Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10300868919874000015 44 duchin the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on July 21, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (722 turns). duchin the Conjurer (Deep Elf Conjurer) Turns: 722, Time: 00:02:50 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 41% Magic: 0/11 EV: 12 Int: 24 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of flight {unknown} e - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Call Imp Summ 5% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Found a viscous puce potion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jackal misses you. Found a metallic cyan potion. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the jackal! You kill the jackal! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The jackal barely misses you. The jackal bites you. You die... ...#≈ #....J....#....... ....#≈#...#####.#!...... .....##...## #......... ......#....## ##........ ......##....# #...!.... ......#.#...# #.#.♣.♣.. .........#..# #.##♣ ♣ ...(..#.#..## #h# ......##..## #@##♣ ......#...# #...♣ .....##...#### ....♣ ....#≈#......#....... ...#≈≈#..###)..(.....# #######..# ##...>....# ##.......# ##......## #........# #....... ........## ...... You could see a jackal. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 7 goblins (D:1) 7 hobgoblins (D:1) 7 jackals (D:1) A kobold (D:1) A ball python (D:1) 3 bats (D:1) 4 rats (D:1) 35 creatures vanquished. Vanquished Creatures (others) 4 plants (D:1) 4 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 301 | D:1 | Learned a level 2 spell: Searing Ray 614 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 722 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_clump_small, chequers_hall_statues_corner_a, minmay_hexomino_f4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 23 Dagger || 17 Cast: Magic Dart || 54 Searing Ray || 1 Armor: Robe || 17 Dodge: Dodged || 56