duchin Level 1 of the Dungeon (1, -46, D:1) a +0 dagger (10, -42, D:1) a +0 ring mail (12, -14, D:1) a +0 short sword (27, -50, D:1) a +0 dagger (44, -4, D:1) a +0 short sword (45, -43, D:1) a +0 dagger (45, -27, D:1) a +0 leather armour (54, -14, D:1) a +0 hand axe (54, 6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ditwuhacs's General Store a +3 scale mail of cold resistance (260 gold) 6 stones (6 gold) the +10 trident "Ahaa" {protect, rPois rF++ rC- Dex+4} (843 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a potion of attraction (30 gold) a +0 mace (30 gold) a scroll of vulnerability (40 gold) 2 potions of haste (200 gold) 2 curare-tipped darts (12 gold) a +0 kite shield (45 gold) (0, 0, D:2) a +0 leather armour (4, -17, D:2) a +0 whip (10, -12, D:2) 3 stones a +0 dagger (10, -8, D:2) a +0 dagger (11, -12, D:2) a +0 ring mail (17, 10, D:2) a +0 dagger (30, 0, D:2) 9 stones (33, 0, D:2) 7 stones (35, -27, D:2) a +0 dagger (38, -32, D:2) a +0 dagger 5 stones (38, -10, D:2) a +0 club (44, -10, D:2) a +0 short sword (53, -13, D:2) 2 stones Level 3 of the Dungeon (2, 16, D:3) a +0 scale mail (4, 7, D:3) a +0 dagger (7, 7, D:3) a +0 club a stone (8, 5, D:3) a +0 dagger a +0 dagger (9, -19, D:3) a +0 flail a +0 scale mail (9, -18, D:3) a +0 short sword 4 stones (9, 25, D:3) a +0 dagger (9, 26, D:3) a +0 dagger a +0 club (10, 4, D:3) a +0 short sword (11, 26, D:3) a potion of degeneration a potion of attraction a +0 animal skin a +1 helmet (13, 27, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 sling a +0 helmet (35, -32, D:3) a +0 short sword (43, -29, D:3) a +0 club (44, -27, D:3) a +0 quarterstaff (52, 13, D:3) 5 stones (52, 27, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ciuxuf's Weapon Emporium a +0 short sword (39 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 club (13 gold) 7 stones (9 gold) 4 silver boomerangs (78 gold) 2 atropa-tipped darts (15 gold) (0, 0, D:4) a +0 spear (2, 2, D:4) 15 gold pieces (3, 2, D:4) 9 gold pieces (4, 2, D:4) a scroll of silence (5, 6, D:4) a potion of curing (7, -19, D:4) a +0 leather armour (10, 16, D:4) a +0 rapier a +0 leather armour (11, 19, D:4) a +0 club (14, 22, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (19, 7, D:4) a +0 flail (19, 11, D:4) a +0 sling (21, 26, D:4) a scroll of noise (22, -5, D:4) a +0 ring mail (28, -13, D:4) a +0 dagger (37, -3, D:4) 2 stones (46, 0, D:4) a scroll of noise (47, -16, D:4) a +3 quarterstaff of chaos (48, -13, D:4) a +0 hammer (55, -10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -4, D:5) a +0 dagger (8, -21, D:5) a +0 robe (8, 11, D:5) a hound corpse (skeletalised by now) (11, 4, D:5) a hound corpse (13, -11, D:5) a +0 dagger a +0 robe (14, -11, D:5) a +0 short sword a +0 leather armour a +0 trident (14, -10, D:5) a +0 hand axe (14, -9, D:5) a +0 club (22, 4, D:5) a +0 dagger a +0 leather armour (22, 5, D:5) a hound corpse (skeletalised by now)