlth-} It affects your intelligence (+7). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. It has a curse placed upon it. (9, 33, D) a plain deck of wonders (10, 33, D) a book of the Tempests (11, 33, D) a scroll of brand weapon (12, 33, D) an uncursed staff of cold (13, 33, D) a +0 dire flail (19, 33, D) an uncursed staff of death (20, 33, D) a book of Cantrips (21, 33, D) a +1 rapier of speed (22, 33, D) the ring "Shroclat" {Ice rElec MR+ MP-9 Int+6 Slay+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (24, 33, D) a crystal ball of energy (26, 33, D) a plain deck of escape (28, 33, D) an uncursed staff of energy (29, 33, D) a cursed +6 rod of shadows (10/10) (1, 34, D) the Volume of the Mantidfly Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ice Form Ice/Transmutation 4 c - Summon Lightning Spire Summoning/Air 4 d - Tornado Air 9 (2, 34, D) a +0 dagger (3, 34, D) a book of Conjurations (4, 34, D) a +4 flail of protection (5, 34, D) a book of Battle (6, 34, D) a +0 dagger a +0 robe a box of beasts (7, 34, D) a book of Transfigurations (8, 34, D) a +0 scimitar (9, 34, D) a crystal ball of energy (10, 34, D) a +6 blowgun (11, 34, D) a plain deck of changes (12, 34, D) a lamp of fire (13, 34, D) the amulet "Jihyxiec" {Faith rC+ Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It protects you from cold. (19, 34, D) a +3 leather armour of magic resistance (21, 34, D) the +4 scale mail of the Hunter {Dex+3} It affects your dexterity (+3). (23, 34, D) a book of Frost (27, 34, D) an uncursed staff of cold (28, 34, D) a +1 leather armour of magic resistance (29, 34, D) a plain deck of changes (37, 34, D) a +0 scythe of slicing (38, 34, D) a +2 great sword of freezing a +0 robe (52, 34, D) 2 bolts (4, 35, D) a cursed +3 dagger (unseen) (9, 35, D) a +0 trident (unseen) (22, 35, D) a +2 war axe of freezing (24, 35, D) Roxanne's Grimoire of Transformation and the Rocks Spells Type Level a - Passwall Transmutation/Earth 3 b - Alistair's Intoxication Transmutation/Poison 4 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 (38, 36, D) a cursed -2 dire flail a +3 blowgun (7, 37, D) a +0 battleaxe (8, 37, D) a +3 long sword of protection a cursed +3 halberd a +0 robe (49, 37, D) a plain deck of defence (50, 37, D) a +3 plate armour of cold resistance (51, 37, D) the ring of Klaozem {Ice -Tele rElec rPois Dex+3 Slay-4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (52, 37, D) a +2 battleaxe of electrocution (53, 37, D) a +1 dire flail of crushing (54, 37, D) an ornate deck of defence (59, 37, D) a cursed staff of earth (60, 37, D) a +3 long sword of flaming (62, 37, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (63, 37, D) a +1 rapier of holy wrath (70, 37, D) a sack of spiders (71, 37, D) a box of beasts (72, 37, D) a plain deck of war (73, 37, D) a +4 rod of the swarm (10/10) (6, 38, D) the +8 executioner's axe "Stateokk" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 robe (7, 38, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (9, 38, D) a +0 halberd (10, 38, D) a +2 dire flail (unseen) (49, 38, D) an uncursed staff of air (50, 38, D) an uncursed ring of protection from cold (51, 38, D) a +9 rod of destruction (9/9) (53, 38, D) an uncursed ring of flight (59, 38, D) a +1 longbow of flaming (61, 38, D) a +6 shortbow of evasion (62, 38, D) the +0 robe of Elyvilon's Generosity {-Cast rElec rPois rN+ Int-2} It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents spellcasting. (63, 38, D) a +2 trident of venom (71, 38, D) a Young Poisoner's Handbook (72, 38, D) a +0 short sword (73, 38, D) a cursed staff of earth (7, 39, D) a cursed +3 long sword a +0 robe a cursed +0 dagger of freezing a +2 robe of magic resistance (9, 39, D) a +0 war axe (70, 39, D) a +0 rapier (unseen) (71, 39, D) a +2 spear of freezing a +0 robe (7, 40, D) a +0 hand axe (70, 40, D) a +0 quarterstaff (unseen) (6, 42, D) a +0 battleaxe (7, 42, D) a +0 dire flail (unseen) (7, 43, D) a +3 triple sword of freezing (7, 45, D) the +8 bardiche "Bycuryps" {speed, rN+ MR- Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. a +0 robe the ring "Moammony" {rC+ MR+ Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. (6, 46, D) an uncursed staff of poison (7, 46, D) a +0 dire flail a cursed +0 chain mail (8, 46, D) an uncursed ring of protection from magic (7, 47, D) the cursed +0 quarterstaff of the Grey Skies {crush, +Rage rElec MR+ Str-2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. a +0 robe (8, 47, D) a +0 broad axe (unseen) (8, 48, D) a +0 war axe (unseen) (58, 48, D) the cursed -2 hand axe of Earthquakes {antimagic, -Tele rC+ Str+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (59, 48, D) an uncursed staff of earth (60, 48, D) a book of Annihilations (61, 48, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (63, 48, D) a plain deck of defence (64, 48, D) a +3 scale mail of poison resistance (69, 48, D) an uncursed staff of energy (70, 48, D) a +0 war axe (71, 48, D) the ring "Niwiehekehu" {rElec rF- rC++ rN+ Int+4 Stlth-} [ring of positive energy] It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (72, 48, D) an uncursed staff of power (73, 48, D) an uncursed ring of magical power (75, 48, D) a book of Control (18, 49, D) the ring of Ghoikhlorgh {rPois MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (19, 49, D) 2 royal jellies (20, 49, D) the Compendium of Frigorific Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 3 d - Ice Form Ice/Transmutation 4 e - Bolt of Cold Conjuration/Ice 6 (21, 49, D) a scroll of brand weapon (22, 49, D) an uncursed staff of energy (23, 49, D) a lantern of shadows (24, 49, D) a stone of tremors (26, 49, D) a +1 shortbow of flaming (27, 49, D) a +0 robe (28, 49, D) a scroll of holy word (29, 49, D) a lantern of shadows (30, 49, D) a manual of Axes (31, 49, D) a book of the Dragon (32, 49, D) an uncursed staff of cold (33, 49, D) a book of Debilitation (34, 49, D) the ring "Pliatt" {MR+ SInv} [ring of protection from magic] It affects your resistance to hostile enchantments. It enhances your eyesight. (38, 49, D) a scroll of brand weapon (39, 49, D) an uncursed staff of air (40, 49, D) a +0 halberd (41, 49, D) an uncursed staff of death (42, 49, D) a +0 long sword (43, 49, D) a +0 halberd (44, 49, D) a +0 flail (45, 49, D) a +0 war axe (46, 49, D) a +0 long sword (48, 49, D) a +0 long sword (49, 49, D) a book of the Tempests (51, 49, D) a book of Beasts (54, 49, D) the +2 robe "Cuol Mipt" {rElec rPois rN+ Int-3 Dex+5} It affects your intelligence (-3). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (58, 49, D) a +4 chain mail of magic resistance (60, 49, D) the Almanac of Companions Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 4 c - Monstrous Menagerie Summoning 6 (61, 49, D) an uncursed amulet of warding (62, 49, D) a book of Transfigurations (63, 49, D) a scroll of fog (64, 49, D) a +2 ring mail of magic resistance (65, 49, D) a book of Callings (66, 49, D) a plain deck of defence (67, 49, D) an uncursed staff of air (68, 49, D) a +0 leather armour of cold resistance (69, 49, D) a +2 plate armour of fire resistance (70, 49, D) a +0 scale mail of fire resistance (71, 49, D) a book of Dreams (72, 49, D) a manual of Fire Magic (73, 49, D) a +0 flail (74, 49, D) a +1 chain mail of cold resistance (75, 49, D) a scroll of brand weapon (18, 50, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (19, 50, D) a Young