duchin Level 1 of the Dungeon (0, 0, D:1) 22 bolts (5, -15, D:1) a +0 dagger (12, 15, D:1) 20 stones (14, 8, D:1) a +0 club (21, 21, D:1) a +0 club (22, 3, D:1) a +0 hand axe a +0 leather armour (27, 16, D:1) a +0 leather armour (29, -8, D:1) a +0 dagger (37, -9, D:1) a +0 short sword (39, 1, D:1) 2 poisoned darts (41, 7, D:1) a +0 club (42, 9, D:1) a +0 robe (44, -3, D:1) 14 arrows (46, -12, D:1) 25 arrows Level 2 of the Dungeon [Shop] Popoa's Weapon Emporium a +0 great mace (71 gold) 19 stones (20 gold) a +0 long sword (38 gold) a +0 great sword (71 gold) a +0 hunting sling (16 gold) a +0 spear (33 gold) the +7 hand axe of Symmetry {flame, +Blink rPois rC+ Dex+3} (790 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. the +5 hand axe of Subjectivity {elec, Str+4} (526 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). a +0 rapier (44 gold) 25 sling bullets (137 gold) (0, 0, D:2) a +0 hunting sling a +0 dagger 16 stones (10, -11, D:2) 4 poisoned darts (11, -20, D:2) 5 large rocks (13, -14, D:2) a +0 dagger (20, -8, D:2) 6 poisoned darts (21, 5, D:2) a +0 club (26, 16, D:2) a +0 whip (26, 26, D:2) a +0 club a +0 robe (28, 2, D:2) a +0 ring mail (36, 0, D:2) a +0 robe (43, -4, D:2) a +0 dagger (44, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 3, D:3) a +0 short sword a +0 leather armour (2, 3, D:3) a +0 dagger a +0 leather armour (5, 13, D:3) a +0 dagger (12, 0, D:3) a +0 war axe (12, 2, D:3) 28 stones (17, 6, D:3) a +0 club (19, -18, D:3) 17 arrows (20, -18, D:3) a +0 short sword (21, -8, D:3) a +0 short sword (27, 29, D:3) 11 stones a +0 hand axe of flaming (39, 27, D:3) a +0 mace a +0 chain mail (42, -17, D:3) a +0 flail (56, 6, D:3) a +0 robe (57, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) Sif Muna's Guide on the Traveller Spells Type Level Known a - Apportation Translocation 1 no (1, 0, D:4) Sif Muna's Tome of Bewitchment Spells Type Level Known a - Slow Hexes 1 no (2, 0, D:4) Sif Muna's Disquisition on Displacement Spells Type Level Known a - Apportation Translocation 1 no (3, 3, D:4) 11 stones (4, -12, D:4) 6 poisoned darts (7, 5, D:4) a +0 club (9, -12, D:4) a +0 giant club (9, -10, D:4) a +0 plate armour (12, 9, D:4) 19 bolts (19, -19, D:4) 24 stones (20, -19, D:4) 19 stones (22, -20, D:4) 18 stones (22, -15, D:4) 20 stones (24, -25, D:4) a stone (24, -14, D:4) 16 stones (25, -20, D:4) 20 stones (26, -18, D:4) 16 stones (26, -7, D:4) 14 stones (28, 7, D:4) 14 bolts (32, -18, D:4) a +0 battleaxe (40, -4, D:4) 19 stones (41, -11, D:4) 19 arrows (41, -10, D:4) a +0 robe (44, -16, D:4) a +0 mace (44, -1, D:4) 33 arrows (45, -2, D:4) a ring of resist corrosion (46, -9, D:4) a +0 club a +0 leather armour (46, -8, D:4) a +0 dagger a +0 robe (46, -7, D:4) a +0 club (47, 10, D:4) a +0 mace (54, 11, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 27 stones (5, -10, D:5) a +0 morningstar (5, 2, D:5) 28 arrows (14, 21, D:5) a +0 dagger of chaos (22, -5, D:5) a staff of death (24, 26, D:5) a +0 robe a +0 dagger (25, 26, D:5) a +0 whip (26, 26, D:5) a +0 whip (37, 22, D:5) 5 poisoned darts (55, 3, D:5) a +0 dagger (56, 14, D:5) a +0 halberd (still there?) a gnoll corpse (still there?) (57, 14, D:5) a +0 club (still there?) a gnoll corpse (still there?) (58, 13, D:5) 13 gold pieces (67, 8, D:5) 21 arrows (68, 13, D:5) a howler monkey corpse the Ecumenical Temple