duchin Level 1 of the Dungeon (27, 3, D:1) a +0 robe (27, 7, D:1) 18 stones (48, -10, D:1) a +0 mace (48, 17, D:1) a +0 hunting sling (49, -10, D:1) a +0 whip (49, 18, D:1) a +0 club (50, 16, D:1) a +0 short sword 4 stones (64, -4, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 2 potions of mutation (1, 0, D:2) 11 sling bullets (3, -4, D:2) a potion of mutation (26, -25, D:2) a +0 flail a +0 leather armour (35, -41, D:2) a +0 club (unseen) (40, -22, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Zar Gokk's Antique Armour Shoppe a +3 scale mail of poison resistance (437 gold) the +3 chain mail of Past Mistakes {Harm rF+ SInv} (716 gold) rF: It protects you from fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 helmet (85 gold) the +3 salamander hide armour {Flames rF++ rC--} (655 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +3 scale mail of fire resistance (494 gold) a +0 leather armour (38 gold) a +2 leather armour of positive energy (304 gold) (0, 0, D:3) a giant cockroach corpse (10, -16, D:3) a goblin corpse (12, -17, D:3) a +0 dagger a +0 robe the human corpse of Jessica (18, -29, D:3) a +0 mace (18, -8, D:3) 18 stones (18, -2, D:3) 22 bolts (19, -29, D:3) a +0 hand axe a +0 club (21, -29, D:3) a +0 short sword (23, -33, D:3) a +0 hunting sling (25, -29, D:3) 15 sling bullets (32, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, -22, D:3) a +0 falchion (45, -24, D:3) a ball python corpse (skeletalised by now) (45, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -20, D:3) a +0 flail a +0 scale mail