duchin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -16, D:1) a +0 short sword (13, 14, D:1) a +0 club (16, 30, D:1) a +0 sling (17, 16, D:1) 5 stones (19, -8, D:1) 7 stones (26, 19, D:1) 2 stones (49, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Emasyzuo's Antique Armour Shop a +3 leather armour of cold resistance (624 gold) a +0 ring mail (104 gold) the +2 ring mail of Watchfulness {Will+} (691 gold) Will: It increases your willpower. a +0 leather armour (52 gold) the +0 chain mail "Wiacvisk" {Str+3} (462 gold) Str: It affects your strength (+3). a +0 chain mail (117 gold) a +0 helmet (117 gold) a +2 pair of boots (429 gold) [Shop] Ocesao's Antique Weapon Boutique a +0 trident (52 gold) a +0 falchion (45 gold) a +0 mace (45 gold) a +0 short sword (45 gold) the +3 battleaxe "Desuysut" {venom, Int+4} (573 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). a +0 war axe (52 gold) a +0 hand axe (45 gold) a +0 demon whip of flaming (435 gold) [Shop] Purhuvicw's Assorted Antiques a wand of light (11) (1155 gold) a +0 quarterstaff (100 gold) a +2 spectral quarterstaff (550 gold) a potion of berserk rage (125 gold) a +0 robe (17 gold) a potion of cancellation (200 gold) (0, 0, D:2) the +5 ring mail "Estoapie" {Contam Fly Str+8 Stlth+} Str: It affects your strength (+8). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (0, 13, D:2) 5 stones a +0 whip (2, 28, D:2) a +0 robe (12, 6, D:2) a stone a +0 dagger (16, 12, D:2) a +0 robe (36, -7, D:2) a +0 hand axe (36, 13, D:2) a +0 dagger (36, 14, D:2) a +0 spear (36, 24, D:2) a +0 halberd (37, 12, D:2) a +1 halberd of protection a +0 leather armour (37, 13, D:2) a +0 whip (40, 16, D:2) a +0 robe (46, 15, D:2) a +0 dagger (54, 37, D:2) a +0 club Level 3 of the Dungeon [Shop] Kiyriomnoh's Jewellery Emporium a ring of resist corrosion (260 gold) a ring of fire (325 gold) the ring of Isouj {rN+ AC+4} (613 gold) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. a ring of positive energy (260 gold) a +6 ring of dexterity (468 gold) the brooch of Shielding {Spirit SH+8} (845 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +6 ring of dexterity (468 gold) an amulet of reflection (390 gold) (0, 0, D:3) a +0 sling (16, -45, D:3) 5 stones (16, -29, D:3) a +0 short sword (16, -12, D:3) a +0 helmet (17, -45, D:3) a +0 club (18, -45, D:3) a +0 club (18, -43, D:3) a +0 sling a +0 dagger a +0 dagger (19, -46, D:3) a +0 dagger (19, -44, D:3) a +0 dagger (19, -43, D:3) a +0 helmet a +0 animal skin (20, -46, D:3) a +0 club (21, -46, D:3) a +0 dagger a +0 club a +0 club a +0 dagger (32, -31, D:3) a +0 plate armour a +0 flail (34, -19, D:3) a +0 flail (40, -36, D:3) a +0 hammer (41, -33, D:3) a +3 quarterstaff of chaos (57, -46, D:3) a scroll of noise Level 4 of the Dungeon [Shop] Tabaubbi's Tremendous Tomes Sucacwuck's Writings on Bewitching Toxicity (836 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Confusing Touch Hexes 3 e - Fulminant Prism Conjuration/Hexes 4 f - Metabolic Englaciation Hexes/Ice 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Alistair's Intoxication Transmutation/Poison 5 Sif Muna's Omnibus of the Harmful Coals (946 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Conjure Flame Conjuration/Fire 3 d - Dazzling Flash Conjuration/Hexes 3 e - Flame Wave Conjuration/Fire 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Chain Lightning Conjuration/Air 9 the Disquisition on Frozen Heat (902 gold) Spells Type Level a - Freeze Ice 1 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Frozen Ramparts Ice 3 e - Ozocubu's Armour Ice 3 f - Hailstorm Conjuration/Ice 4 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 Dispater's Reference Book on Conjuring (990 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Flash Conjuration/Hexes 3 c - Stone Arrow Conjuration/Earth 3 d - Hailstorm Conjuration/Ice 4 e - Lightning Bolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Peunaez's Tome of the Cursed Assassin (792 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Tukima's Dance Hexes 3 e - Fulminant Prism Conjuration/Hexes 4 f - Corpse Rot Necromancy/Poison/Air 4 g - Metabolic Englaciation Hexes/Ice 5 h - Eringya's Noxious Bog Transmutation/Poison 6 the Vellum of Harmful Clay (880 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Dazzling Flash Conjuration/Hexes 3 d - Flame Wave Conjuration/Fire 4 e - Sticky Flame Conjuration/Fire 4 f - Fulminant Prism Conjuration/Hexes 4 g - Lee's Rapid Deconstruction Earth 5 h - Shatter Earth 9 the Grimoire of Dynamic Direction (946 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Dazzling Flash Conjuration/Hexes 3 d - Teleport Other Translocation 3 e - Fulminant Prism Conjuration/Hexes 4 f - Iron Shot Conjuration/Earth 6 g - Starburst Conjuration/Fire 6 