Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4457043146695735008 78 duchin the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Apr 2, 2022. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (1982 turns). duchin the Conjurer (Deep Elf Conjurer) Turns: 1982, Time: 00:04:19 Health: -9/24 AC: 2 Str: 4 XL: 4 Next: 15% Magic: 8/11 EV: 12 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 buckler Potions b - a potion of haste {unknown} d - 2 potions of degeneration {unknown} f - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.6 Spellcasting * Level 5.7 Conjurations + Level 1.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 10% 1 Pain Necr 16% 1d4 10% 1 Portal Projectile Hex/Tloc 16% N/A 21% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Vampiric Draining Necr 4% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Blade Hands Tmut 2% N/A 95% 5 Excruciating Wounds Necr 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Message History You see here a +0 club. Things that are here: a +0 club; a gnoll corpse There is a stone staircase leading down here. You climb downwards. A ball python comes into view. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You aren't carrying any scrolls. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. The gnoll barely misses you. Things that are here: a +0 club; a gnoll corpse You see here a +0 club. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ################## #................. #>................ #g###########..... #g# #.#### #######@## #.# #........# #.# ########........# #.# #...............# #.# #...............# #.# #........#####'## #.# #........# ###'###########.# #........# #.............#.# #........# #.............#.#### You could see 2 gnolls. Vanquished Creatures 3 adders (D:2) 2 gnolls (D:2) 3 ball pythons 5 endoplasms 3 goblins 5 hobgoblins (D:2) A quokka (D:2) 5 bats (D:1) 2 frilled lizards A kobold (D:2) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Found Laatt's Magic Scroll Shoppe. 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 351 | D:1 | Learned a level 2 spell: Searing Ray 1005 | D:2 | Reached skill level 5 in Conjurations 1091 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1095 | D:2 | Learned a level 3 spell: Dazzling Flash 1479 | D:2 | Reached skill level 1 in Hexes 1779 | D:2 | Found a faded altar of an unknown god. 1902 | D:2 | Reached XP level 4. HP: 18/24 MP: 6/11 1976 | D:3 | HP: 1/24 [gnoll/+0 whip (7)] 1982 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, serial_shops, nicolae_shop_hallway_plus, grunt_decor_mini_mirrors D:2: layout_basic, chequers_ecumenical_altar_lobes, chequers_garden, roderic_lattice_a D:3: layout_loops_ring, kennysheep_flooded_box Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Hexes | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 60 | || 60 Searing Ray | 2 | 1 || 3 Use: Scroll | 4 | || 4 Armor: Robe | 3 | || 3 Dodge: Dodged | 8 | 3 || 11