Dungeon Crawl Stone Soup version 0.22.1-5-g62c59d919a (webtiles) character file. 445 dstrtn the Sneak (level 6, -3/32 HPs) Began as a Deep Elf Air Elementalist on Jan 9, 2019. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:25:09 (5117 turns). dstrtn the Sneak (Deep Elf Air Elementalist) Turns: 5117, Time: 00:25:10 Health: -3/32 AC: 4 Str: 5 XL: 6 Next: 72% Magic: 12/15 EV: 13 Int: 22 God: Gold: 99 SH: 0 Dex: 15 Spells: 1/14 levels left rFire . . . SeeInvis . c - +1 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . s - +1 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. You spent 91 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) d - a +0 whip h - a +0 hunting sling o - a +2 dagger of holy wrath t - the +0 dagger of Causality {drain, rF+} (You took it off an orc on level 4 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. Missiles b - 74 stones (quivered) f - 3 tomahawks m - 11 poisoned needles p - 16 bolts x - 26 sling bullets Armour a - a +0 robe (worn) s - a +1 pair of gloves (worn) Jewellery y - a +2 ring of protection {unknown} Scrolls g - a scroll of fear {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of noise {unknown} n - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} Potions e - a potion of agility k - a potion of curing {@q1} l - a potion of might u - a potion of brilliance {unknown} v - a potion of berserk rage {unknown} z - a potion of resistance {unknown} A - a potion of flight {unknown} Comestibles w - 9 rations {!d} Skills: - Level 2.4 Dodging - Level 5.0 Stealth - Level 4.6 Spellcasting - Level 3.0 Conjurations + Level 3.7 Hexes - Level 2.0 Charms + Level 4.4 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 2% 1 None b - Static Discharge Conj/Air ###..... 7% 3 ##..... c - Confuse Hex ###..... 7% 3 ##..... s - Airstrike Air ###....... 17% 4 ####... w - Swiftness Chrm/Air ###..... 4% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###... 2% 1 None Gell's Gravitas Tloc #......... 30% 3 ##..... Lightning Bolt Conj/Air ###....... 54% 5 #####.. Petrify Tmut/Erth #....... 71% 4 ####... Metabolic Englaciation Hex/Ice ##........ 80% 5 #####.. Yara's Violent Unravell Hex/Tmut ##........ 80% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 * Annotations: D:1 exclusion: downstairs D:2 exclusion: downstairs D:3 Grinder, Ijyb, Purgy Message History Why would you want to do that? Why would you want to do that? Found a ration. Unknown command. w - 9 rations {!d} (gained 1) Found a scroll of identify. Unknown command. r - a scroll of identify {@r1} As you read the scroll of identify {@r1}, it crumbles to dust. t - the +0 dagger of Causality {drain, rF+, !w} Unknown command. A jackal skeleton comes into view. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal skeleton Aim: a jackal skeleton (resting) The zap hits the jackal skeleton. The jackal skeleton is moderately damaged. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (moderately damaged) The zap hits the jackal skeleton. The jackal skeleton is heavily damaged. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (heavily damaged) The zap hits the jackal skeleton. The jackal skeleton is heavily damaged. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal skeleton Aim: a jackal skeleton (heavily damaged) The zap hits the jackal skeleton. You destroy the jackal skeleton! An ogre comes into view. It is wielding a giant spiked club. A leopard gecko comes into view. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (resting) The zap hits the leopard gecko. You kill the leopard gecko! An orc comes into view. It is wielding a falchion. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a falchion and wearing a leather armour (resting) The zap hits the orc. You kill the orc! The ogre shouts! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 50%) The ogre resists with significant effort. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Unknown command. Casting: Confuse (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 50%) The ogre resists with significant effort. Casting: Confuse (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 50%) The ogre resists with significant effort. The ogre hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Huge Dmg: -96%(-31hp) hp: 4%(1hp) There is an open door here. An orc comes into view. It is wielding a club. An orc priest comes into view. It is wielding a hand axe. Unknown command. Unknown command. Unknown command. Things that are here: a mace; a leather armour Unknown command. Unknown command. Unknown command. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.#..##.##.######## #.......##........############### ..................#........)..... ......................<.......... #.####.....####.................รท #.#..##...##..#...#.............. #.#...##.##...#..<#.............. #.##...#.#...##..##.............. #..##.'#.#'.##..@##.............. ....###...###....##.............. ........8.)[.....##.............. ....###...###...O##.............. ...##.'#.#'.##..)##.............. ..##...#.#...##.o#.............## ..#...##.##...#......o.........# .)#[.##...##.)#..#.............## ..####.....####..#............... You could see an ogre and an orc priest. Vanquished Creatures A howler monkey (D:4) A crimson imp (D:3) 2 hounds (D:4) An iguana (D:4) A worker ant (D:4) A hound skeleton (D:3) A worker ant zombie (D:4) 11 adders 2 oozes An adder skeleton (D:4) 4 worms 7 dart slugs 4 leopard geckos 8 orcs 6 bats 3 giant cockroaches (D:1) 7 goblins 9 hobgoblins 8 jackals A quokka (D:4) A ball python (D:4) 3 frilled lizards A jackal skeleton (D:4) 10 kobolds 2 leopard gecko skeletons (D:4) 9 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dstrtn the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 228 | D:1 | Learned a level 2 spell: Swiftness 312 | D:1 | Reached skill level 3 in Stealth 439 | D:1 | Reached skill level 1 in Charms 669 | D:1 | Reached XP level 3. HP: 13/19 MP: 4/9 1134 | D:1 | Learned a level 3 spell: Static Discharge 1859 | D:2 | Reached XP level 4. HP: 20/24 MP: 3/10 2519 | D:2 | Learned a level 4 spell: Airstrike 2809 | D:2 | Reached skill level 4 in Stealth 2905 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/12 3177 | D:3 | Noticed Grinder 3299 | D:3 | Noticed Ijyb 3585 | D:3 | Noticed Purgy 3868 | D:4 | Reached XP level 6. HP: 30/32 MP: 3/15 3882 | D:4 | Learned a level 3 spell: Confuse 4056 | D:4 | Reached skill level 5 in Stealth 4056 | D:4 | Reached skill level 1 in Hexes 4060 | D:4 | Got a smoking dagger {drain, !w} 4225 | D:4 | Found Mabb's Assorted Antiques. 4233 | D:4 | Bought a metallic blue potion for 29 gold pieces 4233 | D:4 | Bought a scroll labeled ANLIRU SOZIMAQ for 33 gold pieces 4233 | D:4 | Bought a glowing inky potion for 29 gold pieces 4994 | D:4 | Identified the +0 dagger of Causality {drain, rF+, !w} (You | took it off an orc on level 4 of the Dungeon) 5073 | D:4 | HP: 1/32 [ogre/giant spiked club (31)] 5117 | D:4 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.0 Stealth | 3 4 5 | 5.0 Charms | 1 2 | 2.0 Air Magic | 4 | 4.4 Spellcasting | 4 | 4.6 Hexes | 3 | 3.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | 6 | 21 || 27 Throw: Stone | | 1 || 1 Cast: Shock | 83 | 92 || 175 Static Discharge | 1 | 21 || 22 Airstrike | | 11 || 11 Swiftness | | 1 || 1 Confuse | | 3 || 3 Use: Scroll | | 4 || 4 Eat: Chunk | 3 | 13 || 16 Armor: Robe | 11 | 5 || 16 Dodge: Dodged | 35 | 24 || 59