h - Chain Lightning Conjuration/Air 9 the Teachings on Amassed Embers (1078 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Summon Mana Viper Hexes/Summoning 5 e - Starburst Conjuration/Fire 6 f - Summon Cactus Giant Summoning 6 g - Haunt Necromancy/Summoning 7 h - Malign Gateway Summoning/Translocation 7 (0, 0, D:4) a stone (7, 22, D:4) a +0 short sword a +0 leather armour (7, 23, D:4) a +0 club a +0 hand axe a +0 flail (8, 23, D:4) a +0 dagger a +0 robe (13, 25, D:4) a +0 falchion (13, 27, D:4) a +0 flail a +0 club (14, 24, D:4) a +0 dagger (14, 27, D:4) a +0 whip (27, 2, D:4) a +0 short sword (27, 44, D:4) a +0 club (28, 19, D:4) a +0 whip (29, 4, D:4) a +0 giant club (32, 42, D:4) 7 stones (35, 33, D:4) a +0 short sword (36, 49, D:4) a +0 shortbow (42, 3, D:4) a +0 leather armour (45, 7, D:4) a +0 dagger (48, 9, D:4) a +0 mace (49, 44, D:4) 2 stones Level 5 of the Dungeon [Shop] Fuockiump's Jewellery Shop a ring of resist corrosion (300 gold) a ring of resist corrosion (300 gold) a +4 ring of protection (540 gold) a ring of positive energy (300 gold) a ring of protection from cold (375 gold) a +6 ring of dexterity (540 gold) an amulet of faith (600 gold) an amulet of regeneration (450 gold) (0, 0, D:5) a +0 flail (3, -13, D:5) a +0 chain mail (5, -17, D:5) 5 stones (5, -4, D:5) a +0 leather armour a +0 mace (6, -5, D:5) a +0 club (6, -4, D:5) a +0 robe a +0 dagger a +0 giant club a +0 mace a +0 club (7, -5, D:5) a +0 scale mail a +0 trident a +0 leather armour a +0 trident a +0 leather armour a +0 flail (11, -27, D:5) 8 stones (14, -17, D:5) a +0 scimitar (18, 4, D:5) a +0 robe (20, -10, D:5) a +0 short sword a +0 scale mail (22, -39, D:5) 7 stones (24, -11, D:5) a +0 whip (25, -21, D:5) a +0 trident (32, 8, D:5) a +0 spear (33, 8, D:5) a +0 spear (35, -10, D:5) a +2 vorpal hand axe (37, -17, D:5) 3 large rocks (38, -17, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Agromauh's Antique Weapon Shop a +0 morningstar (96 gold) a +0 flail (84 gold) a +0 whip (60 gold) a +0 quarterstaff (96 gold) a +0 rapier of venom (163 gold) the +0 quarterstaff of the Fifty Mouths {speed, *Corrode Str+4 Int+7 SInv} (976 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Int: It affects your intelligence (+7). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 mace (72 gold) a +0 falchion (72 gold) (4, 23, D:6) a +0 whip (17, 12, D:6) a +0 club (18, 11, D:6) a +0 flail (21, 11, D:6) a +2 hand axe of freezing (26, -10, D:6) a +0 shortbow (49, 15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, -25, D:7) a stone (7, -20, D:7) a stone (8, -22, D:7) 9 gold pieces (9, -24, D:7) a stone (10, -20, D:7) 6 large rocks (11, -23, D:7) a potion of attraction a stone (28, -18, D:7) a +0 short sword (28, 9, D:7) the +0 leather armour "Xoocae" {+Inv rElec Stlth-} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Stlth: It makes you less stealthy. (29, -18, D:7) a +0 robe a +4 spear (29, -17, D:7) a +0 robe a +1 great sword (34, 10, D:7) 3 poisoned darts a +0 dagger (35, 11, D:7) a +0 club (36, 4, D:7) a +0 leather armour (36, 9, D:7) 2 stones a +0 dagger (42, 9, D:7) a +0 morningstar a +0 scale mail a +0 falchion (44, 10, D:7) a +0 whip (48, -32, D:7) a +1 whip of electrocution a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (2, 5, D:8) a +0 quarterstaff (6, 4, D:8) a +0 short sword 6 poisoned darts a +0 dagger (6, 5, D:8) a +0 short sword a +0 spear a +0 short sword a +0 short sword (6, 12, D:8) a +1 trident of venom a +0 robe (7, 4, D:8) a +0 whip a +0 robe (9, 12, D:8) a +0 flail a +0 robe (10, 0, D:8) a +0 quarterstaff (11, -10, D:8) a +2 vampiric whip (14, 5, D:8) 15 gold pieces (14, 6, D:8) 4 stones a +0 hand axe (14, 13, D:8) a +1 helmet of see invisible (unseen) (15, 5, D:8) a potion of curing (15, 6, D:8) 4 gold pieces (15, 12, D:8) a book of Geomancy (15, 13, D:8) a box of beasts (15, 14, D:8) a scroll of teleportation (18, 9, D:8) 2 scrolls of identify (29, -15, D:8) 5 stones (30, -2, D:8) a +0 plate armour (38, 14, D:8) a +0 club (39, 6, D:8) 3 stones a +0 short sword (39, 10, D:8) a +0 dagger (39, 12, D:8) a curare-tipped dart a +0 vampiric short sword (39, 13, D:8) a +0 leather armour a +0 club a +0 club a +0 short sword (40, 2, D:8) a +0 club a +0 robe a +0 dagger (40, 5, D:8) 3 stones a +0 dagger a +0 club a +0 short sword a +0 dagger (41, 2, D:8) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 short sword (54, 2, D:8) a +0 robe (still there?) a +2 long sword (still there?) (54, 8, D:8) +0 steam dragon scales a killer bee corpse a steam dragon corpse (55, 7, D:8) a killer bee corpse (55, 8, D:8) a killer bee corpse (56, 7, D:8) a killer bee corpse (59, 2, D:8) 19 gold pieces (60, 7, D:8) a +2 falchion (still there?) a +0 robe (still there?) the Ecumenical Temple