Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16773176448173108503 59 duchin the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on July 30, 2022. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (1855 turns). duchin the Conjurer (Octopode Conjurer) Turns: 1855, Time: 00:05:20 Health: 0/28 AC: 1 Str: 8 XL: 4 Next: 3% Magic: 3/7 EV: 13 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . d - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +3 dagger of venom Magical Staves d - a staff of poison (weapon) Scrolls a - a scroll of identify h - a scroll of vulnerability {unknown} Potions b - a potion of mutation c - a potion of curing {unknown} f - a potion of attraction {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting - Level 0.2 Short Blades + Level 0.1 Staves - Level 2.0 Dodging - Level 2.6 Stealth - Level 1.1 Unarmed Combat + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 0.4 Air Magic * Level 0.9 Poison Magic * Level 0.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Mephitic Cloud Conj/Pois/Air 15% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 36% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Flame Wave Conj/Fire 11% 2d5 52% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The gnoll closely misses you. The gnoll barely misses you. x2 Unknown command. You hit the gnoll. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! The gnoll barely misses you. You have reached level 4! The gnoll hits you with a +0 halberd. You see here a +0 whip. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. You constrict the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 halberd! You hit the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll. The gnoll closely misses you. You release your grip on the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##...#######........## .....# #..........# #....# #..........# ##...# #..........# #..### #..........# #รท..# #..).......# ..#.# ##....g...## #.#.#### ##......## ..#.g..# ####@.## ...###.### #..# <(..##...### #..# ..#...##...# #..# ..###.####....##.## ..# #.>..#.......# ### ####.#.......# #gg.....# .>....# You could see a gnoll. Vanquished Creatures 2 gnolls A worm (D:2) 3 bats (D:2) 4 endoplasms 4 goblins 4 hobgoblins 5 kobolds 2 quokkas (D:1) 7 ball pythons (D:1) A frilled lizard (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 11/18 MP: 1/5 194 | D:1 | Learned a level 2 spell: Searing Ray 363 | D:1 | Found Cet Loch's Book Shop. 516 | D:1 | Found a faded altar of an unknown god. 678 | D:1 | Reached skill level 1 in Fighting 678 | D:1 | Reached skill level 1 in Unarmed Combat 678 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 781 | D:1 | Learned a level 3 spell: Mephitic Cloud 1340 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1838 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 1855 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, hellmonk_ecumenical_altar_inner_sanctum, hangedman_decor_points, minmay_misc_feat_doors, minmay_misc_feat_cross D:2: layout_rooms, basic_altar, hangedman_decor_clover_reticule Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Unarmed Combat | 1 | 1.1 Short Blades | | 0.2 Staves | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Air Magic | | 0.4 Poison Magic | | 0.9 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 7 | 1 || 8 Staff | 9 | 5 || 14 Tentacles | 3 | 2 || 5 Dagger | 1 | || 1 Cast: Magic Dart | 70 | || 70 Searing Ray | 1 | || 1 Use: Scroll | 3 | || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 13 | 6 || 19