duchin Level 1 of the Dungeon (0, 0, D:1) 26 stones (2, -10, D:1) a +0 club (9, 36, D:1) a +0 club (10, -5, D:1) a +0 club (14, 14, D:1) 23 stones (15, 14, D:1) a +0 chain mail (34, 21, D:1) a +0 club (36, 21, D:1) a +0 dagger (44, 3, D:1) a +0 whip (52, 38, D:1) a +0 dagger (64, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 10, D:2) 22 stones (3, -3, D:2) a +0 hand axe (3, 7, D:2) a +0 club (4, 6, D:2) a +0 dagger (7, 16, D:2) a +0 club (8, -14, D:2) 16 arrows (20, 8, D:2) 10 arrows (23, 7, D:2) a +0 leather armour (26, 18, D:2) a +0 club (26, 19, D:2) a +0 dagger a +0 dagger a +0 dagger (26, 20, D:2) a +0 dagger (26, 21, D:2) a +0 dagger a +0 robe (27, 19, D:2) a +0 dagger (28, 19, D:2) a +0 dagger a +0 club (33, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 8, D:3) a +0 dagger (4, -4, D:3) a +0 dagger (5, -6, D:3) a +0 dagger (6, -6, D:3) a +0 dagger (6, -5, D:3) a +0 hunting sling a +0 club 22 stones a +0 dagger (6, -4, D:3) a +0 dagger (7, -6, D:3) a +0 club a +0 club (7, -3, D:3) a +0 short sword 4 poisoned darts (8, -7, D:3) a +0 short sword a +0 animal skin (13, -7, D:3) a +0 short sword (21, -17, D:3) a +0 hunting sling a +0 dagger 17 stones (25, -10, D:3) 21 stones (28, 0, D:3) 15 stones (36, -1, D:3) 25 arrows (44, -24, D:3) a scroll of immolation Level 4 of the Dungeon [Shop] Ediphy's Weapon Shop 20 bolts (52 gold) the +5 flail of Patizudu {drain, Will+ Int+3} (652 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Will: It increases your willpower. a +0 hunting sling (19 gold) a +0 war axe (45 gold) the +7 staff of the Meek {protect, meekguard} (608 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. 4 poisoned darts (20 gold) 9 arrows (23 gold) a +0 arbalest (58 gold) a +0 falchion (39 gold) a +0 short sword (39 gold) (0, 0, D:4) 5 javelins (8, 14, D:4) a +0 dagger (11, -8, D:4) a +0 robe (12, 4, D:4) a +0 dagger (14, -5, D:4) 18 stones (15, 9, D:4) a +0 hand crossbow (18, -5, D:4) a +0 dagger a +0 robe (27, -1, D:4) 22 arrows (28, 6, D:4) a +0 ring mail (37, 7, D:4) a +0 club (38, 9, D:4) a +0 halberd (38, 19, D:4) 13 sling bullets (39, 8, D:4) a +0 robe a +0 whip (39, 9, D:4) a +0 giant spiked club (40, 10, D:4) a +0 flail (45, 20, D:4) 16 bolts (46, 15, D:4) a +0 dagger 15 stones a +0 leather armour (49, 19, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, 14, D:5) a +0 dagger (still there?) a +0 robe (still there?) (25, 13, D:5) a +0 trident (28, 23, D:5) 3 scrolls of identify (28, 29, D:5) 22 sling bullets (39, 24, D:5) a wand of iceblast (9) (40, -8, D:5) a +0 ring mail (47, -3, D:5) a +0 rapier of speed a +0 leather armour (48, 30, D:5) a potion of might Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (0, 5, D:6) a scroll of magic mapping (1, 6, D:6) a scroll of holy word Level 7 of the Dungeon (0, 0, D:7) 16 stones (10, 6, D:7) a +0 quarterstaff (12, 3, D:7) a +0 scimitar