Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 18231143840595936168 82 duchin the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on Dec 18, 2022. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (2577 turns). duchin the Chiller (Merfolk Ice Elementalist) Turns: 2577, Time: 00:04:14 Health: -1/30 AC: 3 Str: 8 XL: 4 Next: 43% Magic: 17/17 EV: 14 Int: 16 God: Gold: 90 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . SeeInvis . e - +0 dagger (spect) rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of magical power MPRegen 0.15/turn (no ring) @: confused, flying, very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons e - a +0 spectral dagger (weapon) i - a +0 trident Missiles k - a throwing net Armour a - a +0 robe m - a +0 leather armour (worn) Jewellery f - a ring of magical power (left hand) Scrolls h - a scroll of silence n - a scroll of vulnerability {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of flight d - a potion of curing {unknown} g - a potion of attraction {unknown} j - a potion of might {unknown} l - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 9% 3 c - Ozocubu's Armour Ice 20% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 26% 1 Necrotise Necr 8% 1d4 26% 1 Summon Small Mammal Summ 8% N/A 26% 1 Dazzling Flash Conj/Hex 4% N/A 63% 3 Hailstorm Conj/Ice 11% 3d5 65% 4 Agony Necr 2% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Sif Muna Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Your spectral weapon shares its damage with you! The orc wizard misses you. The orc wizard gestures at you while chanting. You are more confused. You are too confused! You are too confused! Your legs become a tail as you enter the water. The orc wizard hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss the orc wizard. The orc wizard is heavily wounded. Your +0 spectral dagger hits the orc wizard. The orc wizard gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Okay, then. You miss the orc wizard. The orc wizard is almost dead. Your +0 spectral dagger hits the orc wizard but does no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You are too confused! Okay, then. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something barely misses you. You are too confused! Okay, then. Search for what [Enter for "."]? . It was a potion of flight. You feel very buoyant. Your tail turns into legs as you fly out of the water. The orc wizard casts a spell at you. You are more confused. Something hits you. You die... ######...##.......# #.......##.....##.## ..##..###.....##...## #.## #.....#.._..# #.# #.....#.8.8.# ####.#####....###'### ..............##...# ##..#####.....##...# #..## #.....##@§≈# #.## #.....##o{.# ..##### ##....###### ........ ........ ........ ........ ........ ........ You could see an orc wizard. Vanquished Creatures 2 adders 5 orcs (D:3) 4 ball pythons 5 bats 4 endoplasms 5 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:3) 3 quokkas 2 frilled lizards 4 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duchin the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 433 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 1090 | D:2 | Reached XP level 3. HP: 23/24 MP: 6/6 1178 | D:2 | Learned a level 3 spell: Frozen Ramparts 1182 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1215 | D:2 | Reached skill level 5 in Ice Magic 2268 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2336 | D:3 | Reached XP level 4. HP: 28/30 MP: 8/8 2557 | D:3 | Found a shimmering blue altar of Sif Muna. 2576 | D:3 | HP: 1/30 [orc wizard/+0 dagger (4)] 2577 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring D:2: minmay_evil_eye, layout_basic D:3: layout_rooms, led_sif_book, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 54 | 28 || 82 Tailslap | | 1 || 1 Cast: Freeze | 17 | || 17 Frozen Ramparts | 7 | || 7 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 7 | || 7 Armor: Robe | 7 | || 7 Leather armour | 2 | 9 || 11 Dodge: Dodged | 53 | 13 || 66