duchin Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (1, -5, D:1) a +0 dagger (1, 35, D:1) a +0 ring mail (2, 35, D:1) a +0 short sword (7, 41, D:1) 4 large rocks (7, 43, D:1) 9 stones (13, 41, D:1) a +0 club (33, 33, D:1) a +0 sling (46, 37, D:1) 2 poisoned darts (47, -4, D:1) 7 stones (55, 35, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (19, 20, D:2) a +0 scythe a +0 robe (25, -33, D:2) a +0 mace (25, -24, D:2) the +4 scale mail of Wariness {rN+ MP+9 Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (26, -16, D:2) a +0 club (29, -18, D:2) a +0 club (31, -12, D:2) a +0 chain mail (40, -27, D:2) 4 stones (42, -39, D:2) a +1 robe of the Archmagi (60, -27, D:2) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a worm corpse (2, -7, D:4) a giant cockroach corpse (2, -6, D:4) a +0 club a +0 ring mail (2, -4, D:4) a +0 mace an orc corpse (2, 0, D:4) 9 stones (6, 4, D:4) a +0 pair of gloves (27, 24, D:4) 3 stones (29, -27, D:4) a +0 robe (33, 5, D:4) a +0 hand axe (34, -11, D:4) a +0 sling a +0 dagger a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 5, D:4) a +0 dagger a +0 dagger a +0 robe (35, -12, D:4) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -11, D:4) a hobgoblin corpse (skeletalised by now) (36, 5, D:4) a +0 dagger a +0 robe (37, 17, D:4) a +0 giant spiked club (38, -19, D:4) a +0 war axe (40, 1, D:4) 4 stones (46, 2, D:4) a +0 club (47, 8, D:4) a +0 dagger (52, -12, D:4) a +0 dagger