Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3418830806987509739 6 duchin the Conjurer (level 1, 0/12 HPs) Began as an Octopode Conjurer on July 30, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (346 turns). duchin the Conjurer (Octopode Conjurer) Turns: 346, Time: 00:00:34 Health: 0/12 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 1/3 EV: 13 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Jewellery a - an amulet of faith Potions b - a potion of haste {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is moderately wounded. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. Your grab misses the jackal. You tentacle-slap the jackal, but do no damage. Your squeeze misses the jackal. The jackal is lightly wounded. The jackal bites you. x2 You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal barely misses you. You completely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......#...#.....?. #..#####.....#####.. ##..#...........#..# ##...#.........#.... #....#....<....#..## #...#...........#..# #..#####.....#####.# ##......#...#......# ##...#..#@#..#..... ######.h#h.######. ##..†....... ##..#...... .?#..##### #....## ..#### .## .# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 346 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, dreamdust_ecumenical_altar_grove Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 3 Tentacles || 2 Punch || 1 Cast: Magic Dart || 7 Armor: Skin || 3 Dodge: Dodged || 10