duchin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -4, D:1) a +0 dagger (2, -4, D:1) a +0 helmet a +2 animal skin a +0 short sword (2, -3, D:1) a +0 dagger (9, -6, D:1) a +0 short sword (9, 0, D:1) 2 stones (12, 12, D:1) a +0 club (18, 10, D:1) a +0 dagger (29, 13, D:1) 4 stones a +0 short sword (32, -10, D:1) a +0 mace (37, -14, D:1) a +0 whip (38, -1, D:1) a +0 club (40, -1, D:1) a +0 short sword 5 stones (54, -25, D:1) a scroll of noise (58, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, 3, D:2) an orb of wrath (8, -26, D:2) 5 stones (17, -23, D:2) a +0 club (18, -23, D:2) a +0 club (18, -22, D:2) a +0 club (18, -7, D:2) a +0 hand axe 8 stones (19, -37, D:2) a +0 club (19, -20, D:2) a +0 dagger (21, -18, D:2) a +0 dagger 5 stones (23, -41, D:2) a +0 dagger (26, 5, D:2) a +0 ring mail (29, 3, D:2) a +2 mace of protection (29, 7, D:2) a +0 chain mail (31, -15, D:2) a +0 club (31, 1, D:2) a +0 helmet (34, -41, D:2) a +0 mace (34, -35, D:2) the +10 longbow of the Apocalypse {venom, rPois rC- Dex+3} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (47, -33, D:2) a +0 trident (56, -25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -9, D:3) a +0 dagger (19, -28, D:3) a +0 flail (24, 11, D:3) a +2 great sword of holy wrath (28, -4, D:3) a +0 dagger (32, -26, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 scythe (0, 7, D:4) a +0 dagger a +0 leather armour (2, 36, D:4) a +0 club (7, 37, D:4) a +0 hand axe (20, 4, D:4) a +0 robe (21, 30, D:4) a +0 leather armour (26, 13, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -2, D:5) a +0 hand axe (6, 1, D:5) a +0 pair of gloves (7, 16, D:5) a +0 whip (12, -1, D:5) a +0 dagger a +0 robe a +0 whip of freezing a +0 robe (12, 1, D:5) a +0 falchion (13, 1, D:5) a +0 whip (13, 2, D:5) a +0 flail a +0 leather armour (23, -22, D:5) a +0 hand axe (24, 19, D:5) a +0 club a +0 club (25, -22, D:5) 2 boomerangs a +0 mace (26, -22, D:5) a +0 club (26, 19, D:5) a +0 scale mail a +0 short sword (27, -26, D:5) 2 scrolls of enchant weapon a scroll of torment (27, -22, D:5) a +0 leather armour a +2 vorpal flail (28, -21, D:5) a +0 robe a +0 dagger (34, 10, D:5) a +0 club (35, 10, D:5) a +0 robe (49, -12, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, -21, D:6) a +0 mace (9, -20, D:6) a +0 club (14, 0, D:6) a +0 giant club (21, -21, D:6) 7 stones (28, 7, D:6) a staff of conjuration 4 stones (29, 6, D:6) a +0 short sword 2 stones (29, 7, D:6) a +0 dagger a +0 whip 5 stones a +0 club a +0 leather armour (30, 6, D:6) a +0 dagger 3 stones (30, 7, D:6) a +0 club 3 stones a +0 whip 5 poisoned darts a +0 short sword a curare-tipped dart a +0 trident a +0 chain mail (31, 7, D:6) a +0 club a +0 ring mail (34, -16, D:6) a +0 ring mail (40, 7, D:6) a +0 hand axe the +1 chain mail of Past Mistakes {+Inv rCorr Dex+4} Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (41, 7, D:6) a +0 hand axe a +0 ring mail a +0 club a +0 scale mail a +0 dagger a +0 robe (42, 7, D:6) a +0 dagger a +0 robe (49, 0, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -41, D:7) a potion of degeneration (5, -37, D:7) a scroll of enchant weapon (6, -38, D:7) a scroll of noise (6, -11, D:7) a +0 robe (16, -29, D:7) a +0 plate armour (25, -47, D:7) a +0 leather armour (31, -34, D:7) a +0 war axe (31, -33, D:7) a +2 dagger of flaming a +0 scale mail (31, -32, D:7) a +0 dagger a +0 robe (31, -31, D:7) a +0 dagger a +0 robe (31, -30, D:7) a +0 mace a +0 leather armour (33, -52, D:7) a +0 falchion (43, -7, D:7) 9 stones (46, -6, D:7) a +0 war axe (48, -52, D:7) a +0 club a +0 robe a +0 pair of boots (48, -3, D:7) 9 stones the Ecumenical Temple