Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 17414193335080211437 211 duchin the Chiller (level 5, -1/35 HPs) Began as a Merfolk Ice Elementalist on Dec 17, 2022. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (3243 turns). duchin the Chiller (Merfolk Ice Elementalist) Turns: 3243, Time: 00:06:02 Health: -1/35 AC: 11 Str: 8 XL: 5 Next: 88% Magic: 1/11 EV: 12 Int: 16 God: Gold: 127 SH: 0 Dex: 15 Spells: 1/12 levels left rFire . . . SeeInvis . d - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . m - +2 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn g - ring of poison resistance MPRegen 0.12/turn (no ring) @: ice-armoured, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons d - a +0 dagger of draining (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) h - a +0 ring mail i - a +0 scale mail m - a +2 pair of gloves (worn) r - a +0 plate armour Jewellery g - a ring of poison resistance (left hand) Wands j - a wand of digging (7) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of blinking n - a scroll of teleportation Potions f - a potion of invisibility {unknown} k - a potion of attraction {unknown} l - a potion of curing {unknown} o - a potion of heal wounds {unknown} q - a potion of flight {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 4.0 Spellcasting + Level 0.2 Conjurations + Level 6.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 b - Frozen Ramparts Ice 46% 1d7 4% 3 c - Ozocubu's Armour Ice 23% N/A 4% 3 d - Hailstorm Conj/Ice 13% 3d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. Your Spellcasting skill increases to level 4! The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! The wall freezes the gnoll. The wall freezes the gnoll. The gnoll barely misses you. The wall freezes the gnoll. The gnoll completely misses you. The wall freezes the gnoll. The wall freezes the gnoll but does no damage. The gnoll hits you but does no damage. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll but does no damage. Okay, then. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the gnoll. You kill the gnoll! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: d) +0 dagger (drain) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, about 34% to evade your +0 dagger of draining) Okay, then. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded) You freeze the gnoll. The gnoll is almost dead. The frozen ramparts melt away. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +0 spear. You die... ######### ........# ........######### ........+...>..! ........##....## ........##.....# ........##.....# ........)g.....# .........#@...## .........###..### .........##..<..# ########!##..##.# #.##..# .# #.....# # #####.# ... #.# You could see a gnoll. Vanquished Creatures A hound (D:2) 6 adders (D:2) 6 gnolls 3 dart slugs 8 bats 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 5 hobgoblins 5 jackals (D:1) 2 quokkas 10 ball pythons 3 frilled lizards (D:2) 4 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 436 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 1024 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 1038 | D:1 | Reached skill level 5 in Ice Magic 1184 | D:1 | Learned a level 3 spell: Frozen Ramparts 1188 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1312 | D:1 | Found a faded altar of an unknown god. 1697 | D:2 | Reached XP level 4. HP: 24/30 MP: 0/8 2280 | D:2 | Reached XP level 5. HP: 32/35 MP: 6/10 2488 | D:2 | Reached skill level 6 in Ice Magic 2793 | D:2 | Learned a level 4 spell: Hailstorm 3243 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: kb_forest_paths, layout_basic D:3: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 5 6 | 6.2 Spellcasting | 3 4 | 4.0 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 38 | 28 || 66 Unarmed | 3 | || 3 Cast: Freeze | 37 | 26 || 63 Frozen Ramparts | 3 | 7 || 10 Ozocubu's Armour | | 2 || 2 Use: Scroll | 3 | 2 || 5 Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Armor: Robe | 20 | 10 || 30 Dodge: Dodged | 72 | 37 || 109