duchin Level 1 of the Dungeon (5, 16, D:1) 3 stones (8, -5, D:1) a book of Scorching (8, 7, D:1) 2 stones (12, 35, D:1) a +0 short sword a stone (21, 7, D:1) a potion of brilliance (25, 5, D:1) 4 stones (29, -3, D:1) a +0 club (30, -15, D:1) a +0 club (33, 16, D:1) a +0 club (35, 22, D:1) 2 stones (37, 11, D:1) a +0 short sword a +0 animal skin (46, 20, D:1) 3 stones (54, 19, D:1) a +0 club Level 2 of the Dungeon (1, -1, D:2) a +0 dagger a +0 sling (1, 2, D:2) a +0 leather armour (5, 2, D:2) a +0 sling (9, 1, D:2) 5 stones (13, -23, D:2) the +1 robe "Alosk" {Harm rN++ Dex-4 Stlth+} Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (15, 1, D:2) a +0 dagger (16, 12, D:2) a scroll of noise (17, 20, D:2) a +0 dagger (18, -18, D:2) a book of Scorching (18, 10, D:2) a +0 dagger (21, 20, D:2) a +0 whip (27, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 16, D:2) a +0 short sword a stone (27, 17, D:2) a +0 club (28, -23, D:2) a book of Changes (37, 3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 2, D:3) a +0 short sword a +0 leather armour an orc corpse (4, 3, D:3) 9 gold pieces (5, 1, D:3) a rat corpse (7, 1, D:3) a ball python corpse (7, 20, D:3) a +0 leather armour (9, 12, D:3) a +0 leather armour (11, 12, D:3) a +0 spear (11, 21, D:3) a hobgoblin corpse (16, 4, D:3) an adder corpse (17, 2, D:3) a +0 club a +0 scale mail (20, 10, D:3) a +0 club a goblin corpse (24, -2, D:3) a +0 short sword (25, 13, D:3) an adder corpse (26, -7, D:3) a +0 short sword an orc corpse