Poisoner's Handbook (20, 50, D) a +2 rod of shadows (14/14) (21, 50, D) the +6 longbow of the Abyss {venom, rPois rF- SInv} It poisons the ammo it fires. It makes you vulnerable to fire. It protects you from poison. It enhances your eyesight. (22, 50, D) the ring "Skewniq" {Fire MR+ Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (23, 50, D) a book of Enchantments (24, 50, D) the amulet "Wofrot" {Inacc +Inv Int-2 Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-2). It affects your dexterity (+4). It lets you turn invisible. (25, 50, D) a box of beasts (28, 50, D) the cursed -7 plate armour of Bitterness {rElec} It insulates you from electricity. It has a curse placed upon it. (30, 50, D) an uncursed staff of wizardry (31, 50, D) a phial of floods (32, 50, D) a cursed staff of wizardry (33, 50, D) an uncursed staff of power (34, 50, D) the +5 longbow of Orya {venom, rC+} It poisons the ammo it fires. It protects you from cold. (38, 50, D) a disc of storms (39, 50, D) a +4 plate armour of fire resistance (40, 50, D) a +0 long sword (41, 50, D) a Young Poisoner's Handbook (43, 50, D) an uncursed staff of earth (44, 50, D) a +2 quarterstaff of speed (45, 50, D) a legendary deck of wonders (46, 50, D) the cursed +0 ring mail of Plasticity {+Fly rF+ rCorr Dex-2} It affects your dexterity (-2). It protects you from fire. It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. (48, 50, D) an ornate deck of wonders (49, 50, D) a +0 flail (50, 50, D) the Tome of Fire Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Ignite Poison Fire/Transmutation 5 c - Bolt of Fire Conjuration/Fire 6 (51, 50, D) the +2 pair of boots of the Illusory Realms {rN+ Str+3 Stlth+} It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. (54, 50, D) a +4 plate armour of positive energy (58, 50, D) a +0 mottled dragon armour (59, 50, D) a Young Poisoner's Handbook (60, 50, D) an uncursed staff of air (61, 50, D) a +0 mace (62, 50, D) a +0 long sword (63, 50, D) a phial of floods (64, 50, D) a book of Hinderance (65, 50, D) an uncursed staff of fire (66, 50, D) a cursed -3 ring of strength (67, 50, D) an uncursed staff of cold (68, 50, D) a +0 short sword (69, 50, D) an uncursed staff of earth (71, 50, D) an uncursed staff of death (72, 50, D) an uncursed staff of energy (73, 50, D) a +2 ring of dexterity (74, 50, D) a +2 quarterstaff of crushing (75, 50, D) a +1 hand axe of chopping (0, 51, D) an uncursed staff of cold (1, 51, D) a scroll of brand weapon (2, 51, D) the +0 morningstar of Expedience {flame, rF+ Str+2 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+6). It protects you from fire. (3, 51, D) the amulet "Poehaj" {Faith rElec Dex+4 Slay-4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It makes you more stealthy. (4, 51, D) a scroll of brand weapon (5, 51, D) an uncursed staff of poison (6, 51, D) an uncursed staff of energy (7, 51, D) a plain deck of defence (8, 51, D) a +2 dagger of flaming (9, 51, D) a +0 halberd (10, 51, D) the +9 hunting sling of Poverty {velocity, +Inv MP+9 Str-4 Int+4 Stlth-} Any stone fired from it inflicts extra damage. It affects your strength (-4). It affects your intelligence (+4). It affects your magic capacity (+9). It lets you turn invisible. It makes you less stealthy. (11, 51, D) a +0 trident (12, 51, D) an uncursed staff of power (13, 51, D) an uncursed staff of cold (14, 51, D) a manual of Summonings (18, 51, D) the +5 chain mail "Zeusch" {+Fly MR+ Str-3 SInv} It affects your strength (-3). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. (19, 51, D) an uncursed amulet of resist corrosion (20, 51, D) a crystal ball of energy (21, 51, D) a Fen Folio (22, 51, D) Sif Muna's Volume of Good Luck Spells Type Level a - Swiftness Charms/Air 2 b - Sure Blade Hexes/Charms 2 c - Flight Charms/Air 3 (23, 51, D) a book of the Dragon (24, 51, D) the ring "Niaroahi" {Fire Contam rPois SInv Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It enhances your eyesight. It causes magical contamination when unequipped. It makes you more stealthy. (25, 51, D) an uncursed amulet of resist corrosion (26, 51, D) a sack of spiders (27, 51, D) a +2 chain mail of poison resistance (28, 51, D) a +3 plate armour of fire resistance (30, 51, D) a +0 ring mail of poison resistance (31, 51, D) an uncursed ring of ice (32, 51, D) a +6 hand crossbow of freezing (33, 51, D) a book of the Dragon (38, 51, D) a book of Debilitation (39, 51, D) a +0 morningstar (40, 51, D) a +0 war axe (41, 51, D) a book of Transfigurations (42, 51, D) a book of Power (43, 51, D) a phial of floods (44, 51, D) a +0 morningstar (45, 51, D) a +0 short sword of protection (46, 51, D) a crystal ball of energy (47, 51, D) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (48, 51, D) a +3 ring mail of cold resistance (51, 51, D) a +0 flail (52, 51, D) a +0 hand axe (53, 51, D) a +0 short sword (54, 51, D) a lantern of shadows (63, 51, D) a fan of gales (65, 51, D) an uncursed staff of conjuration (66, 51, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (67, 51, D) a Grand Grimoire (68, 51, D) a +0 hunting sling of flaming (69, 51, D) the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 52, D) the amulet "Klaustruara" {Stasis rC+ Int+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+2). It protects you from cold. (2, 52, D) an uncursed staff of cold (3, 52, D) a disc of storms (4, 52, D) a +4 short sword of draining (5, 52, D) an uncursed staff of cold (6, 52, D) a fan of gales (7, 52, D) a +0 pair of gloves of archery (8, 52, D) an uncursed staff of wizardry (9, 52, D) a plain deck of summoning (10, 52, D) a +0 long sword (11, 52, D) a +1 spear of venom (12, 52, D) a book of Battle (14, 52, D) a +0 hand axe (25, 52, D) a cursed +0 robe (unseen) (44, 52, D) a +0 ring mail of poison resistance (45, 52, D) a +1 scythe of slicing (still there?) a +0 scimitar (still there?) (46, 52, D) a +0 dire flail of crushing (still there?) a +0 battleaxe (still there?) (47, 52, D) a +2 fire dragon armour (48, 52, D) a +0 broad axe (unseen) (66, 52, D) an uncursed staff of cold (67, 52, D) a cursed -2 long sword a +4 ring of strength a red draconian corpse (0, 53, D) an uncursed ring of protection from cold (1, 53, D) a +1 mace of protection (2, 53, D) a +0 spear of venom (3, 53, D) a +0 mace (6, 53, D) an uncursed staff of fire (7, 53, D) a +1 chain mail of magic resistance (8, 53, D) a book of the Sky (9, 53, D) a +4 ring mail of cold resistance (10, 53, D) a book of Geomancy (11, 53, D) the Collected Works on Ignition and Battle Magic Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Bolt of Fire Conjuration/Fire 6 c - Ring of Flames Charms/Fire 7 (12, 53, D) a plain deck of escape (13, 53, D) a +2 halberd of protection (14, 53, D) a +3 arbalest of flaming (23, 53, D) (unseen) (25, 53, D) an uncursed staff of power (unseen) (42, 53, D) a +0 battleaxe (43, 53, D) a cursed -1 hand axe (unseen) (44, 53, D) a +0 battleaxe (unseen) (45, 53, D) the +10 great sword of Syeme {slice, +Fly Stlth+} It inflicts extra damage upon your enemies. It lets you fly. It makes you more stealthy. (unseen) (46, 53, D) a +0 halberd (47, 53, D) a +2 halberd of chopping (unseen) (72, 53, D) a Killer Klown corpse (skeletalised by now) (24, 54, D) the +0 robe "Smurof" {rC+ MR+ MP+9 Dex-2} It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (unseen) (25, 54, D) the +6 trident "Chofya" {pierce, +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. (unseen) (29, 