duchin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 12, D:1) 7 stones (12, 17, D:1) a +0 club (19, 17, D:1) 2 scrolls of immolation (21, -15, D:1) 3 large rocks (22, 11, D:1) a +0 chain mail (22, 23, D:1) a +0 dagger (28, 11, D:1) 3 datura-tipped darts (33, 13, D:1) 7 stones (34, 30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 0, D:2) a +0 dagger (9, 9, D:2) a frilled lizard skeleton (16, 11, D:2) a jackal skeleton (19, 3, D:2) a +0 short sword 4 stones (30, 1, D:2) a +0 club (32, 28, D:2) a +0 dagger (35, 17, D:2) a +0 dagger (35, 26, D:2) a +0 dagger of flaming (44, 6, D:2) a +0 robe (47, 18, D:2) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe.