Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 524734837449271805 109 duchin the Conjurer (level 4, -1/29 HPs) Began as an Octopode Conjurer on July 30, 2022. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1780 turns). duchin the Conjurer (Octopode Conjurer) Turns: 1780, Time: 00:02:42 Health: -1/29 AC: 1 Str: 8 XL: 4 Next: 89% Magic: 0/8 EV: 13 Int: 20 God: Gold: 47 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons h - a +0 short sword Magical Staves a - a staff of death Scrolls g - a scroll of fog Potions b - a potion of heal wounds {unknown} d - 2 potions of mutation {unknown} e - a potion of haste {unknown} Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 1.9 Unarmed Combat + Level 2.8 Spellcasting + Level 4.5 Conjurations + Level 0.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Summon Forest Summ/Tloc 1% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. You tentacle-slap the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You tentacle-slap the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You constrict the gnoll. A gnoll comes into view. It is wielding a +0 spear. The gnoll closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll shouts! You constrict the gnoll. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, constricted by you, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! You die... ### #########.# #.........# #.#######.# #.).# #.# ###@# #.# #))g[.#.# #####.#.# #.##### #.....# #####.# #.# #.# #.# You could see a gnoll. Vanquished Creatures A howler monkey (D:3) 2 gnolls (D:2) A dart slug (D:1) A worm (D:2) 4 ball pythons (D:1) 4 bats 5 endoplasms 6 giant cockroaches 5 goblins 2 hobgoblins (D:1) 3 jackals (D:2) 5 kobolds A quokka (D:3) 2 frilled lizards 4 rats (D:1) 46 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 12/18 MP: 0/5 302 | D:1 | Learned a level 2 spell: Searing Ray 604 | D:1 | Reached skill level 1 in Fighting 605 | D:1 | Reached skill level 1 in Unarmed Combat 614 | D:1 | Reached XP level 3. HP: 13/23 MP: 0/6 1503 | D:2 | You fall into a shaft and drop 2 floors! 1514 | D:4 | Noticed a phantom 1523 | D:3 | Reached XP level 4. HP: 17/29 MP: 0/8 1540 | D:3 | Learned a level 4 spell: Fulminant Prism 1780 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_b, serial_bayou_shore_b D:2: layout_basic, serial_shops, shop, minmay_domino_2 D:3: layout_basic, old_standard_altar, grunt_dithmenos_smoke_and_mirrors, gammafunk_ghost_nasty_kobolds, serial_shops, shop, minmay_box_of_dots, uniq_natasha, uniq_crazy_yiuf_cottage D:4: layout_gridville, tgw_trog, mainiacjoe_overflow_concentric_impassable, nicolae_wu_jian_wuxing_cycle, wad_floor_pattern_2 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Unarmed Combat | 1 | 1.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.5 Hexes | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 42 | 8 || 50 Constrict | 15 | 3 || 18 Tentacles | 8 | || 8 Punch | 1 | || 1 Cast: Magic Dart | 50 | 20 || 70 Use: Scroll | 4 | || 4 Armor: Skin | 4 | || 4 Dodge: Dodged | 31 | 3 || 34