54, D) a +2 mace of holy wrath (unseen) (42, 54, D) a +0 glaive (still there?) a +4 mace (still there?) (43, 54, D) a +3 mace of crushing (unseen) (46, 54, D) a +1 trident of protection the +5 blowgun of Law {evade, +Blink rF- Str+4 Dex+2} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you blink. a cursed +0 dire flail (47, 54, D) a +0 trident (unseen) (49, 54, D) a +3 scimitar of slicing (unseen) (50, 54, D) a cursed -2 hand axe (51, 54, D) a +0 dire flail (67, 54, D) a +0 glaive a green draconian corpse (68, 54, D) a cursed -2 trident (69, 54, D) a +0 short sword (71, 54, D) a +0 glaive of chopping (unseen) (5, 55, D) a +0 whip a +0 cloak (7, 55, D) the +7 great sword of the Spectre {freeze, +Fly rC++ Str+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It greatly protects you from cold. It lets you fly. (unseen) (42, 55, D) the +6 halberd of Makhleb {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (43, 55, D) a +1 battleaxe of freezing (unseen) (44, 55, D) a +2 scimitar of slicing (unseen) (45, 55, D) a +0 bardiche of venom (unseen) (46, 55, D) a cursed -1 dire flail (47, 55, D) a +0 scimitar (unseen) (48, 55, D) a +0 war axe (unseen) (49, 55, D) the +5 halberd "Zyst" {drain, rElec MP-9 Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (-9). (unseen) (50, 55, D) the cursed -1 scimitar "Thratwuu" {slice, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. (64, 55, D) a +0 glaive (unseen) (65, 55, D) a +0 war axe (unseen) (66, 55, D) a +0 battleaxe (67, 55, D) a +3 halberd of protection a green draconian corpse (68, 55, D) a +0 halberd (unseen) (70, 55, D) a fire dragon skeleton (5, 56, D) a +0 glaive of holy wrath (6, 56, D) a +0 flail an uncursed ring of sustain abilities (7, 56, D) a +2 long sword of draining (unseen) (8, 56, D) a +0 battleaxe (9, 56, D) a +3 scimitar of holy wrath (unseen) (10, 56, D) the +9 quarterstaff "Bemong" {drain, rPois rC+ rN+ Str-3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from cold. It protects you from poison. It protects you from negative energy. It makes you less stealthy. (44, 56, D) a +0 trident (unseen) (45, 56, D) a +0 cloak (unseen) (46, 56, D) a +0 cloak a +0 war axe a +0 cloak an uncursed ring of poison resistance (47, 56, D) a +0 flail (unseen) (48, 56, D) a +0 war axe (unseen) (49, 56, D) a +1 spear of venom (unseen) (66, 56, D) a +0 dire flail (unseen) (67, 56, D) a cursed -3 flail an uncursed ring of magical power a fire dragon corpse a mottled draconian corpse (68, 56, D) a +0 battleaxe (unseen) (69, 56, D) a +2 mace of protection (7, 57, D) a +0 flail (8, 57, D) a +4 antimagic glaive (9, 57, D) a +0 short sword (23, 57, D) a +0 robe (24, 57, D) a +0 robe (unseen) (43, 57, D) a +3 glaive of freezing (44, 57, D) a +1 battleaxe of electrocution (unseen) (45, 57, D) a +1 cloak of magic resistance (unseen) (46, 57, D) a +0 battleaxe a +0 cloak (47, 57, D) a +0 flail (65, 57, D) a +2 quarterstaff of draining (unseen) (66, 57, D) a +0 scimitar (unseen) (67, 57, D) a +0 mace (68, 57, D) a +0 dire flail (5, 58, D) a +6 broad axe of flaming (unseen) (6, 58, D) a +0 war axe (unseen) (7, 58, D) a +0 battleaxe the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (8, 58, D) a +0 trident (9, 58, D) a +0 hand axe (unseen) (44, 58, D) a +0 mace (unseen) (45, 58, D) a +0 long sword (unseen) (47, 58, D) a +0 battleaxe (unseen) (48, 58, D) a +0 halberd (unseen) (49, 58, D) a cursed -3 hand axe (unseen) (66, 58, D) a +0 long sword (unseen) (7, 59, D) a +0 glaive (8, 59, D) a +0 long sword (45, 59, D) a +0 war axe (46, 59, D) a +0 battleaxe (unseen) (47, 59, D) a +0 battleaxe (7, 60, D) a cursed -3 long sword (9, 60, D) a +0 dire flail (unseen)